Hacking USB Loader GX

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Just be careful that some homebrew require FAT32 to be located on the first partition (DIOS MIOS), or being the first primary and NTFS in front of FAT can be logical partition (DIOS MIOS too).
Nintendont seems to find the first FAT32 primary partition of the device, even if there are other Primary formated partition first.
I updated the partition order and type detection for DM/Nin for r1241.
Yeah, I have fat32 as the first one, and I don't really use a lot of homebrew lately.
 
Hi boys,after some time busy now I have some time free for helping in the Wiki and of course in some Cyan request's, anyway. I will upload my game list with my settings to start the wiki I have about 119 games.
 
Hi, I'm trying to run Guitar Hero III Custom Rock The Games but after the first screen it freezes. Tried changing cIOS (have ModMii recommended ones: 249, 250, 222, 223 and 224), but neither worked, is there some other setting I need to change (video isnt' its ntsc like my wii) or any specific cIOS version I should install?
 
This thing refuses to work. I got a plain old fat32 flash drive. I put the iso on the root directory, I also tried putting it in GAME NAME [GAMEID]/GAMEID.WBFS folder. Nothing, nada. No wii games show up. So clearly this entire thing is just one old pile of crap that never got any better apparently.

I am on r1239 and nothing works. It will mount the fat32 drive but won't show any of the games, and wiiflow will only crash.
 
This thing refuses to work. I got a plain old fat32 flash drive. I put the iso on the root directory, I also tried putting it in GAME NAME [GAMEID]/GAMEID.WBFS folder. Nothing, nada. No wii games show up. So clearly this entire thing is just one old pile of crap that never got any better apparently.

I am on r1239 and nothing works. It will mount the fat32 drive but won't show any of the games, and wiiflow will only crash.

LOL you blame it on the software no it is you the user that is to blame fat32:/wbfs/gamename.iso
 
LOL you blame it on the software no it is you the user that is to blame fat32:/wbfs/gamename.iso

Actually no, if you look at the ini file. You can change the directory for wiiflow which I did. I put them in usb:/wii_games/game.iso and that's how it could see them.

Edit: also this thing is supposed to support ext2/3/4 i really love how it's supporting it. All it ever does is say "waiting for HDD:-9" that's clearly my fault though. Because I'm trying to use a feature that the software _claims_ that it supports. Yep my fault the thing won't initalize a drive that it says it works with.

Edit: Well look here you're amazing and truthful statement is pure lies. Gee I don't know why that could possibly be. On usbloadergx fat32:/wbfs/gamename.iso still isn't shown. But clearly that's my fault since the thing doesn't work.
 
well then your usb device just isn't supported by the Wii I have several different HDD's I use with the wii. 2 Fat32 drives and 2 NTFS drives that I actually use one the Wii but all my drives work with it and I doubt the hundreds maybe thousands of different users around the world are imagining playing all these different games off a usb device
 
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Actually no, if you look at the ini file. You can change the directory for wiiflow which I did. I put them in usb:/wii_games/game.iso and that's how it could see them.

Edit: also this thing is supposed to support ext2/3/4 i really love how it's supporting it. All it ever does is say "waiting for HDD:-9" that's clearly my fault though. Because I'm trying to use a feature that the software _claims_ that it supports. Yep my fault the thing won't initalize a drive that it says it works with.

Edit: Well look here you're amazing and truthful statement is pure lies. Gee I don't know why that could possibly be. On usbloadergx fat32:/wbfs/gamename.iso still isn't shown. But clearly that's my fault since the thing doesn't work.

Acidflare, just leave him be, it sounds like he might be trolling.

Masterz87, If you really want help i suggest you start a little nicer.
Besides, hundreds of people use this usb loader succesfully, so maybe you should look at your own setup again.
I am also curious if you have tried other usb loaders, if all loaders fail to see your games or start your games, then yeah there definitely is something wrong at your end.

Two things though, .iso files only work if you use NTFS, on FAT32 you need to use .WBFS files.
And the normal path would be USB:\WBFS\GAME NAME [GAMEID]\GAMEID.WBFS
 
Hi Cyan,

i have been doing tests with usbloader gx on a 15khz arcade monitor,the loader itself,vc games and wii games works pretty good,
but nintedndont and the GX emulators dont.

nintendont and the gx emulators all are giving me a redish screen in the menus,but they are ok when running the actual games.
i was able to fix the gx emus setting the "dol video patch" to on,but nintendont's menu and loading screen are still giving me the redish s color with the global "dol video patch" setting.

Maybe you forgot to add it to the global setting?

Thanks!
 
GX Emulators?
you mean EmuNAND?

Video patch is working for Wii games only.
it doesn't work with EmuNAND (it's a bug), or Gamecube (it's not a bug).
There's no issue with global/individual, it's just that gamecube games don't have DOL patching capability for video output.

when you are in the global settings, there are two sections : Wii games at the top, gamecube at the bottom.
they don't share settings, except for Language patch.
 
GX Emulators?
you mean EmuNAND?

Video patch is working for Wii games only.
it doesn't work with EmuNAND (it's a bug), or Gamecube (it's not a bug).
There's no issue with global/individual, it's just that gamecube games don't have DOL patching capability for video output.

when you are in the global settings, there are two sections : Wii games at the top, gamecube at the bottom.
they don't share settings, except for Language patch.

GX emulators for example FCEUGX or SNES9XGX
 
what the "GX" emulators have to do with USBLoaderGX launching method?

does it behave differently when launched from USBLoaderGX and from HBC?
how are you launching them when you are inside USBLoaderGX? from an installed channel on your RealNAND, from a forwarder no RealNAND or from the homebrew browser?

Homebrew launched from homebrew browser don't have any settings.
so it's probably "channels" you are talking about, and launching a channel doesn't have any differences if it's a "GX" or not, the loader settings doesn't work fine with channels.
It needs to be fixed, but I didn't check that part of the code yet.
 
what the "GX" emulators have to do with USBLoaderGX launching method?

does it behave differently when launched from USBLoaderGX and from HBC?
how are you launching them when you are inside USBLoaderGX? from an installed channel on your RealNAND, from a forwarder no RealNAND or from the homebrew browser?

Homebrew launched from homebrew browser don't have any settings.
so it's probably "channels" you are talking about, and launching a channel doesn't have any differences if it's a "GX" or not, the loader settings doesn't work fine with channels.
It needs to be fixed, but I didn't check that part of the code yet.

yes, im talking about emunand channels for the gx emulators.

they do behave diferently,from HBC they run full colors in menu and games,from usbloadergx they run with wrong menu colors and correct colors ingame,unless you use the "dol video patch" option.

same with nintendont,launched from HBC correct colors in menu and games,wrong colors in menu and loading screen and correct colors ingame when launched from usbloadergx,not fixable using "dol video patch" option.


All of this is using RGB scart cable.
 
i managed to fix nintendont patching the video options in the boot.dol with genericwiipatcher.exe,now everything shows full colors!




and for bragging rights...i think im the first guy running usbloadergx,emunand channels,nintendont and the GX emulators on a real 15khz arcade cab!

:)
 
i managed to fix nintendont patching the video options in the boot.dol with genericwiipatcher.exe,now everything shows full colors!




and for bragging rights...i think im the first guy running usbloadergx,emunand channels,nintendont and the GX emulators on a real 15khz arcade cab!

:)

I wouldn't go saying the first it is a possibility however, but I would say one of very few people, I thought of doing this with my xbox with emulators but I never bothered to find a cheap old cabinet
 
Cyan I started using Emunand on SD card for my Wii save games they started taking up too much nand space I noticed that when using the emunand in full mode that pressing the power button on the Wii or WiiMote it doesn't turn off the wii it goes back to USB Loader GX is this intended? the only reason I can see this being a feature in use would be for having the save game files saved to the device properly
 
it happens with emunand in full mode no matter if your using SD or USB, I figured it was something like ext 3/4's Journal feature but I guess not.
 
known problematic games, I guess.
working games should work fine for everyone.
But maybe you have working games and don't know it's a problematic one for other users if you use the proper settings by default.


I'm wondering if I should remove the theme downloader menu.
it could help with application size (if the size is the cause if the recent instability. I don't know the max size HBC can load to mem2)
I think wiiflow hit the max size, and Fix94 separated the game booter code into an external dol. I don't think I could do the same thing as the booter functions have integrated user's input warning/errors and the process can be canceled to stay on the loader.
 

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