The cached page isn't working anymore and the mega link is dead. Does anyone have a backup?
I do.
I didn't know hacksden was offline for so long and the guide lost.
I have a copy (from 2014, no idea if it had any changes done after that), and some of the files it linked to.
I'm uploading what I have, look at this post's joined files.
The problem is for Wii U you must compile vSneek yourself. I don't know how to do that and the tutorial is down.
You don't really need to "compile" it.
Compiling it means having an outdated devkitARM (r32) which you can't get officially anymore. there are backup of old devkitpro installs and toolchains and ARM/PPC etc. but it could be hard to setup if you are not a dev and only try to compile neek.
You do NOT need to compile neek anymore. Crediar released a Neek patcher/installer. You only need the pre-compiled clean neek file, and the required IOS70 (or 80 on vWii) .app file, click "install" to patch the files and generates the kernel.bin file.
The only difference is that Wii requires IOS70 0000000e.app, while vWii requires IOS80 title\00000001\00000050\content\0000000d.app renamed to 0000000e.app before using Crediar's Installer.
Ohh, I see
@markehmus already posted a backup !
Thanks

Well, there will be a backup of the backup, just in case. That one will be directly on the GBAtemp's file space.
You added devkitARM r32 which I didn't linked to, but like I said, using Crediar's Neek Installer "should" do the trick, if you provide the files manually (the links are dead)
From memory (don't trust me!)
1. download crediar's neek installer 0.7a (
https://code.google.com/archive/p/sneek/downloads)
2. set path to your r194 extracted files, you can get them manually (modmii, or googlecode read only !) (don't use neek2o r96... even if untested)
3. set path to replaced 0000000e.app (wii) with the one from vWii IOS80 0000000d.app (renamed)
4. select S/U/di options
5. click install
yes. all i get is a black screen.
did you, by any chance, delete any unneeded channels from your vWii NAND dump ? like the "return to wiiu" official channel ?
USBLoaderGX is returning to that official channel to get back from neek and return to WiiU.
If you deleted it, it can't launch the missing channel and freeze on black screen at game exit.
I always had the idea to make a channel which reboots into "official" unpatched vWii kernel.bin, instead of rebooting the WiiU to exit vWii neek. but I never had the chance or time to test.
If someone (
@blackb0x) see this idea and want to try, just use a clean kernel.bin* as source and do the exact same boot procedure to launch neek, except you are already inside neek, rebooting the official vWii without rebooting the console.
I'm not sure it'll work, that's just an idea to get back to "clean" sysNAND instead of neek's patched one.
*I suppose clean means the original 0000000d.app ? or is neek only taking part of it ?
I don't know what the neek's kernel really is, I didn't compare (yet).
- 0000000d.app patched with some neek's bin file replacing some modules in it ? could work with loading a clean 0000000d.app and reboot.
- neek modules compiled into a kernel with only some part of the .app inside ? then it won't work as it would need a "custom clean" kernel with NO redirection, patches, features, hidden menus, etc. a reversed neek, a Keen
a modded nswitch to actually load cleanKernel.bin and boot it instead of rebooting if detected being launched from emuNAND.
Rebooting the wii was probably the easiest/fastest solution back when neek was on Wii.
Exiting back to WiiU to exit vWii neek instead of returning directly to vWii sys is a little fastidious and would be better if it could be done.
So, below is the backup of the first page of the guide from Hacksden, with some linked files included.
Should I post that to first post? and maybe edit the post with the guide displayed directly.