Hacking USB Loader 1.1 with Ocarina option

  • Thread starter Thread starter fishears
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can you explain this a little better plz...
That confuses me..

For ex. What do I need to get an manhunt2 uncut german running?
It works with GAMMA when I choose the language and force ntsc.
So these things are also must haves for the USB Loader.
and for some, of course ocarina.

Wonder why nobody implement it...
I would do same, but I'm just a du*b a** coder.
 
This seems to have the same bug that standalone Ocarina had games don't recognize the SD card with it
 
WiiPower said:
I'm surprised how few changes you actually need to get ocarina to work, nice work. I tried this myself once, but i eventually i gave up and couldn't determine what's needed for ocarina and what not.

But:
Did you see that half of your code is inside a loop and is ececuted several times(14+)?

The loop "for (;;)" loads the main.dol, fst.bin and some other small files into the memory. Do you really need everything related to 0x80001800 done several times?

Yes, I know it's bad and it's dirty
shy.gif
I just got carried away when it finally worked.
I'm no great coder so I'm sure you could clean this up quite a lot.
 
I just took a closer look at the source:
"fat0:/codes" looks very bad

and fatInitDefault isn't the best idea when running the rev9 cIOS.

Give me some time, i will upload a changed version that should work better.
 
WiiPower said:
I just took a closer look at the source:
"fat0:/codes" looks very bad

and fatInitDefault isn't the best idea when running the rev9 cIOS.

Give me some time, i will upload a changed version that should work better.

Thanks WiiPower
 
WiiPower said:
I just took a closer look at the source:
"fat0:/codes" looks very bad

and fatInitDefault isn't the best idea when running the rev9 cIOS.

Give me some time, i will upload a changed version that should work better.

Are you going to fix the in game SD card access bug?

Also it would be nice if you made it using this version of the USB Loader http://wiinewz.com/forums/nintendo-news/94...01-by-sorg.html
 
WiiPower said:
I just took a closer look at the source:
"fat0:/codes" looks very bad

and fatInitDefault isn't the best idea when running the rev9 cIOS.

Give me some time, i will upload a changed version that should work better.


Could you get the force NTSC incorporeted in it as well. Thanks.
 
wiiztec said:
WiiPower said:
I just took a closer look at the source:
"fat0:/codes" looks very bad

and fatInitDefault isn't the best idea when running the rev9 cIOS.

Give me some time, i will upload a changed version that should work better.

Are you going to fix the in game SD card access bug?

Also it would be nice if you made it using this version of the USB Loader http://wiinewz.com/forums/nintendo-news/94...01-by-sorg.html

i would 2nd this. Would really be amazing to have that loader + ocarina. BTW, i use the cheats because im a lot older now and cannot go through the games like i used to as a youngin =( I never cheat online or anything of that sort, just stuff like max gold or unlimited ammo to give me a leg up.
 
quepaso said:
i would 2nd this. Would really be amazing to have that loader + ocarina. BTW, i use the cheats because im a lot older now and cannot go through the games like i used to as a youngin =( I never cheat online or anything of that sort, just stuff like max gold or unlimited ammo to give me a leg up.

sorg's version handles video mode by basically just commenting out the code that sets video mode according to the disc region code - I think most people who've asked are after an option to force the video mode at will

I'm the same kind of cheater as you
smile.gif
Just need a little edge these days....
 
fishears said:
quepaso said:
i would 2nd this. Would really be amazing to have that loader + ocarina. BTW, i use the cheats because im a lot older now and cannot go through the games like i used to as a youngin =( I never cheat online or anything of that sort, just stuff like max gold or unlimited ammo to give me a leg up.

sorg's version handles video mode by basically just commenting out the code that sets video mode according to the disc region code - I think most people who've asked are after an option to force the video mode at will

I'm the same kind of cheater as you
smile.gif
Just need a little edge these days....

What's the difference really It achieves the same result
 
wiiztec said:
fishears said:
quepaso said:
i would 2nd this. Would really be amazing to have that loader + ocarina. BTW, i use the cheats because im a lot older now and cannot go through the games like i used to as a youngin =( I never cheat online or anything of that sort, just stuff like max gold or unlimited ammo to give me a leg up.

sorg's version handles video mode by basically just commenting out the code that sets video mode according to the disc region code - I think most people who've asked are after an option to force the video mode at will

I'm the same kind of cheater as you
smile.gif
Just need a little edge these days....

What's the difference really It achieves the same result

Not quite. Sorg's will always use the console's video mode. If it was done like in Gamma, you could do the same thing AND you could tell it to run a game in NTSC on a PAL console and vice versa.
 
QUOTE said:
QUOTE(WiiPower @ Apr 7 2009, 04:02 PM) *
I just took a closer look at the source:
"fat0:/codes" looks very bad

and fatInitDefault isn't the best idea when running the rev9 cIOS.

Give me some time, i will upload a changed version that should work better.



Could you get the force NTSC incorporeted in it as well. Thanks.

+1. Please.
 
http://rapidshare.com/files/218524947/usbocarina.zip.html
(don't bug me with reupload requests)

It only has the changes to sd card and the changes about the apploader loop i have spoken about earlier integrated. Now it uses the correct libgoc filepath sd:/... and it only touches the sd storage for greater compatibility with the rev9 cIOS.

I didn't test it, before you start to spread and modificate it, test it and confirm that it: a) works and b) correctly loads ocarina

PS: No i won't create 100000 versions with force x, autoboot or whatever. I just fixed some details, that's it.
 
WiiPower said:
http://rapidshare.com/files/218524947/usbocarina.zip.html
(don't bug me with reupload requests)

It only has the changes to sd card and the changes about the apploader loop i have spoken about earlier integrated. Now it uses the correct libgoc filepath sd:/... and it only touches the sd storage for greater compatibility with the rev9 cIOS.

I didn't test it, before you start to spread and modificate it, test it and confirm that it: a) works and b) correctly loads ocarina

PS: No i won't create 100000 versions with force x, autoboot or whatever. I just fixed some details, that's it.
Mirror:
http://www.mediafire.com/?sharekey=23957f4...621d66e282a0ee8
(Filename is usbocarina)

Thanks WiiPower! That's all I want and need
smile.gif
. And it works fine with WiiPlay, so I guess it wworks with others too
smile.gif
. Many Thanks
grog.gif
!!!
 

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