[Tutorial] FE:A MaMUxFeMU

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by LuigiSmash220, Dec 21, 2015.

  1. LuigiSmash220
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    LuigiSmash220 Private Sm4sh modder

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    Hello
    If you ever seen shadowofchaos fire emblem awakening ram hacking videos
    you might have wondered how did he able to have two MUs support with each other
    even I fail to fully understand how, but sadly the exploit was patched on version 9.5.0 and not even on New 3ds, I thought I should wait till a new way was found have MaMUxFeMU supports a few days past after ninjahax 2.5, hans and svdt was released so I grew tired of just about no one figuring out how to have two MUs on 9.5+ and New 3ds
    a month ago i have finally found a way to add a MU with out cloning with the fire emblem save editor but not to say I don't like it, I use it every time I make a new save :D.
    I will try to make this Tutorial as simple as possible so let begin

    Stuff you will need
    Warning: Spoilers inside!

    (Part 1) How to add new MU
    Warning: Spoilers inside!

    (Part 2) Supports between avatars
    Warning: Spoilers inside!

    Downloads

    Credits
    Warning: Spoilers inside!

    Extra Details
    Warning: Spoilers inside!

    Bugs
    Warning: Spoilers inside!

    Please report anything I might have missed
     
    Last edited by LuigiSmash220, Dec 21, 2015
  2. UnassumingVenusaur

    UnassumingVenusaur In All Her Gay Glory

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    This is all direct and informative, the only thing I would suggest is to make it so the sentences don't run into each other so much for better reading clarity. Overall, great job in pulling this all together!
     
  3. LuigiSmash220
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    LuigiSmash220 Private Sm4sh modder

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    thanks I tried to be clear as possible
     
  4. Olmectron

    Olmectron GBAtemp Addict

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    Great! This will help a lot to have all the information organized, and make it easier for new people. Good work!
     
  5. Quinnbo

    Quinnbo Newbie

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    would you possibly know how to give these units support conversations if one were to write them? I'm trying to learn how to create some s-supports for characters I'd love to see together.
     
  6. LuigiSmash220
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    LuigiSmash220 Private Sm4sh modder

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    Wish I could help you there,
    but I have not been part of the Fire Emblem Awakening/Fates modding scene for more than a year or so,
    if I remember correctly there is a better method to make 2 avatars in one save game for both Awakening and Fates
    and a method to add support conversations between avatars
    but I wouldn't be too much help finding the info you need.

    Ask @UnassumingVenusaur or @DeathChaos25
    they might know how to help you.
     
    Last edited by LuigiSmash220, Feb 9, 2017
  7. Quinnbo

    Quinnbo Newbie

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    It's funny actually. Just moments before you psted this I think solved it. It was a long dig in google search but hopefully I found what I need to do, if not I will turn to them next. Thank you!
     
  8. LuigiSmash220
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    LuigiSmash220 Private Sm4sh modder

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    No Problem
     
    Quinnbo likes this.
  9. Quinnbo

    Quinnbo Newbie

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    actually there is one last thing. Decompressing my static.bin.lz was easy but I don't know what string I should type into DSDecmp.exe to recompress it. Would you happen to know it.
     
  10. LuigiSmash220
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    LuigiSmash220 Private Sm4sh modder

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    I think there is something in the guide that lets you know how to recompress it
     
  11. JOSHUAs9

    JOSHUAs9 Newbie

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    Hey I am trying to do this on my New 3ds and I am having trouble with it do you need HomeBrew Launcher or no or just what;s listed. Sorry again I am sort of new to this
     
  12. JOSHUAs9

    JOSHUAs9 Newbie

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    Do they need to be on the same chapter?
     
  13. KunoichiZ

    KunoichiZ GBAtemp Guru

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    Can you wait for someone to respond before posting questions? You can edit your post to add more questions.
     
  14. LuigiSmash220
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    LuigiSmash220 Private Sm4sh modder

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    You need homebrew and HANS (there should still be guides on youtube)

    No
     
  15. JOSHUAs9

    JOSHUAs9 Newbie

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    Alright thank you
     
  16. otakusensei

    otakusensei Advanced Member

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    Hey, re-compressing the static.bin gives me a file ~3k larger than the original. I'm just dragging and dropping it on the Compress side of BatchLZ77, should I be doing something different? Trying to use the modified Static.bin crashes my game on the inventory screen.