Tutorial  Updated

Virtual Console - Super Nintendo Entertainment System (SNES) - Wii VC Injection Tutorial

Hello, community.
I'd like to share us my Wii VC injection tutorial for Super Nintendo Entertainment System (SNES) games.

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If you like SNES games as Super Mario All-Stars, Mega Man & Bass, Micromachines, Super Bomberman, Mega Man X3 or others for those game systems, and you want to see in action as Wii VC games, this is the tutorial for you.

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WARNING WARNING WARNING!!!!!!!!!!!!!!!!
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Unproperly following these instructions and/or unproperly packing the 00000000.app file CAN HARD-BRICK YOUR Wii!!!!!! DO NOT ATTEMPT TO CREATE CUSTOM Wii VC WADS unless you know what are you doing!!!!!! It's highly recommendable that you have installed in your Wii any brick protection such as BootMii as boot2, or Priiloader!

Here are the steps to inject your game!

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You can download the tools here: https://gbatemp.net/download/all-in-one-wii-vc-injecting-tools-by-saulfabreg.35917/
Uncompress the ZIP file.
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FIRST STEP - TAKING A SNAPSHOT OF YOUR GAME
  1. Get your SNES ROM. Its format must be in .smc or in .sfc. Emulate it using Snes9x, ZSNES or SNESGT.
  2. Take a snapshot of your game. Use Snipping Tool to do it.
  3. Click in 'New' and use the mouse to take it.
  4. Save the snapshot in a folder with the name of the game.

SECOND STEP - INJECTING THE SNES ROM
  1. Get your WAD to inject. The recommended SNES WAD to inject is Donkey Kong Country 2: Diddy's Kong Quest.
  2. Now do the following instructions depending of the Wii VC injector you want to use:
  • For Devilken's VC Injector:
  1. Copy your SNES ROM in the following folders: .../Devilken_Injector/VC/ROM/
  2. Copy your SNES VC WAD in the following folders: .../Devilken_Injector/VC/
  3. Now open the CMD. For this, click in the address bar and write 'cmd' and press Enter.
  4. Then write the following commands in the CMD: VC.exe [wad_name].wad ROM Example: VC.exe DKC2_SNES.wad ROM
  5. Wait the ROM inject in the WAD.
  6. When the VC.exe program shows enter the region, enter the region number and press Enter. The regions are in-screen.
  7. When the VC.exe program shows enter the new game ID, enter the game ID you want to make the injected WAD and press Enter. The instructions for entering new game ID are in-screen.
  8. Wait the program finish the injection. When screen appears 'Mission completed! =)', then close the CMD.
  9. You get a new title.wad file. Now go to the THIRD STEP.
  • For AutoInjectuWAD Injector:
  1. Open the Wii VC Injecting Tools folder and select the AutoInjectuWAD folder.
  2. Run 'Auto Injectuwad Injector v3.exe' as administrator
  3. In 'Console Mode', select 'SNES' for Super NES injection.
  4. Copy the SNES ROM (it must be in *.smc, otherwise it won't work) and paste it in the AutoInjectuWAD folder.
  5. Copy the WAD you want to use for inejct and paste in the AutoInjectuWAD folder.
  6. Click 'Refresh' in Pick Rom and Pick Wad.
  7. Select your ROM to inject in 'Pick Rom'.
  8. Select the WAD file you want to inject in 'Pick Wad'
  9. In 'Custom Channel Title', enter the name of the game.
  10. Press the 'Start!' button.
  11. Wait the injection finish...
  12. Close AutoInjectuWAD. Now go to the THIRD STEP.

THIRD STEP - EDITING THE VCPic.tpl, IconVCPic.tpl AND banner.brlyt FILES

  1. Now open the CustomizeMii v3.11 folder
  2. Run CustomizeMii.exe as administrator
  3. In Source Wad, select the injected WAD from the 'AutoInjectuWAD' folder.
  4. Click in the 'Title' tab, and delete the translations.
  5. Click in the 'Options' tab, and modify the game ID.
  6. Click in the 'Banner' tab, and select the 'VCPic.tpl' file.
  7. Click in the 'Preview' button
  8. In 'Banner', select again 'VCPic.tpl'
  9. Click in 'Replace', and select 'RGBA8'
  10. Select the screen capture file of your game that you maked in Snipping Tool
  11. Now, in 'Icon', select 'IconVCPic.tpl'
  12. Click again in 'Replace', and select 'RGBA8'
  13. Select the screen capture file of your game again that you maked in Snipping Tool
  14. Close the Preview window
  15. Go to the 'Layout' tab
  16. In 'Banner', select the 'banner.brlyt' file and extract it
  17. Save in the Wii VC Injecting Tools folder
  18. Now open the 'HowardC_Tools' folder
  19. Open the 'VCbrlyt9.0' folder
  20. Run vcbrlyt.exe as administrator
  21. Click in the '...' button to localize the banner.brlyt file
  22. Select the 'banner.brlyt' file that you extracted
  23. Edit the banner.brlyt file as shown:
  • Name: [Game Name]
  • Year: [year that was released the game]
  • Players: [# of allowed players], NO DASHES!!!! (Ex., write '2' for '1-2'
  • Then follow the following steps:
  1. Click in 'Save Changes'
  2. Close the VC brlyt Editor
  3. In CustomizeMii, select again the 'banner.brlyt' file and click in 'Replace'
  4. Select the 'banner.brlyt' file that you edited
  5. Now click in 'Create WAD'
  6. If the 'You changed the brlyt file, but you didn't change the brlan file. Are you sure this is correct?' window shown, select 'Yes' or 'OK'
  7. Save the WAD as '[game_name]_TEST.wad' Example: 'marioallstars_TEST.wad'
  8. Close CustomizeMii
FOURTH STEP - UNPACKING THE EDITED WAD
  1. Now copy and paste the WAD in the 'WADpack_WADunpack' folder
  2. Rename the WAD file as 'in.wad'
  3. Use 'WAD Unpacker.bat'
  4. Click in the randomed-name folder. Here's the files that joins the WAD.

FIFTH STEP - CREATING THE SAVE ICON

  1. Open again the 'HowardC_Tools' folder
  2. Now, in 'HowardC_Tools' folder, click in the 'VCIcon8.0' folder
  3. Run VC_Icon_Gen.exe as administrator
  4. In 'Console', select:
  • Select 'SNES' for making SNES save icons
  • Then follow the following steps:
  1. In 'Source', select the screen capture photo that you made in Snipping Tool
  2. In 'Dest', select the photo folder
  3. In 'Create', uncheck the options 'Channel Icon' and 'Banner Image'
  4. Click in 'Make Preview' to see the preview of your new save icon
  5. Now click in 'Make' to make the banner.tpl file. This file is saved in the photo's folder.
SIXTH STEP - UNPACKING THE 00000005.app FILE

  1. Now go to the 'u8tool10.1' folder and run U8Tool.exe as administrator
  2. In 'Archive File', click in '...' button to localize the file
  3. Select the '00000005.app' file in the
  4. Now cut all the save icon files and paste in the randomed-name folderrandomed-name folder
  5. Then click in 'Extract'
  6. Minimize the U8 Tool

SEVENTH STEP - INJECTING THE SAVE ICON AND SAVE TITLE

  1. Now go to the following folders:
  • The screen capture folder
  • The '.../[randomed-name]/00000005_app_OUT/' folder
  • Then follow the following steps:
  1. Now copy the banner.tpl file and paste in the randomed-name folder
  2. Go to the HowardC_Tools folder, and go to the 'VCSaveInject5.0' folder
  3. Run vc_save_inject.exe as administrator
  4. In 'Select a Console', select 'SNES / SFC'
  5. In 'Source Tpl(s)', click in '...'
  6. Select the banner.tpl file that you copied to the randomed-name folder
  7. In 'File to Inject', click in '...'
  8. Select the '00000001.app' file that is in the following folders: '/[randomed_name]/'
  9. In 'Save Title(s)', enter the name of the game and click in 'Set ALL'
  10. Click in the 'Inject' button and click in 'Accept' or 'OK' button to close the windows shown
  11. Close the VC Save Icon and Save Title Injector
EIGHTH STEP - PACKING THE 00000005.app FILE

  1. Open again the minimized U8 Tool
  2. In 'Archive File', click in '...' button to localize the file
  3. Select the '00000005.app' file in the randomed-name folder
  4. Then click in 'Pack'
  5. Close the U8 Tool

NINETH STEP - PACKING THE INJECTED WAD

  1. Go to the randomed-name folder
  2. Copy all the files (not the folders, just
  3. the files) that are:
  • - The .app files
  • - The .tik file
  • - The .tmd file
  • - The .cert file
  • - The .trailer file
  • - The .wte files
  • Then follow the following steps:
  1. Paste all the files in the 'WADpack_WADunpack' folder
  2. And use 'WAD Packer.bat'
  3. This make a out.wad file
TENTH STEP - USING WADder TO EDIT THE PACKED WAD
  1. Go to the 'WADder_Editor' folder
  2. Run wadder.exe as administrator
  3. In 'WAD to Edit', click in 'Browse'
  4. Select the 'out.wad' file that is in the 'WADpack_WADunpack' folder
  5. Click in the 'Title' tab
  6. In 'All Languages', enter the name of the game
  7. Click in the 'Create WAD!' button
  8. In the 'Banner' tab, select the 'VCPic.tpl' file
  9. Click in 'Preview'
  10. Now click in 'Replace'
  11. Select the screen capture that you made in Snipping Tool
  12. Click again in 'Preview'
  13. Click in the 'Icon' tab
  14. In the 'Icon' tab, select the 'IconVCPic.tpl' file
  15. Click in 'Preview'
  16. Now click in 'Replace'
  17. Select the screen capture that you made in Snipping Tool
  18. Click again in 'Preview'
  19. Then click in 'Continue'
  20. Save your WAD as [game_name].wad Example: MarioAllStars_SNES.wad
  21. OK! Now you injected your game as Wii Virtual Console game, ready to install and use!
INSTALLING YOUR INJECTED WAD:

Remember, you must have installed any brick protection such as BootMii as boot2, or Priiloader BEFORE INSTALLING ANY WAD!!!!!!! For install WADs, you must have the Homebrew Channel installed on your Wii and one of the following homebrew apps:
  • Wii Mod Lite (released by RiiConnect24 bashed on jskyboo's WiiMod)
  • Multi-Mod Manager (released by Wiiwu)
  • YAWMM (Yet Another Wad Manager Mod) (released by Leathl, WiiShizzza and Cwstjdenobs)
  • WAD Manager (released by Waninkoko)
  • Pimp my Wii (released by Attila and distributed by wii-info.fr)
Here's some snapshots of my SNES VC injection:
e2QYnBfHWnK-4p3PWCja-43Gt7Xcq0fvhElBpM1quFhEX1LpZOjosVikmo3zWeFZ6Zya5Zn3juelHCa-ZZI06iaOfr6siFqyMtlDn_KF4xgkBi39YRXrtH1j6MpZOAdSJK-2TF34-BHyD6ZcJxNxr94LNvEo5XnodfPoFAPB5-YPLwBbahWb2J3uSrRcx3UxcssPEQjFkBOUdoPR5KWvgb6XwLMLNvzlk60i3pOvtFxCIdmiMuVFjxoOyy-4ggZX_0lt_AsKKPpe7VC7WKV3jrjPY2oS1ZzHXuVnd7j6J5dmEUfrA61m4jBMo7kYuXb7PPs5q16PxBCJmhVAfHHR_cC8tKSR0inAEb_ZnLq8c3vv7mv3zZn23EROJ4S878eGBSY9F7iC8wFlXPvB7kBcqd-AnLgICa4-9DPjoRjfFGM0K3NiSvdfVo6BckFvthY-BFpwAx0e2eLcZl_qJ2-CSA3zsCtDsOiEf5vXZ64Cm9W0ESZ28M-tdmAzq_Wd8Pv0IEnrJOdlBj2kjM0qVSgth_y3yaBRzpYQUnsVAZxa3vclpuDaMgnf8KEOvQy9oVAZV1jZpZyJG-HcvFbnAr4UDS0cYJzeuEaRyXRwrSaumoIZagyDDKd8xcmZAjfWqGituqCE2YKxplnmnsD5s3mQS2A0vNrzKY58LkV53f5gMVjuboxzU_x1WEqogIs7e8bumM1bs0qESVkhF8nXXBz2ZhkYLg=w240-h140-no

4JUgrN2UTZd5oBhGchtd4Cd6XPxundCWlsupcwcTzUtiB8XSjMrYaU08o-fBqPYpJH9ysidyaThYmvXb9V0lhkhfskaQLsGd-CiFlM7bC6nv1QWs8HA39RUG5MfoCu-aHY0S7OyUO0j1Cx2ZdaOdcIAgTpQ6sTkxhuZXLRSJ236Fq0Y4mI8G6NnkhStJl72D7F8jrRMUIM4aQ08kW1D0et17HFkZCfWmqaeMcaWhdFuTruBeOTl9-8wZgROW0_--189f9DRAsWmUZw5dPgTIxKGTIV3rWIWRI0Di_R4yMxpr2x952deh4hC3EktdC669p13Y2EkpGO-leibBGo9nQkPPTw5XM1yAl8MjW2BOgOz6CV6uLhNgWciZ3c94B6rQPk609kogYO7KVY7K9JJ-eLchXXV6u7JypxzsZiZ3VIL9sTbKgtqQ1m44uHemdHaLK8uR3L93rC4SxGN5ry3MHUKw-TvMdXLmYpP_sSKfHWVYRnxnwd7m3q4ZVa4sT6GHb3FNhBFC-ouOvrsGI_gBR-3vAUUaWwIpoj79PNCqRzvykYhQYozWqp5kWY6aDHMR7MvGMyivCTWRu0Yw8dQg7gGNdgZXwOh8F2F8r3y_UvkjL13cEhGA0rE9WvtIp0uezc4a3EhPy9qkXQgYKOWUfafFanp_DFOiT7BtjSt6gHfAXd3O_DVZS_19f3dJSROcyCTODO5UUdq7uKJxqLb8b65OkA=w885-h479-no

AaOlJytEu1NtAHlqOjYJyS3BOLyYqgslOVCJ8vvsWuc28GUytmrEK3RzdpTvxjV_NDa1A5bBYMCXT08pAKxD5Hk1c_e778PFnCm2T4kl_LZLz9mdEgHFjudPmNy6r-rcUvQmM92Zi9LpTC-JIFS-cvrN_SLbYvNfvfdWQ3x6NtthF9VyA_LniA5Oykp0mBz5P0NQPLLV4KTfuocHmN_ysQnyARl2pwKNrpoGrouYsFx-ECvJpfLSkwuLtVYgBp_QPmFuHOb-UG5enL_Xc6LkQvZ226E8stVF-tKIyt7Q_gUfeRazTkMMzeKVBTcZoVnjUDjA4RJlV-DaTgnK4PTYLwZ9jwuSGQXqlxa6NLhvMSbN24QAUZyYOkDohjBA--h361-EG3C_GYGf3olf7lUgazCDwOcADUAXhPE1Z9pQqRQZiOj7Q0lx9Dp7nwyMCy1tkRZwzY2nrvcXTevGM-afkZQLfh6KTVMILzl5Eo-nVdZIgnBJnRSaxrvJ21CjPhA_rW7Fn5ocJRNMnGKqpVow2z846r3HniATCDzEBCXxrOEX0uAFNWlMrSH32bhre_PjKYfPfnrPodPug3EZoSwllbQl-TNkQL5bYxVXLtiQbePc3axU7PR_n0yxberuYhS4fWcqddfi34HitncpNx8E1o-8in8EFfagheDrC2GOOEWWtRz1sTEFlSnhA9RLHa-j791fRclpgtAkIMWnTz6kzOy3lA=w587-h315-no


And here's a small video of my SNES Wii VC injection:

Enjoy injecting your SNES games, and have fun!!! Enjoy! :)
SaulFabre
 
Last edited by SaulFabre,

SaulFabre

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How do i inject a save icon when using lzh8 compressed wads as a base? HowardC's VCSaveInject5.0 doesn't seem to work when i use a LZH8 compressed WADs as a base. It always says "This is not a valid 00000001.app!". Other WADs that are not LZH8 compressed work. Is there another tool i can use?
on these SNES LZH8 compressed WADs, its 00000001.app file is compressed with LZ77 type 0x11.
Use wwcxtool (from wwPacker v1.84) for decompress/recompress the 1.app.
Uncompress the 1.app file with wwcxtool, edit its save title with a hex editor (i use HxD), then recompress again the 1.app with wwcxtool.
 
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tcmt

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on these SNES LZH8 compressed WADs, its 00000001.app file is compressed with LZ77 type 0x11.
Use wwcxtool (from wwPacker v1.84) for decompress/recompress the 1.app.
Uncompress the 1.app file with wwcxtool, edit its save title with a hex editor (i use HxD), then recompress again the 1.app with wwcxtool.

Perfect! Thank you so much.

So in the uncompressed file i just replace the decoded text like this, right?

Screenshot 2023-04-07 202636.png
Screenshot 2023-04-07 202703.png


If the new title is shorter than the original one (in this example i want to replace "Ghoul Patrol" with "Lufia", is it better to fill the rest with spaces (hex 20) like in the attatched screenshots or delete those values (hex 00) ?
 
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SaulFabre

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Perfect! Thank you so much.

So in the uncompressed file i just replace the decoded text like this, right?

View attachment 363574View attachment 363575

If the new title is shorter than the original one (in this example i want to replace "Ghoul Patrol" with "Lufia", is it better to fill the rest with spaces (hex 20) like in the attatched screenshots or delete those values (hex 00) ?
1. So in the uncompressed file i just replace the decoded text like this, right?
A: Yes.

2. If the new title is shorter than the original one (in this example i want to replace "Ghoul Patrol" with "Lufia", is it better to fill the rest with spaces (hex 20) like in the attatched screenshots or delete those values (hex 00) ?
A: Correct.
Post automatically merged:

Forgot to ask, what base game are you using?
You must know that you need to search and edit the save title of the base game you're using.
 
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tcmt

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Forgot to ask, what base game are you using?
You must know that you need to search and edit the save title of the base game you're using.

Yeah i inserted the snes game "Lufia" in the european "Ghoul Patrol" WAD in this example. So i replaced all hex-values that decode to "Ghoul Patrol" and changed them into "Lufa".

I'm doing this mostly because i find it extremly interesting and a learned a lot about the whole process in the last couple of days. Thank you so much for all the info on this topic you put out over the years!
 
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SaulFabre

I like Yoshis and the Wii/Wii U scene.
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Yeah i inserted the snes game "Lufia" in the european "Ghoul Patrol" WAD in this example. So i replaced all hex-values that decode to "Ghoul Patrol" and changed them into "Lufa".

I'm doing this mostly because i find it extremly interesting and a learned a lot about the whole process in the last couple of days. Thank you so much for all the info on this topic you put out over the years!
oh great.

Also, you're welcome :3
 

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wow, this seems long and complex....

I want to inject Super Smash TV. so, before I start on this, is there any particular reason why nobody else has done this? I can find most other snes games that other people have previously injected, but not Smash TV?

is it because it doesn't work?
 

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