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Discussion in 'GBAtemp & Scene News' started by Tempbot, Mar 28, 2011.
Hmph...I didn't hear about this
But I'm glad I bought this for the PSX last year, or I'd be jelly. Really Jelly.
Edit: oh wait this is the Japanese version
theres an eng inject by 0RANGECHiCKEN or you could just play it on snes9x
Wait... what? I have the SNES version of the English release of this. Now I can't wait for a VC of it in the US.
i don't think it's coming in eng on the vc
It might. You never know. I think I may have found this game, but I'm iffy about it. It's the only copy I have managed to find on Google. Not even kidding.
Ninty released the game in PAL regions
Isn't the GBA version better than the SNES one?
No. As far as I remember, it had an extra dungeon, but the soundtrack was lacking due to the inferior GBA sound chip.
The PSX version was also quite buggy and slow, so I'd definitely get the SNES version.
Actually, the sound in the game is more or less a lazy port. There's a sound restoration patch on romhacking.net that changes the music and sound into the original as close as possible (also adds enhanced music for Opera Scene).
The GBA version is the best way to go imho. Especially for Europeans because Final Fantasy VI was never released on the SNES in this region (dammit europe). And importing an US FFIII copy is friggin' expensive.
You just have to grow accustomed to the GBA sound; it's just different from the SNES soundchip.
Some songs may sound the best on the SNES chip and others may sound better with the GBA soundchip.
That's what I think. Please don't slap me, FF6 purists
I'll be sad if this still has all those bugs that were in the original SNES release, but I'd be surprised if they were fixed. :/
Why noone has dumped the Euro release yet?
I have a suspicion that some people argued behind the scenes to wait releasing official wads in order to boost VC/Wiiware sales...