Homebrew updated my sysNAND

D

Deleted User

Guest
007-6106 via eshop
005-8034 via home
I got those exact errors when trying to download the new ACNL update, is that what you're trying to download? If so, I suggest you instead grab the update off of that ISO site.
 

Vebq

Well-Known Member
OP
Newcomer
Joined
Mar 3, 2016
Messages
47
Trophies
0
Age
27
XP
137
Country
Gambia, The
i wanted to update my pokemon alpha sapphire. i already did grab the update cia file^^

--------------------- MERGED ---------------------------

is it safe to play online with a cfw etc.?
and iso offline games on sysNAND?
 
Last edited by Vebq,

mashers

Stubborn ape
Member
Joined
Jun 10, 2015
Messages
3,837
Trophies
0
Age
40
Location
Kongo Jungle
XP
5,084
Country
Yes all safe to play online. The error might be if you're tying to update a CIA game through eShop. Just install the CIA update and it should be fine.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • AncientBoi @ AncientBoi:
    Tube? :shy::blush::evil:
    +3
  • BigOnYa @ BigOnYa:
    Games are getting huge nowdays, like 125gb a game (4k games anyways). I feel sorry for players that only have a 512gb hd. (Series S)
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's fine just stream the game! Lol
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if that was the point of game streaming
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
    Xdqwerty @ Xdqwerty: i meant that when the character is pointing to the right, the bullets spawn where they should...