Hacking VitaCheat/FinalCheat Database

aos10

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For some of the cheats you have to get creative in how you go about the search.

For one hit KO, I always start with a boss. At the start of the fight he will have full health, so I start the initial fuzzy search with initial value unknown. Then, each time I hit the boss I apply a decrease search against the latest value. Keep up this procedure and you will be left with a handful of possible address. At least one of these address will define the bosses health, so you have to modify each address individually while returning to the game to see if any changes occur. Once you find the correct address (or addresses), you are golden.
In Ninja Gaiden Sigma plus 2 for example, the address for boss health is found to be 81D4EC9C. We can than use a "Pad" function to assign the Vita buttons to perform a certain action:

_V0 1 Hit Kill Boss
$C201 00000001 00000300
$0200 81D4EC9C 00000000

The code starts at $C201 and states "when ps vita buttons (00000001) R1 and L1 (00000300) are pressed, set the value at address 81D4EC9C to zero".

The process is similar for regular enemies, as their health values are also stored in an address somewhere. In this case, it's best to use the weakest weapons against the strongest enemies to find the address, since this will give you the most searches. If you already have a cheat for health, this will help you here.

Speed movement is a little more difficult because you have to find section of the game that speed up or slow down the character. (This is made much easier if you can find an item that modifies your speed, for example). Once you find one of these areas, you have to again start with unknown initial value and use "increase", "decrease" or "equal to" repeatedly, (using the appropriate search type depending on how the time is shifting). You also may have to reload the game several times, keeping your search results intact, to give you more opportunity to weed out the incorrect address.

Just play around with the searches a little bit and come up with creative ways to find address. You'll be surprised at what you will stumble on!
hmmm, how to do fuzzy search? there is no option for that here.
 

DocKlokMan

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i have start the game, load my save and open directly vitacheat, aktivate the cheats and my items donst canche from the original number.
It’s because the items are not at a static address. They change with each reboot. So this code likely only works part of the time. We need pointer codes for things like this to be reliable.

--------------------- MERGED ---------------------------

I know this is late but I've been researching about the $0000 but I can't figure it out. The ones I know of is the $A which can either increment address or increment it's values:

Ex: $A00[a] xxxxxxx xxxxxxx[c]



    • A: Count
    • B: Gap
    • C: Increment value (set to zero if value are all the same). Useful for sequential values like items (ffxhd).
There's also the button config which is nice. It makes end-user have to press a combination of buttons.

Ex: $C202 xxxxxxxx xxxxx210 is R+Up.

Sadly, we have have only scratch the surface.

Edit: forgot about the gap.
What information would you like to know? All the code types are in the manual linked in the OP. Also, $A000 codes are assembly codes. They can do many things, not just increment values or addresses. They can rewrite entire functions.
 

Smoker1

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Do the source code from Vitacheat is avalaible somewhere? We need a separate forum just for the codes and the requests and someone to take over the mantle and continue this project. I could do this, I'm a programmer.
It was taken down due to the Dev using Coding from other Projects. But the Dev is still working on it and will Release a Update when there is free time. Has School to do.

hmmm, how to do fuzzy search? there is no option for that here.
Bring up VitaCheat Menu In-Game. Press R to toggle Simple/Fuzzy Search. For Gauges, you want the Gauge to be Full to start. It should be 32Bit Search, and to be safe, make sure it shows between 81000000 and 84000000 for Address Search Area. Some Games, you need to increase the area to 86000000.
After it does a Initial Search, go back into the Game, and change the Value. Run a Search for Less Than ( < ) and Search again. Keep doing this a few times, then try to Increase the Gauge, and use Greater Than ( > ) .

After doing this and being Successful enough times, you will learn to do this with no Problems......... HOWEVER........due to a great many Games using Pointers or Dynamic Addressing, the next time you run a Game, or when you get to the next Level, the Code or Codes you found, will no longer work until it Cycles through the Addresses it uses for the specific Code in Question.
 

ness151

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Here are some codes I made.
they are for Digimon Story CS USA+Rainbow Moon USA (Nonpdrm)
and I Am Setsuna English Patched maidump

I added some Rainbow Moon codes here:

Code:
# PCSE00273 Rainbow Moon


_V0 Baldren Max HP
$0200 8200FE0C 0098967F


_V0 Baldren Max MP
$0200 8200FE10 0000270F


_V0 Baldren Max Str [1]
$0200 8200FE1C 0000270F


_V0 Baldren Max Speed [1]
$0200 8200FE20 0000270F


_V0 Baldren Max Luck [1]
$0200 8200FE22 0000270F


_V0 Baldren Max Def [1]
$0200 8200FE1E 0000270F


_V0 Max Coins
$0200 81FF9B54 0098967F


_V0 Max Rainbow Pearls
$0200 82010164 0098967F

_V0 Notes:
$0000 00000000 00000000

_V0 #1: Enable the Max Stat Codes one at a time
$0000 00000000 00000000 # until they max out all stats at 9999.
 

DocKlokMan

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For games with dynamic address try this very simple method:

Let say we want to have infinite gold for Valkyria Revolutions. In this example we have a total of 248,863 gold. Hex: 3CC1F.
  1. Let's start off by searching for the address for the gold. Summon the vitacheat menu by pressing L+Up and then go to the “Go Search” menu. In the menu input the gold 248,863 (dec) in the value then click on the “First Search”.
  2. Once the search is finished it will tell you the number of records found. Do nothing at this point and instead quit the vitacheat menu by pressing L+Down. No results? Try increasing the range of the default 0x83.
  3. Now go to an item seller and either sell or buy an item. Let say I bought a ragnite called “Fire Shot” which cost 300 kr (gold). Now after buying said item we now have a total of 248,563 gold.
  4. Go back to the vitacheat menu by pressing the L+Up and you should be still on the previous menu. Now press the triangle button and you'll see two address in this example. The address we were looking for is the one that have changed, the address with value 0x0003CAF3 (Decimal: 248,563).
  5. Now press the start button to add that address into your cheat sheet. Press x two times to go back to the main menu and this time choose “Cheat List.”
  6. To enable cheat press the square button. This will lock the address making your gold infinite.
Now how about we make it max value like 999,999?
  1. Go back to the cheat list again and open the cheat.
  2. Select the address and vitacheat should let you edit it. Press the square button to change from hex to dec.
  3. Enter value 999999 and then re-enable it again. Now you have max gold.
Tip: Psst, the shard is right next to the gold.

What's the $0000 in $0000 xxxxxxxx xxxxxxxx?

It's the bytes. Be careful because some address only accept specific bytes and if you misuse $0200 which is the default then you might be messing up your savedata.
  • $0200 - 4 bytes
  • $0100 - 2 bytes
  • $0000 - 1 byte
There's also the code that increments values and is very useful for games with sequential values

Example code:
Code:
_V0 Increment
$4[byte]00 00000000 0000000A
$000A 00000002 00000001
Now to explain:
  • $4 - is the one we use to increment
  • 00000000 - the starting address
  • 0000000A - is the value we want it to start with. For example the value for Potion is xA and Phoenix Down is xB, etc.
  • $000A - is the number of loop or rather the total number of address that you wanted to modify
  • 00000002 - this is the gap. The hex: 2 will skip one address until it reaches the total count ($000A). Use a calculator to calculate the difference.
  • 00000001 - this is the increment. The example hex 1 (which starts at xA) will output into:
    • 0A, 0B, 0C, 0D, 0E, 0F, 10, 11, 12, 13
How about button combo?

Here is the compilation and credits to various authors (see database). The database is not complete but I managed to complete the list simply by looking at the “pattern.” Still, without the codes shared to us this would have not been possible. All codes has been tested just to be 100% sure. There are more combos but I won't list then all here because with the list the pattern is now very obvious so you can just mix and match. I wonder if vitacheat also supports touchscreen/pad.

Code is:
Code:
$C202 00000000 xxxxxxxx
Ex:
Code:
$C202 00000000 00000001 - Select Button
  • 00000110 - L+Up
  • 00000140 - L+Down
  • 00000180 - L+Left
  • 00000120 - L+Right
  • 00008100 - L+Square
  • 00004100 - L+X
  • 00002100 - L+O
  • 00001100 - L+Triangle
  • 00000108 - L+Start
  • 00000101 - L+Select
  • 00000210 - R+Up
  • 00000240 - R+Down
  • 00000280 - R+Left
  • 00000220 - R+Right
  • 00008200 - R+Square
  • 00004200 - R+X
  • 00002200 - R+O
  • 00001200 - R+Triangle
  • 00000208 - R+Start
  • 00000201 - R+Select
  • 00008080 - Square+Left
  • 00008040 - Square+Down
  • 00008020 - Square+Right
  • 00008010 - Square+Up
  • 00004080 - X+Left
  • 00004040 - X+Down
  • 00004020 - X+Right
  • 00004010 - X+Up
  • 00002080 - O+Left
  • 00002040 - O+Down
  • 00002020 - O+Right
  • 00002010 - O+Up
  • 00001080 - Triangle+Left
  • 00001040 - Triangle+Down
  • 00001020 - Triangle+Right
  • 00001010 - Triangle+Up
  • 00008000 - Square
  • 00004000 - X
  • 00002000 - O
  • 00001000 - Triangle
  • 00000100 - L
  • 00000200 - R
  • 00000300 - L+R
  • 00000008 - Start
  • 00000001 - Select
I hope this helps new users to vitacheat. Honestly this is pretty basic as there's still the “hidden” codes/tools that the developers (?) have not shared so were still stuck to static addresses.

--------------------- MERGED ---------------------------

^#2 searching. If no results increase range of 0x83.
Thanks, this is all in the manual though, however I know some people did not view it or may not have understood it as it's written like a tech manual, so this is still useful.
 

Roah

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Thanks, this is all in the manual though, however I know some people did not view it or may not have understood it as it's written like a tech manual, so this is still useful.
Ah yes thanks for pointing that out. I should have worded it better. I'll edit the post. Idk, this was actually written for new users of vitacheat.
 

Smoker1

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What is the Max Range you can Search? Max I tried is 0x89000000

Also, need to use what the Bit label it uses. I take it
1Byte is 8Bit
2Bytes is 16Bit
4Bytes is 32Bit
Correct?

Finally, need a better way to find Pointers. There are Cheats on Speedfly that have weird Byte Codes. Examples are...
These are for God of War Collection Infinite HP Code alone. I highly doubt they just went through all possible Combinations which would take quite a LONG time.
$D504 8230CB50 00000000 <----Start of GoW1
$8201 8230CEB8 00000164
$8800 00000000 00000000
$8601 8230CEB8 00000168
$8900 00000000 00000000 <----End of GoW1 I think
$D504 82CC4FE8 00000000 <----Start of GoW2 I think
$8201 820C3F28 00000170
$8800 00000000 00000000
$8601 820C3F28 00000174
$8900 00000000 00000000 <----End of GOW2 I think

All the rest are the same way.
 

0x3000027E

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What is the Max Range you can Search? Max I tried is 0x89000000

Also, need to use what the Bit label it uses. I take it
1Byte is 8Bit
2Bytes is 16Bit
4Bytes is 32Bit
Correct?

Finally, need a better way to find Pointers. There are Cheats on Speedfly that have weird Byte Codes. Examples are...
These are for God of War Collection Infinite HP Code alone. I highly doubt they just went through all possible Combinations which would take quite a LONG time.
$D504 8230CB50 00000000 <----Start of GoW1
$8201 8230CEB8 00000164
$8800 00000000 00000000
$8601 8230CEB8 00000168
$8900 00000000 00000000 <----End of GoW1 I think
$D504 82CC4FE8 00000000 <----Start of GoW2 I think
$8201 820C3F28 00000170
$8800 00000000 00000000
$8601 820C3F28 00000174
$8900 00000000 00000000 <----End of GOW2 I think

All the rest are the same way.


I think your assessment of GoW infinite HP is correct.

$D504 is a conditional statement ($D) with 4 related lines (For example, the first conditional states: if 8230CB50 = 0, execute the following 4 lines of code). So when you select GoW1 or GoW2 at menu, the value at either 8230CB50 or 82CC4FE8 must become 0 depending on which version you select. Those addresses may not be too difficult to discover if you get creative with your search function during the menu selection (might give this a try actually. Although I bet if you dump the memory you could find this breakpoint manually). The pointers however are, as you say, a little more difficult to uncover.

Your example shows moving pointers ($8000). First destination address is 8230CEB8, 16-bit and the offset is 164, Second destination address is 8230CEB8 and the offset is 168, etc. The pointers are only offset once, however. It's those multi-level pointers that are a real pain in the a**.

I was always impressed with the pointers in Borderlands 2--they are moving pointers with at least 3 offsets each. And this is the case for most values in the game. The max ammo/no reload cheat is impressive to say the least.

Also, I've heard (and read earlier on this thread actually) that the max (practical) address is 0x8C, but I really think for memory searches/dumps, 0x81-0x86 is sufficient (someone correct me if I am wrong here).
 
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Smoker1

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Actually, here is something:
Call of Duty-Declassified
Code is "Sub-Ammo 98" (Basically Infinite Sub Ammo like Grenades and such...)
This Code is Dynamic, since I tried finding it myself. But the Code that is Listed on Speedfly (Have to have the VIP Status in order to see it), is interesting. It has 32 Address Lines. Almost ALL of them have $A200 . The 31st Line has $A100 for it. All but the last 2 Addresses have 8192DFxx in it, but the last 2 Address Lines have 81214F6x on them. All Values are Different. How would this have been found??? I will edit the Code to show....
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx 0xxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx 0xxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Bxxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx Exxxxxxx
$A200 8192DFxx 8xxxxxxx
$A200 8192DFxx 8xxxxxxx
$A100 81214F6x 0xxxxxxx
$A200 81214F6x Exxxxxxx
 

DocKlokMan

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I think your assessment of GoW infinite HP is correct.

$D504 is a conditional statement ($D) with 4 related lines (For example, the first conditional states: if 8230CB50 = 0, execute the following 4 lines of code). So when you select GoW1 or GoW2 at menu, the value at either 8230CB50 or 82CC4FE8 must become 0 depending on which version you select. Those addresses may not be too difficult to discover if you get creative with your search function during the menu selection (might give this a try actually. Although I bet if you dump the memory you could find this breakpoint manually). The pointers however are, as you say, a little more difficult to uncover.

Your example shows moving pointers ($8000). First destination address is 8230CEB8, 16-bit and the offset is 164, Second destination address is 8230CEB8 and the offset is 168, etc. The pointers are only offset once, however. It's those multi-level pointers that are a real pain in the a**.

I was always impressed with the pointers in Borderlands 2--they are moving pointers with at least 3 offsets each. And this is the case for most values in the game. The max ammo/no reload cheat is impressive to say the least.

Also, I've heard (and read earlier on this thread actually) that the max (practical) address is 0x8C, but I really think for memory searches/dumps, 0x81-0x86 is sufficient (someone correct me if I am wrong here).
I've had character battle HP values appear between 0x86000000 and 0x87000000 and enemy HP values in higher than 0x87000000. So I aim for 0x8A000000 most times but maybe I'll do 0x8C000000 if there's any research behind that.
 
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Roah

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The God Arc Skills will come later. My initial plan was to add high-end skills and ignore the lower tier skills. Have to batch extract skills by using regex searches and then generate addess for each skills.

Also if irrc, there's a problem with the storage inventory? So to eliminate issue why not make all 1,800 slots infinite?

God Eater Resurrection - update 2
Code:
# PCSE00801 God Eater - Resurrection (NoNpDrm) - update 2

# Note: If cheat doesn't work, restart Vita. This might have something to do with z03beta for 365Enso. Cheats are fully tested using a character (story 100+).

# Credits: Author (link) for addresses for Infinite Money/HP/ST/OP, Equipment Stats and the Storage Item. Mission Time IDK where I got this. (https://gbatemp.net/threads/god-eater-resurrection-hacking-thread-discussion.455520/)

# Source: https://gbatemp.net/threads/vitacheat-finalcheat-database.485343/page-29#post-7899025

# See below for further explanations on the notes that appears on the cheat list in-game.

_V0 Infinite Money
$0200 8890A400 3B9AC9FF

_V0 Infinite Mission Time[1]
$0100 88A344D8 00000960

_V0 Infinite HP
$0200 889048E0 63000000
$0200 889048EC 63000000

_V0 Infinite ST
$0200 889048E8 63000000
$0200 889048F4 63000000

_V0 Infinite OP
$0200 889048E4 63000000
$0200 889048F0 63000000

_V0 Infinite HP/ST/OP
$4200 889048E0 63000000
$0003 00000004 00000000
$4200 889048EC 63000000
$0003 00000004 00000000

_V0 Max Melee (Slash/Crushing/Piercing)
$4100 889059BE 0000270F
$0003 00000002 00000000

_V0 Max Gun (Crushing/Piercing)
$4100 88905A38 0000270F
$0002 00000002 00000000

_V0 Max Shield
$4100 88905AAE 0000270F
$0003 00000002 00000000

_V0 Max Equipment Elements (B/F/Sp/D)
$4100 889059C4 00000002 #MELEE
$0004 00000002 00000000
$4100 88905A3C 00000005 #GUN
$0004 00000002 00000000
$4100 88905AB4 00000004 #SHIELD
$0004 00000002 00000000

_V0 Infinite Inventory Items
$4000 8890491A 00000063
$0020 00000078 00000000

_V0 Infinite Storage Items
$4100 8895F7D4 00000063 #2 BYTES / MAX VALUE: 999
$0708 00000078 00000000 #MAX: 1,800 / LAST: 88994318

_V0 Have Tickets[2]
$0200 88993EE0 000A1ABD #BRONZE F
$0200 88993F58 000A1ABE #SILVER F
$0200 88993FD0 000A1ABF #GOLD F
$0200 88994048 000A276D #PLATINUM F
$0200 889940C0 000A276E #BLACK F
$0200 88994138 000A1AC0 #BRONZE A
$0200 889941B0 000A1AC1 #SILVER A
$0200 88994228 000A1AC2 #GOLD A
$0200 889942A0 000A1AC3 #PLATINUM A
$0200 88994318 000A2769 #BLACK A
$4000 88993EE6 00000019 #ICON
$000A 00000078 00000000
$4100 88993EE4 00000063 #QUANTITY
$000A 00000078 00000000

_V0 Have All God Arc Skill For Melee[3]
$4100 88A0F450 00001601 #CATEGORY
$000A 00000078 00000000
$4000 88A0F518 0000000A #LEVEL
$000A 00000078 00000000
$0000 00000000 00000000 #SKILLS

_V0 Have All God Arc Skill For Gun[3]
$4100 88A0F450 00001701
$000A 00000078 00000000
$4000 88A0F518 0000000A
$000A 00000078 00000000
$0000 00000000 00000000 #SKILLS

_V0 Have All God Arc Skill For Shield[3]
$4100 88A0F450 00001801
$000A 00000078 00000000
$4000 88A0F518 0000000A
$000A 00000078 00000000
$0000 00000000 00000000 #SKILLS

#_V0 Change Name[4]
#$0200 8890487F 00000000 #11 BYTES
#$0200 8890489F 00000000 #Use address as a bookmark only to easily change your name.

_V0 Notes:
$0000 00000000 00000000

_V0 #1: Will affect your Avatar Card! See PSV file.
$0000 00000000 00000000 # This stops mission time but also prevents you from having a clear time. The consequence of this cheat is you have a mission clear count but no clear time in either multi, single or solo categories thus making your avatar card non-legit until you re-do the mission (with cheat disabled) to get a clear time. Not an issue but this is something that you should be aware of.

_V0 #2: Withdraw tickets to make them x99
$0000 00000000 00000000 #IDK the reason why but "Infinite Storage Items" fixes it.

_V0 #3: Activate only one cheat at the same time
$0000 00000000 00000000

#_V0 #4a: Use the vitacheat to change your name
#$0000 00000000 00000000 # Don't want to start over again? Click the cheat and you'll see two addresses. You can change your name by opening the first address by pressing the triangle button. Edit. Repeat the process on the second address.

#_V0 #4b: Save & re-load savedata to reflect changes
#$0000 00000000 00000000

_V0 --[ Made by roah ]--
$0000 00000000 00000000

Edit: source url.
 

Conan179

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for Digimon Cyber Sleuth now i using rincheat se.
for
PCSB00189 Guacamelee (u.lifepoints)
and
PCSB00830 Sword Art Online: Lost Song (money only)
are there cheats known?
 

hanseo

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The God Arc Skills will come later. My initial plan was to add high-end skills and ignore the lower tier skills. Have to batch extract skills by using regex searches and then generate addess for each skills.

Also if irrc, there's a problem with the storage inventory? So to eliminate issue why not make all 1,800 slots infinite?

God Eater Resurrection - update 2
Code:
# PCSE00801 God Eater - Resurrection (NoNpDrm) - update 2

# Note: If cheat doesn't work, restart Vita. This might have something to do with z03beta for 365Enso. Cheats are fully tested using a character (story 100+).

# Credits: Author (link) for addresses for Infinite Money/HP/ST/OP, Equipment Stats and the Storage Item. Mission Time IDK where I got this. (https://gbatemp.net/threads/god-eater-resurrection-hacking-thread-discussion.455520/)

# Source: https://gbatemp.net/threads/vitacheat-finalcheat-database.485343/page-29#post-7899025

# See below for further explanations on the notes that appears on the cheat list in-game.

_V0 Infinite Money
$0200 8890A400 3B9AC9FF

_V0 Infinite Mission Time[1]
$0100 88A344D8 00000960

_V0 Infinite HP
$0200 889048E0 63000000
$0200 889048EC 63000000

_V0 Infinite ST
$0200 889048E8 63000000
$0200 889048F4 63000000

_V0 Infinite OP
$0200 889048E4 63000000
$0200 889048F0 63000000

_V0 Infinite HP/ST/OP
$4200 889048E0 63000000
$0003 00000004 00000000
$4200 889048EC 63000000
$0003 00000004 00000000

_V0 Max Melee (Slash/Crushing/Piercing)
$4100 889059BE 0000270F
$0003 00000002 00000000

_V0 Max Gun (Crushing/Piercing)
$4100 88905A38 0000270F
$0002 00000002 00000000

_V0 Max Shield
$4100 88905AAE 0000270F
$0003 00000002 00000000

_V0 Max Equipment Elements (B/F/Sp/D)
$4100 889059C4 00000002 #MELEE
$0004 00000002 00000000
$4100 88905A3C 00000005 #GUN
$0004 00000002 00000000
$4100 88905AB4 00000004 #SHIELD
$0004 00000002 00000000

_V0 Infinite Inventory Items
$4000 8890491A 00000063
$0020 00000078 00000000

_V0 Infinite Storage Items
$4100 8895F7D4 00000063 #2 BYTES / MAX VALUE: 999
$0708 00000078 00000000 #MAX: 1,800 / LAST: 88994318

_V0 Have Tickets[2]
$0200 88993EE0 000A1ABD #BRONZE F
$0200 88993F58 000A1ABE #SILVER F
$0200 88993FD0 000A1ABF #GOLD F
$0200 88994048 000A276D #PLATINUM F
$0200 889940C0 000A276E #BLACK F
$0200 88994138 000A1AC0 #BRONZE A
$0200 889941B0 000A1AC1 #SILVER A
$0200 88994228 000A1AC2 #GOLD A
$0200 889942A0 000A1AC3 #PLATINUM A
$0200 88994318 000A2769 #BLACK A
$4000 88993EE6 00000019 #ICON
$000A 00000078 00000000
$4100 88993EE4 00000063 #QUANTITY
$000A 00000078 00000000

_V0 Have All God Arc Skill For Melee[3]
$4100 88A0F450 00001601 #CATEGORY
$000A 00000078 00000000
$4000 88A0F518 0000000A #LEVEL
$000A 00000078 00000000
$0000 00000000 00000000 #SKILLS

_V0 Have All God Arc Skill For Gun[3]
$4100 88A0F450 00001701
$000A 00000078 00000000
$4000 88A0F518 0000000A
$000A 00000078 00000000
$0000 00000000 00000000 #SKILLS

_V0 Have All God Arc Skill For Shield[3]
$4100 88A0F450 00001801
$000A 00000078 00000000
$4000 88A0F518 0000000A
$000A 00000078 00000000
$0000 00000000 00000000 #SKILLS

#_V0 Change Name[4]
#$0200 8890487F 00000000 #11 BYTES
#$0200 8890489F 00000000 #Use address as a bookmark only to easily change your name.

_V0 Notes:
$0000 00000000 00000000

_V0 #1: Will affect your Avatar Card! See PSV file.
$0000 00000000 00000000 # This stops mission time but also prevents you from having a clear time. The consequence of this cheat is you have a mission clear count but no clear time in either multi, single or solo categories thus making your avatar card non-legit until you re-do the mission (with cheat disabled) to get a clear time. Not an issue but this is something that you should be aware of.

_V0 #2: Withdraw tickets to make them x99
$0000 00000000 00000000 #IDK the reason why but "Infinite Storage Items" fixes it.

_V0 #3: Activate only one cheat at the same time
$0000 00000000 00000000

#_V0 #4a: Use the vitacheat to change your name
#$0000 00000000 00000000 # Don't want to start over again? Click the cheat and you'll see two addresses. You can change your name by opening the first address by pressing the triangle button. Edit. Repeat the process on the second address.

#_V0 #4b: Save & re-load savedata to reflect changes
#$0000 00000000 00000000

_V0 --[ Made by roah ]--
$0000 00000000 00000000

Edit: source url.

any codes for god eater 2 and atelier sophie?
 

Roah

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any codes for god eater 2 and atelier sophie?
The old is in the database already. I'll upload the updated version once I finished with GE God Arcs. You should try the beginners method above and do your Atelier Sophie (because i have the feeling the game have dynamic address).
 

0x3000027E

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I've had character battle HP values appear between 0x86000000 and 0x87000000 and enemy HP values in higher than 0x87000000.

Ah, okay, this may explain some of the problems I've had finding values in some games. Thanks for the tip.

--------------------- MERGED ---------------------------

Actually, here is something:
Call of Duty-Declassified
Code is "Sub-Ammo 98" (Basically Infinite Sub Ammo like Grenades and such...)
This Code is Dynamic, since I tried finding it myself. But the Code that is Listed on Speedfly (Have to have the VIP Status in order to see it), is interesting. It has 32 Address Lines. Almost ALL of them have $A200 . The 31st Line has $A100 for it. All but the last 2 Addresses have 8192DFxx in it, but the last 2 Address Lines have 81214F6x on them. All Values are Different. How would this have been found??? I will edit the Code to show....

Ah, these are assembly codes ($A).
In your earlier reference, they explain on Speedfly that they rewrite the eboot; these codes are probably a good example of just that. These are probably custom edits they made to the games function (to avoid the multi-level pointers, is my guess).
Since they are functions in assembly language, you won't be able to find them with search functions. It is also a good indicator that the game has multi-level DMA.
 
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