Hacking Weekly infolib.dat updates

  • Thread starter Thread starter denieru7
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Thanks a lot denieru
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WezG said:
Is everything in dsm0121.zip more up to date than the updates on denieru7's (Great!) site at the moment?
Its a bit confusing not understanding how the files are set out, I guess dsm0107.zip is the correct English version of DSTT_1.17a12!?
i have downloaded it... But nothing are interesting inside and too many japanese information inside...
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I'd like to mention that these work on DSTT-clone R4i-SDHCs. I renamed infolib to gameinfo, kept savlib as it was, tossed both inside the R4iMenu folder, and now not only does Spirit Tracks make a save file of the proper size, but it loads about 5x faster. I wish I'd have downloaded these sooner.
 
bitonio6 said:
i dont know, why you dont propose the savlib.dat with 1024Ko for Zelda ST, on your website?
"savlib_2ch_latest.rar - on Dec 26, 2009 6:22 PM by denieru 7"

I'm pretty sure it's the latest.
 
Its in the OP and on the site. Right now its

-ALL roms under and including 4602

(U) ROMs

Up to date

(E) ROMs

Up to date

OTHER ROMs

- Suikoden Tierkreis Undubbed - (Requested by RadicalR)
- Soma Bringer with DarthNemisis' translation patch (Requested by Depravo)
- Jump! Ultimate Stars with Deufeufeu's translation patch - DSTT patched (Requested by many)
- XPA patched Phantasy Star Zero
- XPA patched Spirit Tracks

The rom numbers I use are the ones at http://www.ds-scene.net/?s=releases.
 
I just wanted to offer a word of thanks for all of the hard work in continuing to support the DSTT. Despite all the shenanigans and whatnot, I know that many people must appreciate it as much as I do.

I would be willing to make a small donation to the team, if there is any way for me to do so.
 
hello denieru...

Just a question, do you think you are able to take care of the "EXTINFO.DAT" in the future ?
 
Denieru, don't update the infolib.dat yet, because I don't think that's necessary. Some people may need the infolib.dat updated right now, but some don't. I think you should update it when the RPG games come out this month.

Thanks for the infolib.dat, Denieru, I appreciate the work you do for us Gamers.
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denieru7 said:
Yeah.. I don't know how to fix the extinfo.dat.
i can give you what i found about it...

its the same way like a cheat code...

But i dont know where we can found the information to make the right code ...
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well from the xml updates i think it pretty goes like this:with the tool(haven't and will not try it)you should be able to add AR codes as what bitonio6 said,however,without base codes(as in,finding out the AR codes to bypass AP using other loaders/info)you would have to search from scratch
 

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