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Discussion in '3DS - ROM Hacking, Translations and Utilities' started by blujay, Nov 2, 2015.
Title explains it. For exefs hacking. And compiling it for HANS?
code.bin is the decompressed .code section from your game's exefs. it's basically the initial memory configuration of the game if you put the data at 0x00100000. you can edit it by modifying the compiled code or the data it includes.
Does that mean if I squeeze a Pokemon update romfs with the original romfs, I need to modify this .code.bin in order for the game to work?