thank you for testing that.
it looks like the problem is only when passing arguments.
Can you launch USBGX from vWii HBC (no more from WiiU VC) ?
Set autoboot back to ON
first, try with the same versions (usbgx and nintendont) : we will see if it's only when launched from wiiuvc
Second test with USBGX 1262 (if you don't have it, look on the first post, there's a link with all previous releases) : we will see if it's a bug in latest release
third test with an older nintendont (4.451? before WiiU VC support) : we will see if it's a new nintendont issue
I tested a lot of different scenarios before my original post and do not recall having any compatibility issues anywhere else other than the WiiU WiiVC + GameCube Adapter configuration I noted. I reran through the following tests below to confirm my original findings:
USBGX 1265 vWii HBC , Autoboot on, no change to nincfg.bin - WORKS
USBGX 1265 vWii HBC , Autoboot on, create nincfg.bin - WORKS
USBGX 1265 vWii HBC via Nintendont 4.451, Autoboot on, no change to nincfg.bin - WORKS
USBGX 1265 vWii HBC via Nintendont 4.451, Autoboot on, create nincfg.bin - WORKS
USBGX 1262 vWii HBC , Autoboot on, no change to nincfg.bin - WORKS
USBGX 1262 vWii HBC , Autoboot on, create nincfg.bin - WORKS
USBGX 1262 vWii HBC via Nintendont 4.451, Autoboot on, no change to nincfg.bin - WORKS
USBGX 1262 vWii HBC via Nintendont 4.451, Autoboot on, create nincfg.bin - WORKS
I can make you a version of the loader which autoboot but doesn't use arguments (only generates a nincfg.bin file with autoboot info in it before launching nintendont, to see if the issue is arguments passing to nintendont)
I am happy give it a shot. I also think it would also be a good idea if someone could replicate my setup to see if this is an isolated incident (WiiU WiiVC USBLoaderGX Forwarder with GameCube adapter connected).
yeah, I don't think nintendont has issue reading these settings, if missing it's adding it, if present it's using it.
the new settings shouldn't be the problem.
What's strange is that he is the only user who reported that problem, so it's not like nintendont had an argument reading problem in new releases (I didn't read nintendont thread's last pages, but I just suppose no other users have that issue).
This issue only began starting Nintendont 5.456 in which Fix94 repaired HID support for WiiU WiiVC. I figured Nintendont was not recognizing the adapter as plugged in prior to that revision which explains why it works similarly to not having an adapter connected on later revisions. (
https://github.com/FIX94/Nintendont...eaee0e3#diff-55c1d4c0086bdc02658384f5f39ea5e7)
I have not seen anybody report this issue either, but I have also only seen a handful of people even suggest using USBLoaderGX as a frontend (yourself included). I made my own WiiU WiiVC forwarder by extracting the forwarder dol from the installable WAD on sourceforge (did I overcomplicate the process?). A while back a user here posted their WiiU WiiVC forwarder package and I also got the same results with that users forwarder.
I also have not seen anybody report a UI bug USBLoaderGX experiences when running in WiiU WiiVC mode. After initially selecting the game (but not yet starting it) the banner and buttons for "Settings" and "Start" are invisible. You can still click "Start" or "Settings" if you know where the buttons should be. I never bothered to report this either since USBLoaderGX never claimed to be compatible under WiiU WiiVC and I was willing to work around them. I figured this was somehow related to the blocked IOS reload. Both r1262 and r1265 have the issue and the issue does not occur if booted from vWii or from a HBL2HBC mod. I only decided to speak up because you mentioned WiiU WiiVC compatibility as your near future plans! Sorry for all the headache!
There are a fairly significant number of people having black screen lockups with the newer nintendonts although Fix94 still hasn't been able to isolate the source of the problem.
https://github.com/FIX94/Nintendont/issues/487