Look at the price of the LattePanda Alpha:
$398*. I'm not surprised that CPUs have gotten so fast and can be put on such small boards, since the Raspberry Pi showed how possible it is. What does surprise me is the price point. Just two years ago, the Nextthing Chip was selling for $9, but it was very much a dead end and the company is now defunct. Orange Pi has been around for a while, though, and it has multiple iterations over time, has multiple distros/forks that work with it, and it actually is selling boards for $10 (vs Raspberry Pi Zero which I can find nowhere for that price) on the low end (realistically you'll probably want to spend more for a case and power supply), and it's quad core and clocked ~20% faster.
This was why I was bringing up price because the gap between the H3 CPU and the LattePanda Alpha is pretty high in price and performance. Getting to the point of doing PSX emulation or N64 emulation or whatever your intention is the "sweet spot" you need and hence the SBC you would want. Of course, a lot of people (like me) have multiple computers able to do PSX emulation and have found people practically giving away old laptops which have Core 2 Duo chips in the midpoint of the H3 and the LattePanda Alpha's CPU. That's not practical for the vast majority of people. So, it'd be nice to tell people which SBC actually makes sense.
(rant)
So, honestly for people already with several SBCs on Youtube doing reviews, it'd be nice to see more people doing a strong battery of tests to basically spit out the price/performance figures. It's easy for people to say "oh, a Raspberry Pi can do that", but then can it really? Or are you going to see 10% of games that don't work or 20% that regularly dip below 40 fps (let alone 60 fps)? Yea, the PlayStation Classic is going with a set amount of games, so that's what you really should test against to say if your $25 solution is actually a solution or not.
(/rant)
Btw, some Youtubers do a much better job in that regard. They do show FPS on screen (even if that's not a perfect measure**), try to run benchmarks, try to test noticeably hard to difficult games. Those are the ones I try to gravitate towards because they seem to be making a worthwhile effort towards a good user experience.
* You might find some configuration/variation cheaper, but it's in that price range.
** I have a Core 2 Duo laptop with an under powered G35 integrated Intel chipset. If I use any sort of video shader, there's noticeable skipping and/or tearing. If I don't use one, it's definitely smoother but still not perfect. Fiddling with GPU Hard Sync, max swap chain, etc seems to help, but it's really hard to verify. Oh, and the other video filter thing doesn't work, but when it does work it seems to work better at avoiding the skipping on all hardware I've seen. The point is, the FPS always says 60 fps.