1. So I'm using NesDS for NES emulation. Only problem is when I compile my ROMs into a list to export the .nds file for my DS, it has to be under 3mb. That's not enough for me, and there are still a few more games I'd like to have. Is there any way around this or am I boned/have to use PocketNES?
2. I use Lameboy for Game Boy/GBC emulation, and it typically works great except for saving games. Some games that have anywhere or mostly anywhere saving like Legend of Zelda or Pokemon are fine, but games that require you to save at certain areas, or autosave like Super Mario Land 2 and 3, and Super Mario Bros Delux, it's really fiddly. I've literally had it save a game right where I was, then came back to it later and it was at a save quite sometime earlier and I lost a lot of progress.
3. Not sure if it's technically emulation related, but I have a slot 2 device (EZ Flash 3-n-1, my slot 1 is a CycloDS), and I wanted to know if there was any way to remap controls. I don't like the outward diagnol feel of the GBA buttons, and prefer to have it line up with my thumb placement so my two main buttons are more comfortable to use. The same setup you see in DS games like New Super Mario Bros is what I'd like to have for GBA games like the Mario Advance collection of remakes/ports. This would be a super easy and simple thing to fix if I could somehow map my y button, which is useless otherwise, to function as an a button. Is this possible?
Thanks!
2. I use Lameboy for Game Boy/GBC emulation, and it typically works great except for saving games. Some games that have anywhere or mostly anywhere saving like Legend of Zelda or Pokemon are fine, but games that require you to save at certain areas, or autosave like Super Mario Land 2 and 3, and Super Mario Bros Delux, it's really fiddly. I've literally had it save a game right where I was, then came back to it later and it was at a save quite sometime earlier and I lost a lot of progress.
3. Not sure if it's technically emulation related, but I have a slot 2 device (EZ Flash 3-n-1, my slot 1 is a CycloDS), and I wanted to know if there was any way to remap controls. I don't like the outward diagnol feel of the GBA buttons, and prefer to have it line up with my thumb placement so my two main buttons are more comfortable to use. The same setup you see in DS games like New Super Mario Bros is what I'd like to have for GBA games like the Mario Advance collection of remakes/ports. This would be a super easy and simple thing to fix if I could somehow map my y button, which is useless otherwise, to function as an a button. Is this possible?
Thanks!