Hacking Translation Project Vara Noir Roses Gamecube Project

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LFA_News

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All project's have a single goal: make a 'GET' patch -- Good Enough Translation. There is machine translation with JP speaker editing. These patches are made to get through the game on real hardware and promise nothing else.

Team: FinalRomance/\Black Dragon King/\JoggerDyana

Files are only offered on discord and nowhere else:

https://gbatemp.net/threads/lfa-hub-for-jp-to-en-projects-for-multiple-platforms.659896/

THIS GAME'S EMULATION IS INCOMPLETE IN DOLPHIN, SO YOU MUST USE THESE SETTINGS TO PLAY THE GAME!

Go to Options=>Graphics Settings=>Hacks=>Accuracy=>Slide the marker all the way to "Safe." You must do this and THEN start / reset the game. Additionally, it likely will not work with save states made prior to changing the slider. Save games may be effected as well.

*After doing the above to make the game playable, if the text becomes garbled somehow, teleports to other screens or is missing due to a glitch, then try saving and loading a save state.
**TESTED ON v2407-43


Project Status:

BETA 0.90a

Initial Cutscenes (before the first fight): 100%
Tutorial 1: 100%
Tutorial 2: 85%? (Conversation with Nagi)
Intermission cutscenes: 50%?
Dungeon 1: 85%?
Movies: 0%









 
Last edited by LFA_News,
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It's amazing that you were able to stick with this shitty game and release a beta translation.
Good luck translating 99% of this game.

Best regard.
 

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