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If I'm not mistaken this was discussed between blackb0x and Daco in the Modmii Development discord (we discuss more than just ModMii as it turns out, lol). I think a different solution than the one you proposed will be included in the final version of r1282 which is expected within the next week or 2. At that time you can expect there to be more activity in github.I'm not sure about where development of this is going on since I don't see any GitHub activity, so I thought I'd report here an issue that's not exclusive to usbloader gx but probably to any game loader (from disc or otherwise).
Quoting from https://github.com/DacoTaco/priiloader/issues/395:
The solution is what DacoTaco found on that Github thread, which in loaders' cases should be done before a game is started. It should not have any other consequences other than fixing these Japanese games on non-JP systems/JP systems where the System Menu was not started since booting the console. I fixed it by adding the following code here at line 300: https://github.com/wiidev/usbloadergx/blob/enhanced/source/usbloader/GameBooter.cpp#L300
C:if (gameHeader.id[3] == 'J') write32(0x0D800018, read32(0x0D800018) | (1<<17)); else write32(0x0D800018, read32(0x0D800018) & 0xFFFDFFFF);













