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i want it for RegionFree real discs on vWii, will it work?
edit: dont think they work from vwii cuz of patched ios
https://wiibrew.org/wiki/Gecko_OS
Last edited by markehmus,
, Reason: opps
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i want it for RegionFree real discs on vWii, will it work?
Here's a link to the google cache of your guide, which is still available:
http://webcache.googleusercontent.c...mpatible-version-of-SNEEK&hl=en&gl=us&strip=1
In case the cache becomes invalid, here's the page source of the cache:
https://mega.co.nz/#!aJMWGKKS!oDuhAuQ2VoReJBJYftZDMLYu70iZTVWeaDJCL3_qW2I
How much funds are needed?
The cached page isn't working anymore and the mega link is dead. Does anyone have a backup? Or is there a good up-to-date guide somewhere else on how to get Neek working on vWii?
I set up neek2o on my Wii some time ago so I know how all that works. The problem is for Wii U you must compile vSneek yourself. I don't know how to do that and the tutorial is down.the easiest way to get neek working is to put neek on the usb hdd (in a folder named sneek), go into usb loader gx to run games. first, set the custom path to the neek nand (can create nand with usb loader gx), then test if it can boot into neek (under features). you need the vwiikernel.bin, font.bin, and you have the option of the di.bin. that's pretty much all there is to it. I got neek2o from a download link that someone accidentally uploaded. it's against the rules to share it, so you'll have to make normal neek (neek2o is a leak, so I think the only way to get it is to download the full version). not sure what to do about links and stuff not working though.
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you'll be taken to the home menu. wait 30 seconds or so, then try to use the 1 and 2 buttons over the disc channel. here's what mine looks like (should be similar). do note that the number of games you have will relate to how long it takes to load, so only use neek for games that need it. I didn't here:
View attachment 248842
I set up neek2o on my Wii some time ago so I know how all that works. The problem is for Wii U you must compile vSneek yourself. I don't know how to do that and the tutorial is down.
no I don't see a reload.sys file anywhere. i got loading wiiware with neek in usb loader gx working fine but it crashes with a black screen when I exit the game. testing with Motoherozmy kernel.bin is named vwiikernel.bin, and it's detected through usb loader gx. @tronsonic , I have another file named reload.sys. maybe that's why it's not rebooting for you, but afaik, the system will create the file when you first load neek. is that file now present?
it was worth a shot but i just tried rev1271, same results. black screen and crash when exiting a game in neek.I'm using 1271.
yes. all i get is a black screen. i waited about 5 minutes last time, nothing, I have to unplug the power each time because it won't let me shut it down with the power button.Are you sure it's not going to the wii u mode?
I do.The cached page isn't working anymore and the mega link is dead. Does anyone have a backup?
You don't really need to "compile" it.The problem is for Wii U you must compile vSneek yourself. I don't know how to do that and the tutorial is down.
yes. all i get is a black screen.
No, I'm using a fresh emunand made with USB Loader GX, definitely got the Wii U Menu channel in there. I just double-checked to make sure. Also if I launch Neek System Menu from USB Loader GX, then once loaded launch the Wii U Menu channel, it also crashes with a black screen.did you, by any chance, delete any unneeded channels from your vWii NAND dump ? like the "return to wiiu" official channel ?
USBLoaderGX is returning to that official channel to get back from neek and return to WiiU.
If you deleted it, it can't launch the missing channel and freeze on black screen at game exit.