The Switch version of Deliver Us The Moon has been cancelled

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Though the PlayStation 4 and Xbox One recently saw the release of KeokeN Interactive's Deliver Us The Moon, those interested in playing the game on the Nintendo Switch were told to hang tight and wait for a port, planned for release sometime this summer. As of six weeks since the game's launch on other platforms, that plan has changed, however, as development on the Switch version of the game has been completely cancelled. It appears that work on the game was troubled, even prior to COVID-19, but the impact from the pandemic was enough to push the team to decide to cancel the project. Those that pre-ordered the game are being told to contact their respective retailer in order to get a refund.

Hello Astronauts,

It has been just over 6 weeks since we launched on Xbox One and PlayStation 4 - and we have been overwhelmed with the love, passion and positive feedback for the game shown by fans worldwide.

We had planned to include Nintendo Switch in our release schedule. However, today we unfortunately bring news that we will no longer be releasing a Nintendo Switch version of Deliver Us The Moon.

We have a duty to our players and to our teams, and after careful consideration, we have discontinued the development..

The decision has been made based on a number of factors, not helped by the industry-wide stresses that have been felt by the Covid-19 pandemic, which has made every task just that little bit harder.

We understand the disappointment this may cause and if you have preordered the game for Nintendo Switch, you can get in touch with your retailer to cancel this.

Thank you for your patience and support - other missions have only just begun and we look forward to sharing news on where these rockets take us next...

:arrow: Source
:arrow: GBAtemp Review
 

Chocola

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Nintendo focuses on fun, not on hardware. Their consoles aren't made to handle games with 4K textures and infinite worlds that you'll never fully explore running at 420fps, they were made to handle fucking Mario. That doesn't make it bad, it just means it probably isn't what more hardcore gamers are after.

Totally agree with this, as adition, I don't need 4K to enjoy a good game (and Nintendo have a lot)
 

Crazynoob458

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Totally agree with this, as adition, I don't need 4K to enjoy a good game (and Nintendo have a lot)
i agree on this nintendo want fun and not hardware i dont really care about AAA titles on the switch but developers who care about fun and the understanding of that high tech wont make the game fun in any way
also if the game lag to 10-15fps on a xbox one x then they have issues...
 

froid_san

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I just finished this game 2 weeks ago and got it for 6$ on steam, minimum requirements are not even that high, and graphics are not even to write home about. Though its a nice short game you would expect from a small dev.

Played it even on power-saving mode.

maybe just lack of experience from the devs for the consoles ports.
 

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