Excellent. Any details? The language is English, the file name was correct (.bg5), nothing else except replacing g6dsload.bg5?
Thank you (and thanks in advance for the details).
I tried it. All the animations are going extremely fast [Edit: Actually, the Chinese system software does this too. Is it just me?] and the NDS files load and then freeze showing the load progress bar complete.
[With the Chinese system software, it doesn't freeze, but it's in Chinese regardless fo this file's presence]
Is this because I put the file there without first running the system files and letting them create a file to replace? [I mean, I don't see a "g6dsload.gb5" to replace, so I assume that it would be created by the system software upon initial execution. I have tried the Chinese system software to see if it creates this and it does not. Obviously, without copying this file in the first place, I can't even boot the English system software.] I didn't want to do that in case the most recent update was capable of locking it to Chinese via software or something and I don't have access to my disc for the older version.
Oh! And the movie player option (or whatever it's called... lower left one) is still in Chinese.
[I've tried the patcher too with no success. There are three g6dsload files: *.1, *.2, and *.eng. The first two are reported as "not protected" and the third will get me an English menu, despite being a different extension than the file in this thread. However, it still locks up after selecting a game/nds file. You see the load progress and then it just hangs after the progress goes all the way.]
It's like that with Chinese SysSoft on my Chinese DS real, so I guess it's normal and has nothing to do with the English hack.*SNIP*
*SNIP*
Ok it was doing this freezing for me too. I did something stupid, so I ended up wiping out my SYSTEM folder on my microSD and here's what you do:
Copy the bg5 chinese package onto your microSD
Copy the English modified file which you'll have a bg5 extension on into that folder, say yes for overwrite.
It'll work after you do that.
And as far as the icons going fast, it's like that for me too. It's like that even on my hardware modded one.
I haven't tried his patcher tool yet though, just the file he had posted earlier.
I got it working just before I had to leave several hours ago.Thanks!
What I did was I used the patcher on the g6dsload.eng from the English SysSoft and copied the resulting files (modified *.eng, new *.gb and *gb5 files) to the Chinese SysSoft and booted with that on the MicroSD.
Works great!
Copy all the files from the system dir of one of the two chinese ones into your SD. Patch only the g6dsload.eng using iq_132's tool to match whichever version system files you put on the card (*.bg5, use bg5, if they are the other, use the other). Then replace the new g6dsload into the system folder, overwriting the old one. Not too hard at all, if you have problems try the other chinese pack from the one you just tried.Did you patch the .eng file to bg of bg5? And did you patch only g6dsload of other files as well. And finallyÂÂ did you copy ALL files to the system folder. Because it don't work with me and it does work with you, so there must be something different in our methods.
Yeah, they were. The Game Managers were almost exactly the same though.I never really expected that they would just use the same firmware for the G6 and M3 Real.
weren't the slot 2 carts different software wise.
If we could tell the future we'd all be rich. Seriously, it is easy and possible for them to add additional checks beyond the header, and quite likely they left the bootloader open to updating as well (as apparently one can enable/disable autoboot from NDS's main menu, which requires the bootloader header to be modifyable, as well, I see a flash chip inside mine for memory). Such checks would make soft-patching much harder (but not impossible, it depends on how set they are on keeping this one region protected).(In the future)
(In the future)
If we could tell the future we'd all be rich. Seriously, it is easy and possible for them to add additional checks beyond the header, and quite likely they left the bootloader open to updating as well (as apparently one can enable/disable autoboot from NDS's main menu, which requires the bootloader header to be modifyable, as well, I see a flash chip inside mine for memory). Such checks would make soft-patching much harder (but not impossible, it depends on how set they are on keeping this one region protected).
Anyone tried this with the new 2.5 firmware?
Well, I just hard-modded mine following the instructions in the OP. The unmodified 2.5 system software works great other than the same buggy interface that REALLY needs work (get it in gear M3!)! I won't be trying to do this with the modified system software anymore, so I hope someone else can answer your question.Anyone tried this with the new 2.5 firmware?
That's my question!