The Switch banning situation
Those that decide to hack their systems know that there's always the chance of either bricking, or banning. Many of those that installed CFW or installed unauthorized software onto their Nintendo 3DS systems faced an online ban, back in 2017. With exploits and modchips becoming the talk of the town, and the Switch scene progress in general, there's the growing question of "what about bans?".
It began with known Switch hacker Shiny Quagsire finding out that their Switch had been banned. That alone is shocking, but not only was one of their systems banned, but two. They received error code 2124-4007 on their alleged non-hacked Nintendo Switch.
The screen suggests users to contact Nintendo Support with the error code, which the user in question did. Below, are two alleged chat sessions regarding the error code.
One of the responses was that the ban would not be lifted, and that the End User License Agreement had been broken. This error code prevents those from accessing the eShop, online gaming, or the friend list and social aspects. Updating or patching one's game still functions, however.
ShinyQuagsire then attempted to play Splatoon 2, and successfully voted for a team during the Splatfest, but trying to play a match brought back the same error code once more, stating that online features were restricted by Nintendo. It was then revealed that the "unhacked" Switch had once run the Homebrew Launcher, as well as PegaSwitch, the latter of which is an exploit toolkit that can write custom code to the system.
Later, another Switch hacker, SciresM also spoke up about his own console getting banned. CDN was cited as a potential cause, though ShinyQuagsire wasn't so sure, as the last time they'd done anything regarding that was months ago, meaning Nintendo could have retroactively banned them, or is only going after them now.
CDN, "Content Distribution Network", as described by Nintendo themselves is
Nintendo said:Content delivery network providers enable faster video streaming and support the delivery of content you have requested, e.g. when using Nintendo eShop, by using a system of distributed servers that deliver the content to you, based on your geographic location. We may therefore share your information (including your IP address) with our third party content delivery network providers that provide content delivery network services in connection with Nintendo Account Services, Nintendo Network and the official Nintendo website, some of which may act as third-party data processors only
CDN downloaders had been used to download content directly to a computer from Nintendo services, and currently, this is what is considered to have most likely caused the bans at this time. Shiny Quagsire also knows another user who had a Switch banned, which never used the Homebrew Launcher, but did access and mess with the CDN. At this time, only Switch hackers appear to have been affected, not the average user. If more information becomes available, this post will be updated to include such.












