Hello everyone I'm currently working on a game in unity for PC, iOS, 3DS, Wii
I restored the orginal wii player module so it builds just like a retail build.
My engine I wrote in C\C++ is called the Education Engine it a plugin used for unity3D game, I was inspired by timez attack and started this project all the way in middle school I was using game engines like 3D Game Studio A8 at the time.
I use my own VM Scripting lang and compiler it used for level and behavior scripts.
C# scripting does the rest for the game logic.
I restored the orginal wii player module so it builds just like a retail build.
My engine I wrote in C\C++ is called the Education Engine it a plugin used for unity3D game, I was inspired by timez attack and started this project all the way in middle school I was using game engines like 3D Game Studio A8 at the time.
I use my own VM Scripting lang and compiler it used for level and behavior scripts.
C# scripting does the rest for the game logic.






