I have been trying to use RiiFS as of late. I have had luck loading custom files into Super Smash Bros Brawl through means of SD, but whenever I attempt to connect to my LAN to make use of RiiFS, I am running into headache after headache that simply won't resolve itself. I have attempted server tutorials, none of which appear to be consistent or give vague information much like the wiki itself does. Here's what I have setup. On my Wii, I have Riivolution V1.04 installed and am using a retail copy of Super Smash Bros Brawl NTSC-U (Wii is also NTSC-U) On my computer, I am using riifs C# build v1.03. I have it setup under my C:\riivolution\ folder. I have all my mods under the same folder, so my mods are "C:\riivolution\private\wii\..." and so on. I am using the riifstemplate.xml file provided and have it set to the following. XX.X.X.X is the IP address I get when running command prompt and typing in ipconfig. This is the IPv4 address that my computer returns for the Wireless LAN ADAPTER for the Wireless LAN that both my WIi and PC are on. Now, I start up my riifs server by typing "C:\riivolution\riifs.exe\ in command prompt. When I do so, I get this: "WiiFS C# Server is now ready for connections on 0.0.0.0:1137" This confuses me, as I assumed it would say that it's ready for connections on my IPv4 address and not "0.0.0.0". However, continuing on... Now, whenever I start up riivolution with the above config, the command prompt returns the following on startup After about two minutes after the second return 1 message, I am given a "Ping Timeout (120.0548668 seconds)" message after the fact. Googling anything regarding a client return of -1 and RiiFS doesn't seem to do me any good, so I've no idea what to do at this point.