I suppose I had it with the DS - I usually carried 100-or-so games on me and rarely played more than 5 out of'em. I ended up using the SD card for something else and putting a smaller one in the DS, then playing only the games I actually wanted to play.
I believe this behavior is common place for everyone that pirates, still all the other 95 games, even if you end up never touching them, will be seen as loss of money by the industry. That's one of the reasons I take all the proganda against piracy and how it hurts the family the content creators with a bucket of salt.
If you go take a look at lists of countries where gaming piracy is most prevalent you're going to notice that the majority of them don't have any kind of support, reasonable prices, marketing or localization efforts, those places were never their target consumers and they weren't expecting to sell on those places.as I see it they aren't losing anything because they weren't going to win on the first place.
Using my country as an example, the havocscope site says that the stimated loss is 159.3 Millions of dollars but when I see something like that I read it not as a loss but as "how much I could have earned if I cared to expand my market".