i tried the 52a version and was testing out the Zelda II - The Adventure of Link (U)
and i was getting video pausing throughout the game i have my nesds emulator in my homebrew folder. and my ini file in the imenu ini folder but when i reverted back to 51a everything is perfect.
i was wondering if it had something to do with flicker and graphic setting in 51a vs 52a
version 51a ini
;The way rendering the graphic.
;Ä£ÄâÓÎÏ·»ÃæµÄ·½Ê½
;0=normal 1=SP-pertile 2=pure-soft
Render=0
version 52a ini
;The way rendering the graphic. 0=normal 1=SP-pertile 2=pure-soft.
Render=1
-------------------------------------------------------------------------------
i use this same plugin setting for both
[plug setting]
icon=/_imenu/_images/nesds.bmp
mask=/_imenu/_images/nesds_mask.bmp
name=NES
file=/homebrew/nesds.nds
thats why i wonder if its that setting causing the pause in the graphics
and i was getting video pausing throughout the game i have my nesds emulator in my homebrew folder. and my ini file in the imenu ini folder but when i reverted back to 51a everything is perfect.
i was wondering if it had something to do with flicker and graphic setting in 51a vs 52a
version 51a ini
;The way rendering the graphic.
;Ä£ÄâÓÎÏ·»ÃæµÄ·½Ê½
;0=normal 1=SP-pertile 2=pure-soft
Render=0
version 52a ini
;The way rendering the graphic. 0=normal 1=SP-pertile 2=pure-soft.
Render=1
-------------------------------------------------------------------------------
i use this same plugin setting for both
[plug setting]
icon=/_imenu/_images/nesds.bmp
mask=/_imenu/_images/nesds_mask.bmp
name=NES
file=/homebrew/nesds.nds
thats why i wonder if its that setting causing the pause in the graphics












