I'm really confused, is the write speed thing a myth or what?
I had a 128gb with no problem until I used some inject GBA VC which get issues on displays (it’s documented somewhere). Revert back to 64, problem gone. If you don’t mind to play gba games, you don’t need to worry.
So you've got not issues injecting GBA on the 64? What about SNES?
by whats the biggest, i mean whats the biggest size past 32gb that you have everything working on.
some people partitioned an sd card to get more space, but has it ever failed beyond a certain point of space filled?
mine doesnt take long at all to load and i have the same card, im also using an overclocked N3ds xl though. if your running armloaderhax try using the overclock setting maybe that'll helpI use a 128GB Samsung EVO+ with about 20Gb free, a little over 200 titles installed. Cold start is about 15 seconds, the only annoyance is GBA VC games take over 30 seconds to load. I haven't had any issues with injected FFVI, is there something I have to do or a point in the game I have to reach to cause the glitch?
i think 1tb sd would work i only use 32 cuz i dont need all that space
Lol, I was tired and thought you meant the nintendo 64 xD.Yeah the 64 GB
I had this bug with injected GBA before trying any injected SNES so I can’t say. But on my 64GB, no problem at all with any of my SNES injected.So you've got not issues injecting GBA on the 64? What about SNES?