Hacking TriiForce beta testing

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Hello! Nice work!!

When i load usb-nand or sd-nand, sometimes give me a code dump. Others, can choose between games... but some appears like "????" and dont load. And some of them (like mario kart 64 load but hangs when "exit to wii menu"

Thanks and keep working on it!!
 
NAND Emulation from SD isn't working with my FAT32 formatted SDHC card.

QUOTE said:
Loading...Error: could not get dir entry count! (result: -1)
Reading folder /title/00010001 failed
Error getting the title list
Press any button to continue

I have cIOS rev 14 and an FS dump is in the root of my SDHC card.
 
piratesmack said:
NAND Emulation from SD isn't working with my SDHC card.

QUOTE said:
Loading...Error: could not get dir entry count! (result: -1)
Reading folder /title/00010001 failed
Error getting the title list
Press any button to continue

I have cIOS rev 14 and an FS dump is in the root of my FAT32 formatted SDHC card.

Does the card work in NeoGamma to load ocarina(or at least display "no sd codes found") or in the OLD WAD Manager?
 
If you launch a game from the "external/emulated NAND" and try to "return to Wii menu" then it tries to return to the emulated NAND on SD/USB etc, this doesn't need reported.

Some people have said games appear as "????" What games are these ? are they injects ? have they been patched in anyway/made region free ?
 
WiiPower said:
Does the card work in NeoGamma to load ocarina(or at least display "no sd codes found") or in the OLD WAD Manager?

I haven't used ocarina with Neogamma, will try that it a minute.

The oldest Wad manager I've used with this card was 1.4, and it worked fine.
I can try an older version if you want.

EDIT:
Ocarina cheats don't load from my card with Neogamma
 
piratesmack you have the "title" and "meta" etc folder's in the root of your sd like sd:/title and NOT sd:/FS-Dump/title
 
nicksasa said:
piratesmack you have the "title" and "meta" etc folder's in the root of your sd like sd:/title and NOT sd:/FS-Dump/title

Yes

EDIT:
Sorry, I think I may have misunderstood you.
I'm not sure if you were asking me if I put them in SD:/FS-Dump by mistake or if you were telling me I should put them in SD:/FS-Dump.

Anyway, I get the same error both ways. (SD:/ and SD:/FS-Dump/)
 
Folder structure for nand and usb/sd in the first post would be nice.
smile.gif
 
It's not some special stucture it wants, it's THE one the emu uses.

Also, it's a beta so figure it out or leave the testing to others.
 
WiiPower said:
It's not some special stucture it wants, it's THE one the emu uses.

Also, it's a beta so figure it out or leave the testing to others.
OMG
hate2.gif
chillax !!!
 
Majoras Mask loads fine from Emu-SD. As others said, black screen on "Exit to Wii-Menu".
Didn't have a savegame before but new one was created fine. Good work
smile.gif
I knew you would make it work before Waninkoko publishes information official.
 
I'm able to use Contra Rebirth fine with the nand emu as USB. (Japanese Version) I set the language to English and the video mode to 480p, but I suspect it would work fine without special settings. I have an NTSC-U Wii.

I'll post more results as I test more material.
 
mousex said:
Majoras Mask loads fine from Emu-SD. As others said, black screen on "Exit to Wii-Menu".
Didn't have a savegame before but new one was created fine. Good work
smile.gif
I knew you would make it work before Waninkoko publishes information official.
Sorry for the stupid question, but is this actually what Waninkoko had in mind, or was he going to Emulate the entire Nand, meaning system menu also, Just wondering or is this What the nand Emu is apost to be??? no offense
 
I've tested it after dumping the nand using FS-Dump to the 2GB second partition of my WD my passport 250GB HD.When i mount the nand and transfer a wad then attempt to transfer another i get a -ret 1024 error and the wad manager freezes when i try and exit to menu.I also had a system files are corrupted after returning to menu when finishing playing a nand emulated Bust a move Wii.
 
BlackAce83 said:
mousex said:
Majoras Mask loads fine from Emu-SD. As others said, black screen on "Exit to Wii-Menu".
Didn't have a savegame before but new one was created fine. Good work
smile.gif
I knew you would make it work before Waninkoko publishes information official.
Sorry for the stupid question, but is this actually what Waninkoko had in mind, or was he going to Emulate the entire Nand, meaning system menu also, Just wondering or is this What the nand Emu is apost to be??? no offense

Well, so far he has mostly loaded channels, VC, and WiiWare. This feature is the most useful ability you get from nand emulation anyway.
 
waninkoko is supporting us so ...
this IS nand emu, i dont know what you peepz can expect more (exept nand emu in a disc loader, wich i already have ...)
 

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