Hacking USB Loader GX

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I seem to recall that the PAL version of Little King's Story only supports 50Hz and won't work when forced to another video mode :unsure:

You can play the NTSC version, which also has Spanish language support and they also fixed many bugs from PAL game ^_^
I love that game :blush:
 
usbloader_gx plugins mod,most code from wiiflow and use gemini ai finshed!

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usbloader_gx plugins mod,most code from wiiflow and use gemini ai finshed!
On the surface it looks neat, but the AI created some issues.
  • The Select Plugins menu overrides the Select Game Sources button behaviour.
  • Controller shortcut buttons conflict with general UI navigation buttons e.g. holding - or + with a Wiimote should always scroll in either direction for the grid, carousel, and banner view types.
  • It breaks drive reinitialisation for games.
  • It adds a debug logger even though the loader already contains one (gprintf via gecko).
  • Legacy themes can't use plugins.
  • Cover art doesn't scale well and there's some overlap (shown in your own pictures too).
  • The patch adds an unnecessary Java app.
  • The patch attempts to replace the font with one that's larger (because it supports Chinese?).
Basically, you can tell that it's not a normal part of the loader because it doesn't integrate correctly with the loader's existing options. For example, it overrides and conflicts with button behaviour, ignores some settings, and doesn't allow you to configure a custom view type that lists a mix of plugins.

That said, it at least looks visually better than the older fork with plugins, and you shared patches, so that's an improvement over your previous attempt :)

My main focus with this USB loader is game compatibility and enhancements above all else, since that's what 99% of people care about. Other homebrew games and apps can already be launched through the built in homebrew launcher or via SRLs (Single ROM Loaders) that are installed to your NAND or an EmuNAND. That said, I may eventually support "plugins", but if I do, my implementation would be different from WiiFlow's.
 
Last edited by blackb0x,
yes,i send it here ,just hope anyone can make it better,because i love the old plugins mod version,but it wasn't update for long time ,
Post automatically merged:

On the surface it looks neat, but the AI created some issues.
  • The Select Plugins menu overrides the Select Game Sources button behaviour.
  • Controller shortcut buttons conflict with general UI navigation buttons e.g. holding - or + with a Wiimote should always scroll in either direction for the grid, carousel, and banner view types.
  • It breaks drive reinitialisation for games.
  • It adds a debug logger even though the loader already contains one (gprintf via gecko).
  • Legacy themes can't use plugins.
  • Cover art doesn't scale well and there's some overlap (shown in your own pictures too).
  • The patch adds an unnecessary Java app.
  • The patch attempts to replace the font with one that's larger (because it supports Chinese?).
Basically, you can tell that it's not a normal part of the loader because it doesn't integrate correctly with the loader's existing options. For example, it overrides and conflicts with button behaviour, ignores some settings, and doesn't allow you to configure a custom view type that lists a mix of plugins.

That said, it at least looks visually better than the older fork with plugins, and you shared patches, so that's an improvement over your previous attempt :)

My main focus with this USB loader is game compatibility and enhancements above all else, since that's what 99% of people care about. Other homebrew games and apps can already be launched through the built in homebrew launcher or via SRLs (Single ROM Loaders) that are installed to your NAND or an EmuNAND. That said, I may eventually support "plugins", but if I do, my implementation would be different from WiiFlow's.
If you run it, I’ll try to push this branch (plugins_mod)to GitHub.
Post automatically merged:

you can downwload the dol and try,just tell me more suggestions.the plugins button can push and will change source like the office version.wii~gc~emunand~hbc~plugins.just like that.
Post automatically merged:

yes,i send it here ,just hope anyone can make it better,because i love the old plugins mod version,but it wasn't update for long time ,
Post automatically merged:


If you run it, I’ll try to push this branch (plugins_mod)to GitHub.
Post automatically merged:

you can downwload the dol and try,just tell me more suggestions.the plugins button can push and will change source like the office version.wii~gc~emunand~hbc~plugins.just like that.
push wiimote + - to change the plugins between in plugins mode,other mode this is not be done.
 
Last edited by wei134102,

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