Hacking TriiForce beta testing

  • Thread starter Thread starter WiiPower
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WiiPower said:
Det1re said:
Scrap this. I can change "???" but it will only change to another "???" until I get the only WiiWare installed on my Wii's NAND (MegaMan 9).

Those "???" therefore should be channels created by Loadstructor. So the application isn't compatible with those. As a workaround you could test the TitleID to start with "U" (every Loadstructor channel starts with it) and then remove it from the list/don't list it there.

Hmm, then Loadstructor does something unusal. These channels have banners, right?

Yes, it does. It extracts the banner from the ISO/game on WBFS and uses this as channel.
 
Det1re dont bother for now, you will keep getting code dump as it doesnt support normal dol's, only the one from vs/wiiware like i said before
 
WiiPower said:
Try beta 2.

Perfectly.

Another idea would be to change
Code:
if (memcmp(list[i].name, "48", 2) != 0 && memcmp(list[i].name, "55", 2) != 0) // Ignore channels starting with H (Channels) and U (Loadstructor channels)

to something like this:
CODEif (memcmp(list.name, "43", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "45", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "46", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "4a", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "4c", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "4d", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "4e", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "50", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "51", 2) = 0 ||
ÂÂÂÂmemcmp(list.name, "57", 2) = 0) // only vc/wiiware


Well, it's a dirty fix but should only allow Virtual Console and WiiWare games to get on the list.
 
Cool app, seems like you're doing well with it. I can't play right now....I should bring my Wii to work.
 
beegee7730 said:
?
? ?

Good app though. :-)
Off-Topic:Was this a failed attempt to create a Tricforce?
tongue.gif


On-Topic: Works with all my legal PAL VC/WW on PAL Wii.
World of Goo
Mario Kart 64
Super Mario 64
Yoshis' Story
Kirby and the Chrytsal Chards
some other N64
 
WaRMarinE said:
Someone should test that Goldeneye inject that freezes at Rare logo.
Wont work.

mousex said:
QUOTE(beegee7730 @ Aug 5 2009, 05:57 PM) 
 

Good app though. :-)
Off-Topic:Was this a failed attempt to create a Tricforce?
tongue.gif
Just a joke :-) I know how to triforce.
 
This may be dumb, but bear with me just so I make sure.

These can launch both trucha signed and regular wiiware/vc, right? I would suspect so given the basis on the custom IOS, but I just want to be certain.

Also, I'll test a couple of them soon and get back to you on the results.

Edit:
Nevermind, I know for certain trucha signed ones are fine.


Also, I have tested several channels. I have an NTSC-U Wii, and Zelda: Majora's Mask for the virtual console works fine, and Final Fantasy IV: The After Years with downloadable content for wiiware, each for the same region as my wii, work properly as far as I can tell.

Also, I tried testing a few homebrew channels, including some of TroytheZombies and my own, and none of them seem to work. Either the complain about a missing main.dol, or I get a DSI code dump. I expect this is due to the difference in how homebrew channels are created, so I don't see it as much of a problem, but it's worth mentioning.
 
nope, gecko os uses ES commands and launches the nandloader, this launches the main dol firectly, like a nandloader would do
 
Gecko OS uses ES_ functions, yes, but Gecko OS launched the .dol directly too i think. I doubt the hooking would work otherwise.
 
Just compiled the newest version. I will give it a shot in a bit. If it's okay with the devs I will post the newest revisions as I see them. Just let me know if you want something like this done.
 
Heres my results.

All are legit purchases through wii shop channel and are for NTSC

Yoshi * Works

Super Mario Bros * Works

Legend Of Zelda *Works,but the first time i loaded the screen was messed up for the upper half.Exited the game and restarted it again with triforce and it worked fine

Pacman * works

SMB: The Lost Levels * Works

Ninja Turtles * Works

Super Mario Bros 2 * Works

Super Mario Bros 3 * Works

Super Mario World * Works

Super Mario RPG * Works

Midnight Bowling * Works

My Aquarium *This one has a glitch.When it loads up it says that the special date is today and the fish start dancing.The special date is not today and i verified this by starting the game through the wiis main menu where it is as a channel and it loads up normal.After the fish dance the game returns to normal.
 
I'm alone next week, but after that we will try to get banner loading to work. Backup plan is a 0815 GUI.
 

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