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the dvv is linked to the device where the ISO is located, especially to prevent piracy by sharing the dvv file and copy to multiple hard drives.
you have to re-verify the ISO with the disc if you use a different path for the ISO. (even the same device, if you delete/restore the ISO you'll have to reverify the ISO because it has been moved, it's not using the same sectors on the device)
If you want to change devices, you'll have to use the vWii method, with backup/restore of the dvv using the Wiimote memory. don't just copy the dvv yourself from one device to another.
@ThaCrip:
thanks for the extensive report.
like you said, maybe it's a bug only when adding more than one game, but I don't see how it could work differently based on how much game you added.
if you add a game from disc, I can trigger a reload of wiitdb, but if you add a game from external tools I'm not sure why gametdb is not parsing the newly added games.
I'll have to look at it, but I can't tell you when it'll be done. At least, for now you found a solution and you can update the xml after every new added game.
edit:
I pushed revision 1269.
It's the same as 1268mod4, except I restored the boot sequence back to 1268. (IOS58 still patched to get ISFS access, and no forced IOS58 to init hdd).
The only change I made since mod4 :
- changed emuNAND path from nand to nands/01/ for neek2o compatibility
- edited a small thing with GPT partition detection. No idea if I broke or fixed anything. if someone has GPT with multiple partition I'd like a report if possible try FAT32+NTFS on the same drive, I know it crashed until now.
no link, as I'll release 1271 in few minutes/hours.
Please test the GPT on that version when you can.
So far, I noticed unstable wiimote. It's probably due to low batteries on my side because it also affect games...
it even had issues to power on, like the wiimote was dead, until I try to push buttons for 1 minute. the wiimote is probably old, it's from day 1 (2006!)
you have to re-verify the ISO with the disc if you use a different path for the ISO. (even the same device, if you delete/restore the ISO you'll have to reverify the ISO because it has been moved, it's not using the same sectors on the device)
If you want to change devices, you'll have to use the vWii method, with backup/restore of the dvv using the Wiimote memory. don't just copy the dvv yourself from one device to another.
@ThaCrip:
thanks for the extensive report.
like you said, maybe it's a bug only when adding more than one game, but I don't see how it could work differently based on how much game you added.
if you add a game from disc, I can trigger a reload of wiitdb, but if you add a game from external tools I'm not sure why gametdb is not parsing the newly added games.
I'll have to look at it, but I can't tell you when it'll be done. At least, for now you found a solution and you can update the xml after every new added game.
edit:
I pushed revision 1269.
It's the same as 1268mod4, except I restored the boot sequence back to 1268. (IOS58 still patched to get ISFS access, and no forced IOS58 to init hdd).
The only change I made since mod4 :
- changed emuNAND path from nand to nands/01/ for neek2o compatibility
- edited a small thing with GPT partition detection. No idea if I broke or fixed anything. if someone has GPT with multiple partition I'd like a report if possible try FAT32+NTFS on the same drive, I know it crashed until now.
no link, as I'll release 1271 in few minutes/hours.
Please test the GPT on that version when you can.
So far, I noticed unstable wiimote. It's probably due to low batteries on my side because it also affect games...
it even had issues to power on, like the wiimote was dead, until I try to push buttons for 1 minute. the wiimote is probably old, it's from day 1 (2006!)
Last edited by Cyan,