WBFSSync

Discussion in 'Wii - Backup Loaders' started by albanibr, Aug 13, 2009.

  1. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil
    Strange, i have Metroid Prime Trilogy working fine here...
    Is it a Wii Game? Because the program will only show Wii Isos
     
  2. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil
    Thanks.

    Now, for the list:

    1. By default, A and B drives are disabled, there is a configuration line for this feature, i just didn't add it to the Configurations panel:

    IgnoreDrives = "AB"

    just remove A and/or B from the quotes and it should work.

    The crash was caused because the program uses a collection for the drives on the PC, if you ignore one it will not be on the list, if you try to access it the program will crash, with the time i will add more error checks to the program. +1 to the list...

    2. The program was supposed to have a security check for this case, i'll add a fallback, the _media, _skinsource and _tfs are for development only, they were included by mistake in the final release, the will be deleted automatically in a future release.

    3. Problem identified

    4. I'll check it out

    5. Hum, makes sense

    6. There should be a corrupted cover in the 'Covers' folder, all the covers were downloaded using Wbfssync?

    7. I'll check it, but this is identical to Windows Seven style...

    8. There is the Rename function, just select the game and press F2, is it malfunctioning?

    EDIT

    I'll check the Loaders problem...
     
  3. giantpune

    giantpune GBAtemp Addict

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    Apr 10, 2009
    United States
    Nope, the rename is working perfect. I just didn't realize that you put the ID and the rename in the same function.

    what do you mean be question 6?

    I'm not sure if this is expected behavior (or even really important), but if I have your program running and it is showing the log at the bottom half and then I drag and move other windows on top of it, it thinks I am trying to drag/drop the windows into it and fills up the log with un-needed fail messages.
     
  4. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil

    Sorry i mean "a corrupted cover in 'Covers' folder", but i wrote skin instead... odd...., anyway, all the covers were download by wbfssync?
    The 'Covers' shortcut will enumerate all PNG files in that folder.
     
  5. redia

    redia GBAtemp Fan

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    Mar 9, 2008
    Swaziland
    omega frost

    sorry for the delay.
    ain't got much time.. will do more testing tomorrow

    but here is what is not working.
    I have a file c:\b.syncscrub

    for each test I restart the console

    test 1
    Warning: Spoilers inside!

    test 2
    Warning: Spoilers inside!

    test 3
    Warning: Spoilers inside!

    test 4
    Warning: Spoilers inside!

    I will give more feedback tomorrow...
    R
     
  6. giantpune

    giantpune GBAtemp Addict

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    Apr 10, 2009
    United States
    When I press the "covers" button, it switches to the covers view. But as you can see it the image I posted earlier, it doesn't go to the right folder for the covers. This may be what is causing the issue. It is trying to find covers for the different files and folders of the folder it is on.
     
  7. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil
    I coudn't replicate this effect here... could you send a Screenshot or the content of the log? thanks.


    @redia

    I think i fixed all the bugs, before releasing the 2.0.06 i will upload a pre-release console only 2.0.06 if you want to try it out.

    here is a small list with the changes for the console:

    -Improved error messages, not perfect yet, in some errors a "Fail" or "Win32 error" message will be sent.
    -The listgames now include a optional parameter to export the games to a list in the PC.
    -Fixed (i hope) the errors with the scrub files.
    -Changed the listgames layout to:

    [GAME CODE: 6 chars] - [GAME NAME: 32 chars] - [SCRUB SIZE: 10 chars] [a "DL" for double layer or 2 empty spaces]

    note: the space before and the one after the '-' is to make the layout less messed for the people using the console, the DL instead of just a '*' is for that too.

    The makerelease, verify and dump functions were removed from the release compilation since it's for debug purposes

    EDIT: http://wbfssync.codeplex.com/Release/Proje...ReleaseId=32813
     
  8. redia

    redia GBAtemp Fan

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    Mar 9, 2008
    Swaziland
    listgames... close to perfect. if you had a way to change the layout of the gamesize to something like x'xxx'xxx'xxx that would be simply perfect.

    unscrub...
    wrong argument error message ... working like a charm
    test 2 ... working like a charm
    test 3... working like a charm
    test 4... working like a charm

    nice of you to have removed the makerelease/verify/dump... it will avoid any confusion.

    ok I am moving on to the next bug... if I can find one [​IMG]
    I will have time for extensive testing this morning.
    I will revert by lunchtime (gmt+1)

    R
     
  9. warlord007

    warlord007 Advanced Member

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    Mar 24, 2008
    sorry for the late reply, had to reformat pc (installed raid 1 drives)

    yes it is a wii game Damnation, or something similar lol

    it just dosent show in the list of games ?

    warlord

    edit just tried the file in wbfs and not working either, filename = rld-damn
     
  10. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil
    giantpune

    in the WBFSSync\Skins folder and Skins\Thumbs
    search for a corrupted image file and try delete it. This may solve.

    redia

    what "wrong argument error message"?

    i forgot to tell, auto extension is enabled for extrat, scrub and unscrub.
    And about the: using filenames without a full path creating the game in the app folder, this is an expected result as the routines provided by Microsoft that deal with file operation consider any driveless path as relative to the working path.

    warlord007

    you can do this: using WBFSSync browse to the folder / drive with this game, on the bottom half change to "Log" Tab and see what the program says about the game.
     
  11. redia

    redia GBAtemp Fan

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    Mar 9, 2008
    Swaziland
    Omega Frost,

    the "wrong argument error message" is the message you are now giving for example if you do not put a full path in destination when unscrubbing.. that's great.. now we know we should check the argument if something goes wrong.

    the auto extension is not working very well.
    it should be added ONLY if the extension is missing.

    there is a problem with DL disks.
    I am currently testing with Metroid Prime Trilogy.
    the 'add' seems to work
    the extract does not give correct results.
    when extracting without scrubbing I end up with an ISO which is : 9.179.648KB (9.399.959.552bytes)
    and if I do a scrub from the ISO and an extract with scrub, although the file are the same size the resulting file are not identical (I am not sure whether it is a problem or not...

    R
     
  12. giantpune

    giantpune GBAtemp Addict

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    Apr 10, 2009
    United States
    There are no corrupted images there. Every image there was put there by the program. I deleted all of them and tried again and I always get the same outcome. The program crashes with the "out of memory" exception. It doesn't matter what folder I am viewing, or what screen I have pulled up in the program. Click the "covers" button == crash on my system.
     
  13. Intranet

    Intranet Member

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    Aug 6, 2009
    Upon startup I got this message: "Ocorreu um erro inesperado durante a execução do programa e este será fechado, se o erro persistir reporte-o no site http://wbfssync.codeplex.com/". Which, according to Google Translator, means this in english: "An unexpected error occurred during the execution of the program and it will be closed if the error persists report it on the site http://wbfssync.codeplex.com/". I'm running XP SP3 with .Net Framework 3.5 SP1. I hope this program can be fixed easily as WBFS Manager crashes when I try to load "Ultimate Board Game Collection", although not important, it is annoying.
     
  14. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil
    @redia

    The size isn't supost to vary, i'll verify, but i did a few trials with my Metroid here and despite of the size, the critical content inside it is identical

    @giantpune

    Could you post the specs of you machine? I doubt my program is consuming so much but is something to consider

    @Intranet

    inside the program folder there should be a 'Log' folder with one or two text files inside, could post them inside spoilers here?

    thank you
     
  15. giantpune

    giantpune GBAtemp Addict

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    Apr 10, 2009
    United States
    I'm not sure exactly what you need to know so here's a good bit. I hope your program isn't requiring every bit of memory I have. 8GB ram and 3.5 TB HDD.
    Warning: Spoilers inside!
     
  16. Omega Frost

    Omega Frost Advanced Member

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    Jun 27, 2009
    Brazil
    Released 2.0.06 with most of the fixes described by giantpune, i still need to verify the layout glitches...

    @redia: this release includes the digit grouping in listgames layout

    Changelog

    Warning: Spoilers inside!
     
  17. redia

    redia GBAtemp Fan

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    Mar 9, 2008
    Swaziland
    Omega Frost

    sorry for the slow response time lately..
    I have been busy as hell.

    "-Added configuration for that allow disabling drives, A and B drives disabled by default, can be changed"
    great !

    "-Added verification before loading the cover folder"
    what verification ?

    "-Removed Dev commands from the console"
    smooth

    "-Changed the layout for the "listgames" command in console"
    awesome

    "-Changed the display of the sizes to 2 decimal places"
    could sound useless.. but definitely nice

    "-Fixed the problem editing the loaders"
    haven't tested yet

    -Fixed layout problem with cover mode, where the user could change the viewmode, now it's locked
    never ran into the problem

    -Fixed problem where the application crashed if an invalid Skin was selected, now the app will load the default
    never ran into the problem

    -Fixed problem detecting another instance of WBFSSync
    never ran into the problem

    "-Update the Language files, see "Language-pack-base 2.0.06.txt"
    *added language variable 170
    *added language variable 171"
    here is an updated and slightly corrected version for french.
    Warning: Spoilers inside!


    ok..
    now the comments <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

    1. when modifying an option that needs restart to take action (for example language) popup a message
    2. could you add the ciso/wbi support
    3. it looks like your application can only download 3d OR standard covers... why not both ?
    4. following the previous point.. if I start downloading flat covers.. and then switch to 3d.. I end up with a mix
    5. when in the option screen, if I click outside of the option page (for example on a drive) I would like a message to popup telling me I am leaving the option screen and actually leave.

    as always... more to come <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

    Cheers,
    R
     
  18. Spidy1000

    Spidy1000 GBAtemp Fan

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    Apr 10, 2009
    Netherlands

    If the filename is rld-damn then this is defenitely NOT a Wii game. The 'rld' in the filename is short for the group that released the game 'Reloaded' and they only release PC games

    http://www.nfohump.com/index.php?switchto=...o&id=140732 (i hope this link is allowed)
     
  19. pepxl

    pepxl GFX W!Z4RD

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    Jun 19, 2009
    i can confirm "Damnation" is NOT a wii game but a PC, PS3 and XBOX 360 game
     
  20. giantpune

    giantpune GBAtemp Addict

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    Apr 10, 2009
    United States
    Ok. The crash caused by clicking the "covers" button is gone in the new version. [​IMG]
    There is still the issue that game names are only read to 31 characters. If I have "Are you smarter than a 5th grader?" on the drive, the program only sees it as "Are You Smarter Than a 5th Grad". So what happens if I click rename to change the game ID? Does it write only the ID and the first 31 characters of the game title (leaving the rest of the title as it was)? Or does it change the game ID and rename to game title to the shorter version (and fill in the rest of the title with 00)?