SysCheck report?Hello again, sorry to bother you all. I'm now trying to get wii games running on my vwii through usb loader gx, but everytime I do I get booted back to the wii menu. Does anybody know how to fix this? Thank you
SysCheck report?Hello again, sorry to bother you all. I'm now trying to get wii games running on my vwii through usb loader gx, but everytime I do I get booted back to the wii menu. Does anybody know how to fix this? Thank you
May you share your loader's config? In Castlevania, my inputs don't seem to register. No matter what I do, I can't control the game, but can go to the system menu by pressing the Home Button. Weird.@eyeliner Confirmed Active Life: Explorer, and Castlevania Judgment as working today. I started a new game in both, played for about 5 minutes (scrubbed, in .wbfs format).
If I'm allowed to barge in, I had a very recent case like this with quite a few games. Moving the games out of the disk and then import them again with Wii Backup Manager, they started to function again.back to menu means game not found.
As always, here the possible cause :
hardware
- you don't have yCable !
- you use wrong usb port
- you use flash drive
software
- you forgot to install cIOS d2x v10 r52 base 57 (don't use r53 !)
- your game is not correctly named, or in wrong folder path or name.
- your ISO is bad
Ok, here's my syscheckSysCheck report?
Ok, here's my syscheck
I followed the "definitive vwii hacking guide" if that info helps. Speaking of helps, I hope this does just that!Region: NTSC-U
System Menu 4.3U (v609)
Drive date: 07.12.2012
Homebrew Channel 1.1.2 running on IOS58
Hollywood v0x21
Console ID: 613697652
Console Type: vWii
Shop Channel Country: United States (49)
Boot2 v0
Found 98 titles.
Found 33 IOS on this console. 0 of them are stubs.
vIOS9 (rev 1290): No Patches
vIOS12 (rev 782): No Patches
vIOS13 (rev 1288): No Patches
vIOS14 (rev 1288): No Patches
vIOS15 (rev 1288): No Patches
vIOS17 (rev 1288): No Patches
vIOS21 (rev 1295): No Patches
vIOS22 (rev 1550): No Patches
vIOS28 (rev 2063): No Patches
vIOS31 (rev 3864): No Patches
vIOS33 (rev 3864): No Patches
vIOS34 (rev 3864): No Patches
vIOS35 (rev 3864): No Patches
vIOS36 (rev 3864): No Patches
vIOS37 (rev 5919): No Patches
vIOS38 (rev 4380): No Patches
vIOS41 (rev 3863): No Patches
vIOS43 (rev 3863): No Patches
vIOS45 (rev 3863): No Patches
vIOS46 (rev 3863): No Patches
vIOS48 (rev 4380): No Patches
vIOS53 (rev 5919): No Patches
vIOS55 (rev 5919): No Patches
vIOS56 (rev 5918): No Patches
vIOS57 (rev 6175): No Patches
vIOS58 (rev 6432): USB 2.0
vIOS59 (rev 9249): No Patches
vIOS62 (rev 6942): No Patches
vIOS80 (rev 7200): No Patches
vIOS236 (rev 65535): Trucha Bug, ES Identify, NAND Access
vIOS251[58] (rev 21010, Info: d2x-v10beta52-vWii): Trucha Bug, NAND Access
vIOS512 (rev 7): No Patches
vIOS513 (rev 1): No Patches
Report generated on 10/27/2018.
Ok, i'll try installing 249 based on ios 57 and tell you how it goes after.You're missing cIOSes. Go back through the guide and install d2x as either 249 with based on IOS 57 OR 249 with IOS 56 and 250 with IOS 57. Many games don't work under IOS 58-based cIOS.
you found your problem, flash drive just freeze.games on my flash drive ( Sandisk Ultra 64 GB USB 3.0 ) ,it just freezes
thanks for updating the syscheck content after modifying your console setupEDIT: I reinstalled everything followed https://wii.guide/cios and completed https://sites.google.com/site/completesg/backup-launchers/installation and still doesn't work so updated my syscheck and iossyscheck files to match the latest stuff I've installed to my Wii.
Hmm, "WBFS Manager" is an old program and only partition the drive to WBFS format, not FAT32.The same game files have previously worked using a FAT32 formatted partition through WBFS manager.
permanent, and restart the console doesn't fit well in the same sentence. so, if it restarts it means it's not permanent.permanent black screen which automatically restarts the console.
Yes I used wii backup manager, sorry got confused, and it automatically converted my ISOs to WBFS and it also transferred to the USB FAT32 HDD. Let's say the problem isn't that, cause I've had my games on that HDD like for 3 years, so it was back on 2015 that I transferred the games to the HDD and was playing nicely every game.Hmm, "WBFS Manager" is an old program and only partition the drive to WBFS format, not FAT32.
Maybe you mean you used a FAT32 game manager? and when using a manager it worked, but when not using it then the game doesn't work anymore? See the trigger here? "no manager -> don't work" .... then, use it?
I'm sorry if I didn't explain myself correctly, but what I meant is that whenever I load a Wii game, it just stays on a black screen, my wii remote goes off and then goes back to the System Menu and I have to turn on the wiimote again.permanent, and restart the console doesn't fit well in the same sentence. so, if it restarts it means it's not permanent.
Restart means the game is not found. It could have been the cIOS, but I hope you retried after following completesg guide, so I'd say it's not a cIOS issue.
- it's on port 0, 100% surefor console restart (game not found):
- wrong USB Port. you plugged in port0, but be sure the USBGX settings are set to load port0, not port1. (reset the loader settings, or completely reinstall the loader's folder)
- Missing cIOS, or setting set to a wrong slot. (you have them, don't edit your setup anymore)
- HDD not compatible with cIOS (it's usually a problem with flash drives, rarely with external HDDs, but who knows....). But you said your drive used to work with wbfs manager, which means the drive is compatible with cIOS. skip to next line.
- game files are not in the correct folder, or not named correctly. Always follow THIS method to add games to the drive. don't copy Wii games or choose the folder manually !
- Maybe a bad partition cache. if you used another drive or different partition format previously with usbgx, go to settings>hdd settings>click on first option to force a partition remount to the one where you have your Wii games.
-checked all of these options and everything is ok its a fat32 hddFor permanent black screen:
- wrong USB Port. (yeah, it can freeze instead of restarting the console)
- Game region or video mode conflict (PAL/NTSC). Always set to "disc default" unless you know what you are doing and why.
- loader set to "debug pause", which pause the game at start until you send a debug command through USBGecko. Disable that option, or reset the settings.
- Game files on FAT32 set to Read only attribute. select the wbfs folder, right click, preferences, attribute, disable read only for all the folders and files within.
- Partition set to NTFS compressed. If you use NTFS, do not enable the compress option for the partition.
that's irrelevant. please, set it to 250.I changed Game IOS to 250 and now I can´t run Gamecube games cause it says "Nintendont version not supported".
good, this is what you had to do. just click on it, that's all. it forces a refresh of the partition.the first option is just the free space on the HDD i clicked that and nothing.
it could.I changed the HDD to another enclosure thats 3.0 but i dont think thats the problem
I'm sure the Usb loader gx displays r1268. I'll update nintendont, but that's not my main issue atm. I just wanna load some Wii backups. And as I said before, I was able to load backups from my HDD and I had a different version of the usb loader.that's irrelevant. please, set it to 250.
your nintendont problem is what it is : version not supported !
so, either you have an outdated USBLoaderGX version, or nintendont version. Please, update both. don't use the full channel, launch the loader from HBC, be sure the loading screen tells you "r1268".
good, this is what you had to do. just click on it, that's all. it forces a refresh of the partition.
it could.
to me, you have a version problem. It might not be your issue, but you need to update both loaders first before we can debug the problem efficiently.
if you use the forwarder channel, or launch the loader gtom HBC, yes.that's how u update right? Just replacing the boot.dol file. Then my problems started.
gamecube does not rely on cIOS at all. being 249 or 250 has the exact same effect : the gamecube uses IOS58 and will never warn you about nintendont version because of the cIOS slot used by Wii games (not gamecubes).Put a GameCube iso and just loaded fine with iso 249 then changed back to 250 and said nintendont version needed to be updated. But it's the latest also.
really?codes that allow them to modify their opponents' game's memory over the network [...] or brick
which means it's launching a disc with the patch applied in real time at launch, meaning it can be done in loaders too.When you run it, all you must do is insert a disc and wait, and it will attempt to automatically patch your game, and then run it.
depends what the patches are doing.
if it can patch the dol only, it could be updated.
if it require patches of other files then it's not possible.
I've read the message you linked and understand the reason and what they will do, I don't know what is patched. I'll have to try to patch a game and see if it patches only the dol, if it does then check what's different and reproduce it.
or maybe the patcher is opensource? (wstrt or wszst)