Both PAL and NTSC versions of Brawl load fine in my PAL Wii using GX r1233. What's your configuration?Sorry for the noob question...
Everytime I try loading Brawl it takes me back to the Homebrew menu! Why is this? Is there any workaround?
Both PAL and NTSC versions of Brawl load fine in my PAL Wii using GX r1233. What's your configuration?Sorry for the noob question...
Everytime I try loading Brawl it takes me back to the Homebrew menu! Why is this? Is there any workaround?
For some weird reason, any Wii games that i have on my NTFS partition aren't showing when using the loader. Although, the NGC games on the FAT32 partition are though. :S
I get the same with CFG Loader as well...
NTFS is first partition, FAT32 is second partition and active.
I have a problem: I'm using Nintendont to play Game Cube games, but when I try to load a Game Cube game from USB Loader GX, all it does is load up Nintendont. Not only that, but when I open the settings, none of the settings from GX have been applied. What's up with that?
if i am not wrong: usbloaderGx loading Nintendon't and letting you manually launch the gamecube backup is the planned procedure (the cursor in Nintendon't will point the gamecube game choose on usbloaderGX )
about ubsloader gamecube's settings missing in nintendon't i don't have a clue.
I checked mine and my usual nintendon't language setting is set on "AUTO" but all my usbloaderGx language is on "French" and at every gamecube backup launch , find my nintendon't language setting on "french" so it works for me, i guest.
I am confused. Yesterday i found that setting USBLoaderGx booting IOS on 58 is great!
For over a year since i hacked my wii, my capricious (watch my signature) HDD used to be not initialised at UsbloaderGX's launch 7 out of 10 times with 249 as booting ios.
i tried all the version from v8 to the last one d2x-v10-beta53-alt (i prefer the -alt one since i dont care about Nand acces and i am looking over great usb 2.0 compatibility for loader's and games).
All this was really boring (waiting for all the countdown-20 second- to discover must of the time that the HDD is not recognised, restart the loader or initialised the hhd through the usbloaderGX's settings )..
Yesterday, when looking for the WiiXplorer Channel installation file, i found on WiiXplorer google.code page an advice to people experiencing problem during copy on usb 2.0 drive :
<< If you get annoyed by those freezes just switch to a cIOS as boot IOS in the wiixplorer settings (e.g. d2x 249). The cIOSs are known to be stable and about 30-40% faster in read/write>>
I have already experienced these problems, so I did as told the advice. But what a surprise, wiixplorer no longer recognised my high drive. It was boot/initialising very well but no more Hdd partitions shown between the SD and the Nand peripherals. After that, i set back the booting ios to 58 and everything came back to normal.
Then it hits me, and i settled ios 58 as my booting ios (249 is still for games and still work great) for usbloaderGx and now the Hdd is always recognised, so flawlessy that the countdown doesn't even show on.
So please someone could tell me what's wrong with my ios. Is this situation normal? and can i keep my settings like this without endangering my hack stability(ios/cios/loaders/wiisystem)?
Well, when I try to launch my game from GX, even when I have memory card set to emulated, it will just attempt to read the real memory card. Not to mention that autoboot is supposed to be turned on, and it doesn't autoboot. I have to specifically go into the settings menu on Nintendont to change these settings again.
I use 202 v5.1for WiiXplorer it makes the FTP server run without error's and usb is faster with it then 249 almost comparable to the speed of 58 with nand access
You should check the last line in NIntendon't setting menu, it is something about only real gamecube options enabler. when you set it on , memory card emulation or any other controller compatibility than the original GC one are disabled.
Thank you, for the moment i a not yet interest in using the FTP server , i just want to use the explorer basics otions(copy, cut, paste, text editor, audio playing and image display) flawlessly .
However your winnetrtag looks awesome and i have never suceed in activating one for me. The site looks shutdown...
You need r1235 (but I disabled it in internal updated, as it was reported to be instable and lot has of bugs).I am sorry if this is a dumb question lol but, How do I get the Wii U Pro controller to be detected in USB Loader GX?
The emulated memory card is working as intended. The problem isn't whether or not it's working, the problem is that the setting does not carry over from GX to NintendontDharengo:
Thre are two settings : global and individual.
Maybe some settings are conflicting, be sure to check your individual game settings.
I'm not even sure what this setting is. I don't fool around with settings I don't need.Nintendont "Config File" setting is set to don't change? Delete? Create?
Like I reported on latest changelog on 1235, this setting is untested, maybe it's not working.
please try all 3 options and let me know if there's an issue with it.
if you use autoboot, it should autoboot the game and not stop on device selection screen.
The settings should be registered correctly in nintendont too.
I'm fairly sure the path is correct. I mean, if it wasn't, it wouldn't load up Nintendont at all would it?verify that your path to nintendont is correct (you can set different paths in individual game settings)
or Nintendont broke the compatibility with loaders *again*
You need r1235 (but I disabled it in internal updated, as it was reported to be instable and lot has of bugs).
If you use r1235 and you registered it (red-button on console+pad while on system menu), then it will work in the loader.
I'm still waiting more reports on the test build I released to know what's wrong (as I don't have any bugs on 1235).
I don't know if users are interested in reporting, beta testing and helping :/
If you want a functional and working loader, I would need help from you too.
I know I don't work fast, but when I wait from other users it creates even more delays.
Dharengo:
Thre are two settings : global and individual.
Maybe some settings are conflicting, be sure to check your individual game settings.
Nintendont "Config File" setting is set to don't change? Delete? Create?
Like I reported on latest changelog on 1235, this setting is untested, maybe it's not working.
please try all 3 options and let me know if there's an issue with it.
if you use autoboot, it should autoboot the game and not stop on device selection screen.
The settings should be registered correctly in nintendont too.
verify that your path to nintendont is correct (you can set different paths in individual game settings)
or Nintendont broke the compatibility with loaders *again*