Hacking TriiForce beta testing

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danash said:
I dont get what triiforce is exactly. I mean, if a vc/ww game is already installed, why do i need triiforce to launch it?

with triiforce, you can run vc/wiiware from an emulated nand on sd or usb
 
yeah every wiiware game ive ran has worked so far as well (other than bit trip core, it needed a save file present or else it would freeze trying to make one) but majoras mask gives me a stack/code dump...

using USB
 
shred6waves said:
yeah every wiiware game ive ran has worked so far as well (other than bit trip core, it needed a save file present or else it would freeze trying to make one)

The same by me with the game "Lost Winds".
frown.gif


Any news for a new beta with banner-preview?
 
Thanx triiforce is working flawlesly thus far. I cannot compile so please could someone post the newest revision. It would be much appreciated.
 
Is the dol in this directory (http://triiforce.googlecode.com/svn/trunk/) the revision 0.52? In the start screen shows rev 0.42.
 
Turrican77 said:
Is the dol in this directory (http://triiforce.googlecode.com/svn/trunk/) the revision 0.52? In the start screen shows rev 0.42.

The numbers have nothing to say.
 
Sorry to insist but i can't open the Triiforce compatibility list.

It's ennoying because there are lots of options in the loader and i don't know what to change in order to make games work.
I know i can change all options one by one but i can do that on games that arn't tested yet.
 
I'm not sure if I understand your question, but if you're asking how many games you can have on your emulated nand, I think you can have as many games as you have free space.
 
does this support folders? Like can i do sd:\wad\snes vc so my wad folder isnt jam packed with 80 billion files for when I go to install new channels\cios and whatnow?
 
Longbaugh said:
does this support folders? Like can i do sd:\wad\snes vc so my wad folder isnt jam packed with 80 billion files for when I go to install new channels\cios and whatnow?
There is a Wad Manager mod with folder support, but it's version 1.4, and not working for installing on SD/USB NAND
There are the source with it, so it could be adapted to a Wad manager with nand emulation support.

personally I prefer using the wad extraction method on PC and copy or delete the folders manually on my decrypted nand to test TriiForce.
 
I would like to do some request...

1.Option to have games all together on a list or separated by console type. (snes, nes, etc)

2.Display Game ID and value in hex. (in order to find it on ticket/title folder easylly)

3.VC/Wiiware database ID list.txt

4.Option to show all channels or just vc/wiiware channels acording to "database id list"

5.Option to delete games from dump

6.Option to add a tpl folder and when the idgame.tpl exist load it.(or a cover folder like usb-loaders)
And when load a vc/wiiware game and display correctlly the tpl add it to tpl folder, for instance it will load faster. (or i suppouse it xD)

7.Option to safe last setting used in each game.

Thanks
 
Any plans to have TriiForce support SDHC cards? My 4gb errors out with that -1 error. As others have posted trying a smaller non SDHC card it will work.
 

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