Hacking Trying to port a SM3DW model to MK8

CaXaP

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Since we can't make our own models or edit them, I tried to port a model from another game...

And here is the result:

fzwWZ4IUlY8.jpg


It's Super Bell Hill from Super Mario 3D World. But without textures...

So can it load textures or are they somewhere in the SM3DW model files which we can't decrypt?
 
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aracom

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Might be useful if you'd tell us what you did in the first place so we can replicate that, if it wasn't just swapping out the bfres

I'd guess that the mk8 nw4f can't handle the texture type sm3dw uses, that'd be the most logical answer
 

CaXaP

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Might be useful if you'd tell us what you did in the first place so we can replicate that, if it wasn't just swapping out the bfres

I'd guess that the mk8 nw4f can't handle the texture type sm3dw uses, that'd be the most logical answer

I extracted EnterCatMarioStepA.szs and swapped the bfres
 

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