TX Announces revolutionary update to SX OS v2.0 with 'EmuNAND' and more

Team-Xecuter has been quiet since v6.0.0 officially rolled out for the Nintendo Switch last week, but they are back with this time an amazing revolutionary update to their SX OS
SXOS20.jpg

And you may ask why is it 'revolutionary', well because for first time a CFW for the Switch contains 'EmuNAND', just like back in the days of the 3DS scene, so check out their official PR announcement below:
Hello friends! Team Xecuter is happy to bring you the official 2.0 release of your beloved SX OS.

A lot has happened since the initial release of SX OS a few months ago. This is far from a simple proof of concept custom firmware anymore. With this major update we bring some exciting new functionality to the table. We suggest you grab a beverage of your choice and read on to learn more!
  • EmuNAND
Lets start with the major new feature in 2.0: EmuNAND.

Those who have a background in the Nintendo 3DS hacking scene know what this is, but let's quickly elaborate for those of you who are new to the game:

The Switch uses a NAND Flash storage chip to store all of the system software, as well as your save games and other assets. With EmuNAND we create a shadow copy of this storage from which you can run SX OS. The benefits from doing this are that you keep your SX OS "world" separated from your original firmware. This also means you can keep your switch on an older firmware, while running the latest and greatest firmware inside of your EmuNAND. As we all know, older is better.. when it comes to defeating system security at least. And newer is better when it comes to enjoying the latest content! :)

Another upside of consolidating your SX OS usage from your original firmware usage is vastly reducing the risk of a network ban. You can run SX OS in EmuNAND, of course with our Stealth Mode enabled, and anything that is littered on the EmuNAND's filesystem is not visible to the switch in Original Firmware mode.

One thing to note is that SX OS EmuNAND works a bit differently compared to what some of you might think of as "traditional" EmuNAND where the entire NAND is copied to a separate partition on the MicroSD card. With SX OS EmuNAND your EmuNAND partition lives inside of your regular NAND. The primary reason for this is that occupying 32GB of a MicroSD card is a bit wasteful. The secondary reason is by utilizing the existing flash storage we can guarantee performance and reliability.

You can set up EmuNAND by booting into the SX OS boot menu (hold Volume + during boot) and going into the revamped "Options" menu. There you will find a section called EmuNAND which will guide you through the setup. By default SX OS will allocate 15GB for your EmuNAND partition. If you want to use a different size hit the "advanced" button before creating your EmuNAND.

SX OS will boot into EmuNAND by default if it finds a valid EmuNAND partition. If you don't want to boot into EmuNAND, there's a button in the SX OS Boot menu which will allow you to continue booting with EmuNAND disabled.
  • NAND Dumping, Restoring, GPT Repair
As mentioned in the previous section we have revamped our SX OS boot menu's option screen quite a bit. For the tinkerers and advanced users we introduced an easy method of dumping/restoring your NAND flash storage. Another neat addition for people who had an unhappy accident while playing with their NAND is the "GPT Repair" option. This will repair your NAND's partition table if you ever need to. Again, this functionality is for advanced users who know what they're doing only. Please be cautious when using this functionality.
  • LayeredFS working on 6.0
With our (early) support for 6.0 we introduced a regression where "LayeredFS" would no longer work. This has been corrected and you can now enjoy your game modifications/hacks again on the latest official firmware.
  • Homebrew NSP Compatibility
We got word that the community has started distributing homebrew titles as NSP files recently. These NSP files cut some corners in the way they are crafted, but we decided to introduce support to make them usable with SX OS anyway. So you can now enjoy your favorite homebrew titles that comes as installable NSP files and launch them directly from the home screen!
  • Closing Words
Whew, we're sorry for the wall of text. We tried to keep things as concise and easy to understand as possible. SX OS 2.0 is a big and important update, but certainly won't be the last. We know you're all waiting for even more functionality that is in high demand. Rest assured, we work as fast as we can to scrap these items off of the bucket list and bring them to you, the loyal end user, as fast as we can!

Enough chit-chat, you can update to SX OS 2.0 right *now* by using the built-in updater if you are running SX OS 1.9 or higher. Otherwise head to our website and grab a copy! Enjoy!

--< Team-Xecuter - Rocking the Switch in 2018 and beyond! >--​

:arrow: Source: MaxConsole
 

Batpeter

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I have installed NSP's but have never been online so have not been banned yet. If i go online now with OFW it would possibly lead to a ban. Would it be safe to create Emunand now and then do a complete system restore? Or go the opposite way and do a system restore first and create an Emunand from there?
 

Rune

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I have installed NSP's but have never been online so have not been banned yet. If i go online now with OFW it would possibly lead to a ban. Would it be safe to create Emunand now and then do a complete system restore? Or go the opposite way and do a system restore first and create an Emunand from there?
Doing the restore first seems like the better idea.
 

stewacide

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I created only a 5GB emunand (I figure everything will go on the SD), and it took not much more than 10 minutes (I reckon).
 

brollikk

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so what's the situation on this 2.0 release? Messes with some NSP's like doom? Emunand ... is it really even necessary? anyone have any input on their experience?
 

stewacide

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so what's the situation on this 2.0 release? Messes with some NSP's like doom? Emunand ... is it really even necessary? anyone have any input on their experience?

I've avoided a ban so far and I'm taking the plunge, so I'll let you know. I plan to keep updating XCIs in OFW/sysnand as before, while having emunand for NSPs/homebrew, so I'll be online regularly to tempt fate. So far it's all working fine.
 

mrdude

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Damn it takes forever to create emunand. It says 20 minutes, but mine feels like it's been going for an hour now.

You need to have about 16GB of free space on your nand before doing this - cancel emunand creation and delete the emunand if it was created, then go to your O/F and check how much free space you have, if you don't have at least 16GB - delete some updates.
 

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I've avoided a ban so far and I'm taking the plunge, so I'll let you know. I plan to keep updating XCIs in OFW/sysnand as before, while having emunand for NSPs/homebrew, so I'll be online regularly to tempt fate. So far it's all working fine.
can you confirm if any games are not working because of their new layered fs implementation?
 

bi388

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At least Apple's shit doesn't cause your phones to brick. Or maybe it does, i dunno, not an Iphone user or Mac user
It kinda does. Not brick but iPhones are designed to become useless. As the battery gets older the phone is programmed to actively bottleneck itself, which coupled with each ios being harder to run than the last forces you to upgrade.
 

mrdude

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can you confirm if any games are not working because of their new layered fs implementation?

The only game I found so far that doesn't work is doom - maybe it's just me. I suppose I could try on sx os 1.9 (it was working on that), but I deleted the update and can't be bothered re-installing the update.
 

Ashura66

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The only game I found so far that doesn't work is doom - maybe it's just me. I suppose I could try on sx os 1.9 (it was working on that), but I deleted the update and can't be bothered re-installing the update.

There are others. People are reporting issues with Xenoblade chronicles 2 and The Messenger
 

brollikk

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The only game I found so far that doesn't work is doom - maybe it's just me. I suppose I could try on sx os 1.9 (it was working on that), but I deleted the update and can't be bothered re-installing the update.
try it out and let us know! thanks
 

Ashura66

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It kinda does. Not brick but iPhones are designed to become useless. As the battery gets older the phone is programmed to actively bottleneck itself, which coupled with each ios being harder to run than the last forces you to upgrade.

Well like i said i'm not an Iphone user but that's pretty messed up
 

brollikk

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There are others. People are reporting issues with Xenoblade chronicles 2 and The Messenger
this is regardless of actually using layered fs? Just simply being on 2.0 causes those games to break? looks like I'm staying on the older version for now.
 

stewacide

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Just noticed autoRCM isn't working SX2.0 + FW6.0, trying to enable it through the SX2.0 boot menu. I'll try enabling with SX1.9 (can someone link to it?)

Edit -- Found 1.9. It's autoRCM works.
 
Last edited by stewacide,

brollikk

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The only game I found so far that doesn't work is doom - maybe it's just me. I suppose I could try on sx os 1.9 (it was working on that), but I deleted the update and can't be bothered re-installing the update.
there are actually 2 sides to that story. The reason apple does that is because when a battery degrades on any device (including android) - it tends to shut off randomly when the battery gets low (like sudden shut offs at 20% battery). The battery at some point can no longer handle the demands of the processor and this happens. They chose to throttle the processor when it detects that the battery has been degraded enough so that users can still use the phone all the way until the battery actually depletes. In terms of emergency usage, this is better for people (imagine having to dial 911 or make an important call but your phone suddenly shutting off at 20% battery). both outcomes really suck though - full performance but random shut offs earlier than expected, or a throttled speed but longer use of the battery. Basically if you want to avoid that - you should upgrade/replace the battery of ANY phone you are using.
 

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this is regardless of actually using layered fs? Just simply being on 2.0 causes those games to break? looks like I'm staying on the older version for now.

2.0 paired with OFW 6.0.0 yes. People say that going back to 1.9 fixes the issues. There are also issues being reported with AutoRCM, again with thee same combination. Update 2,0 isn't as ompatible with OFW 6.0 as TX claims
 

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