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<div align="center"><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--fonto:Arial Black--><span style="font-family:Arial Black"><!--/fonto--><!--coloro:#8B0000--><span style="color:#8B0000"><!--/coloro-->The Indie Quest '10<!--colorc--></span><!--/colorc--><!--fontc--></span><!--/fontc--><!--sizec--></span><!--/sizec-->
<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#708090--><span style="color:#708090"><!--/coloro-->Hell Yeah!<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><hr /></div>Me and <a href='http://gbatemp.net/member.php?name=prowler_' target=_blank title='View profile for member prowler_'}>prowler_</a> did this last year in November to try and find awesome indie games. Ones that are well known and ones that are not.
Didn't turn out so good because the forum we posted on is dead 95% of the time and 99% of the members are noobs so I thought to post on here instead, see if we can get a good indie list going.
Anyone can suggest any games, but they <i>must</i> be classified as <a href="http://en.wikipedia.org/wiki/Independent_video_game_development" target="_blank">'Indie'</a>. Even if it's P2P, free or browser based. You can either write something about it or just copy pasta information about it, if you are going to copy pasta, provide source of where it's copied from.
Most of this is typed by myself, and Dean is helping by BBCodean it up and helping me find games. <a href='http://gbatemp.net/member.php?name=Lyon057' target=_blank title='View profile for member Lyon057'}>Lyon057</a> provided all of the starting browser based games.
<!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto--><!--coloro:#A0522D--><span style="color:#A0522D"><!--/coloro--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->FREE PC/Mac/Linux Indie games<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><!--fontc--></span><!--/fontc-->
<hr /><!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto--><!--coloro:#A0522D--><span style="color:#A0522D"><!--/coloro--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Commercial PC/Mac/Linux Indie games<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><!--fontc--></span><!--/fontc-->
<hr /><!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto--><!--coloro:#A0522D--><span style="color:#A0522D"><!--/coloro--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Flash (Browser Based) Indie games<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><!--fontc--></span><!--/fontc-->
We will be updating this as we come across more games, these are just the starting games that we wanted to include. You can help too, remember :3
<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:#708090--><span style="color:#708090"><!--/coloro-->Hell Yeah!<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><hr /></div>Me and <a href='http://gbatemp.net/member.php?name=prowler_' target=_blank title='View profile for member prowler_'}>prowler_</a> did this last year in November to try and find awesome indie games. Ones that are well known and ones that are not.
Didn't turn out so good because the forum we posted on is dead 95% of the time and 99% of the members are noobs so I thought to post on here instead, see if we can get a good indie list going.
Anyone can suggest any games, but they <i>must</i> be classified as <a href="http://en.wikipedia.org/wiki/Independent_video_game_development" target="_blank">'Indie'</a>. Even if it's P2P, free or browser based. You can either write something about it or just copy pasta information about it, if you are going to copy pasta, provide source of where it's copied from.
Most of this is typed by myself, and Dean is helping by BBCodean it up and helping me find games. <a href='http://gbatemp.net/member.php?name=Lyon057' target=_blank title='View profile for member Lyon057'}>Lyon057</a> provided all of the starting browser based games.
<!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto--><!--coloro:#A0522D--><span style="color:#A0522D"><!--/coloro--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->FREE PC/Mac/Linux Indie games<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><!--fontc--></span><!--/fontc-->
<a href="http://www.miraigamer.net/cavestory/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Cave Story<!--sizec--></span><!--/sizec--></a><p align=" " class="none">Platformer
Easy one - everybody who's ever been involved with the indie scene for any amount of time and any reason knows about Cave Story. Arguably the greatest indie game ever made, it's a retro-style platformer that essentially popularized the entire genre and gave way to an entire plethora of indie games and gamers. Created by a japanese man named Pixel over five years, it's shown popular enough for a Wiiware remake by Nicalis (of Knytt fame) and a large amount of dedicated fansites along with walkthroughs, music remixes, mods, and other assorted fanworks. You play as [spoiler<b></b>], a [spoiler spoiler] who awakens on a [spoiler<b></b>]. You know what? I'll just let you play this one. Go download it.</p>
<a href="http://whatareyouwait.info/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->RunMan: Race Around the World<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
Simply put, RunMan is utterly fantastic. The whole experience comprises of pelting it through zone after zone of levels which look like they were draw in MS Paint with the biggest size brush, bouncing off walls, smashing through bricks and baddies and then picking up a medal at the end depending on how fast you were and how much stuff you crashed into. All the while a glorious mixture of folk, blues and jazz accompanies the action, somehow perfectly complimenting the hilarity.
<a href="http://www.indiegames.com/blog/2009/10/indie_game_pick_runman_race_ar.html" target="_blank">IndieGames</a></p>
<a href="http://www.indiegames.com/blog/2008/07/freeware_game_pick_i_was_in_th.html" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->I was in the War<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer (?)
I Was in the War is a short action game where players are subjected to relentless enemy attacks from all fronts, but can jump or flip to avoid serious injuries. Use the cursor keys to move, press the A key to leap, and tap the S key to switch positions.
The soldier grows in size when moving forward, but shrinks when remaining stationary or colliding with another object. A proper ending is included.
IndieGames</p>
<a href="http://elecbyte.com/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->M.U.G.E.N<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Fighting
The name is pretty much representative of this game; it's quite liturally infinite. A 2D fighting game that's customizable in every way ever, characters and stages are still being made for this popular, previously abandoned indie game. Some history: Elecbyte released an early beta in 1999. It was massively enjoyed by fans, hoping for a full release someday. And recently, there's been one. Elecbyte started updating again, much to the delight of their inevitably large fanbase who have continued to make characters for it even to this very day. It's truly fantastic in just sheer numbers - I filled up my 700 character slots (available by expansions or "screenpacks") in liturally days.</p>
<a href="http://www.wolfire.com/humble" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->The Humble Indie Bundle<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Various
While the deal may be over, you can still grab four of the games (that are now open source) for free. Games include Aquaria, Lugaru, Penubmra Overture and GISH. All good games waiting to be tried!</p>
<a href="http://www.remar.se/daniel/iji.php" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Iji<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Action
Iji is an action shooter with some RPG elements (you can level up some attributes), but also with some strategy behind it (you CANNOT max level everything).
It has different endings and the story changes a bit depending on your actions. The graphics are reminiscent of Out of this World (Another World).</p>
<a href="http://www.mattmakesgames.com/games.php" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->An Untitled Story<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
It's some sort of a Metroidvania game, where you begin as an egg (yes, an egg) and then you gain abilities to access other places. A really fun game, created by Matt Thorson, famous for the Jumper Trilogy.</p>
<a href="http://www.autofish.net/clysm/art/video_games/seiklus/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Seiklus<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
Seiklus is an exploration-based game reminiscent of Nifflas' game Knytt and Knytt Stories. It's relaxing, but like most exploration games, can be extremely frustrating.</p>
Easy one - everybody who's ever been involved with the indie scene for any amount of time and any reason knows about Cave Story. Arguably the greatest indie game ever made, it's a retro-style platformer that essentially popularized the entire genre and gave way to an entire plethora of indie games and gamers. Created by a japanese man named Pixel over five years, it's shown popular enough for a Wiiware remake by Nicalis (of Knytt fame) and a large amount of dedicated fansites along with walkthroughs, music remixes, mods, and other assorted fanworks. You play as [spoiler<b></b>], a [spoiler spoiler] who awakens on a [spoiler<b></b>]. You know what? I'll just let you play this one. Go download it.</p>
<a href="http://whatareyouwait.info/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->RunMan: Race Around the World<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
Simply put, RunMan is utterly fantastic. The whole experience comprises of pelting it through zone after zone of levels which look like they were draw in MS Paint with the biggest size brush, bouncing off walls, smashing through bricks and baddies and then picking up a medal at the end depending on how fast you were and how much stuff you crashed into. All the while a glorious mixture of folk, blues and jazz accompanies the action, somehow perfectly complimenting the hilarity.
<a href="http://www.indiegames.com/blog/2009/10/indie_game_pick_runman_race_ar.html" target="_blank">IndieGames</a></p>
<a href="http://www.indiegames.com/blog/2008/07/freeware_game_pick_i_was_in_th.html" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->I was in the War<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer (?)
I Was in the War is a short action game where players are subjected to relentless enemy attacks from all fronts, but can jump or flip to avoid serious injuries. Use the cursor keys to move, press the A key to leap, and tap the S key to switch positions.
The soldier grows in size when moving forward, but shrinks when remaining stationary or colliding with another object. A proper ending is included.
IndieGames</p>
<a href="http://elecbyte.com/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->M.U.G.E.N<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Fighting
The name is pretty much representative of this game; it's quite liturally infinite. A 2D fighting game that's customizable in every way ever, characters and stages are still being made for this popular, previously abandoned indie game. Some history: Elecbyte released an early beta in 1999. It was massively enjoyed by fans, hoping for a full release someday. And recently, there's been one. Elecbyte started updating again, much to the delight of their inevitably large fanbase who have continued to make characters for it even to this very day. It's truly fantastic in just sheer numbers - I filled up my 700 character slots (available by expansions or "screenpacks") in liturally days.</p>
<a href="http://www.wolfire.com/humble" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->The Humble Indie Bundle<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Various
While the deal may be over, you can still grab four of the games (that are now open source) for free. Games include Aquaria, Lugaru, Penubmra Overture and GISH. All good games waiting to be tried!</p>
<a href="http://www.remar.se/daniel/iji.php" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Iji<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Action
Iji is an action shooter with some RPG elements (you can level up some attributes), but also with some strategy behind it (you CANNOT max level everything).
It has different endings and the story changes a bit depending on your actions. The graphics are reminiscent of Out of this World (Another World).</p>
<a href="http://www.mattmakesgames.com/games.php" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->An Untitled Story<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
It's some sort of a Metroidvania game, where you begin as an egg (yes, an egg) and then you gain abilities to access other places. A really fun game, created by Matt Thorson, famous for the Jumper Trilogy.</p>
<a href="http://www.autofish.net/clysm/art/video_games/seiklus/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Seiklus<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
Seiklus is an exploration-based game reminiscent of Nifflas' game Knytt and Knytt Stories. It's relaxing, but like most exploration games, can be extremely frustrating.</p>
<a href="http://www.worldofgoo.com/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->World of Goo<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Puzzle
The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels. Each level has its own graphic and musical theme, giving it unique atmosphere, similar in style to Tim Burton's film designs. There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.
<a href="http://en.wikipedia.org/wiki/World_of_Goo" target="_blank">Wiki</a></p>
<a href="http://www.minecraft.net/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Minecraft<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Sandbox
Ever looked at a game like Blockland, or Roblox, and thought "What if this game wasn't horrible?" I know it's a preposterous idea to some, but an idea that's been realized by the large amount of people who have started playing Minecraft, a lego-esque blockbuilding extravaganza created by one man. It's browser-based and requires a fairly decent computer to run it, but when you play, you'll see it's worth it. There are two modes: Indev, the in development version of the game that's updated every bloody day (or infdev, the infinitely generated map version) or the recently renamed Minecraft Classic. Indev you have to pay for via Paypal, but Minecraft Classic along with it's fantastic multiplayer mode is absolutely free. There is also a downloadable client out for paying customer (Minecraft Classic is free for now, but mostly all features are P2P)</p>
<p align=" " class="none">Puzzle
The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels. Each level has its own graphic and musical theme, giving it unique atmosphere, similar in style to Tim Burton's film designs. There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.
<a href="http://en.wikipedia.org/wiki/World_of_Goo" target="_blank">Wiki</a></p>
<a href="http://www.minecraft.net/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Minecraft<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Sandbox
Ever looked at a game like Blockland, or Roblox, and thought "What if this game wasn't horrible?" I know it's a preposterous idea to some, but an idea that's been realized by the large amount of people who have started playing Minecraft, a lego-esque blockbuilding extravaganza created by one man. It's browser-based and requires a fairly decent computer to run it, but when you play, you'll see it's worth it. There are two modes: Indev, the in development version of the game that's updated every bloody day (or infdev, the infinitely generated map version) or the recently renamed Minecraft Classic. Indev you have to pay for via Paypal, but Minecraft Classic along with it's fantastic multiplayer mode is absolutely free. There is also a downloadable client out for paying customer (Minecraft Classic is free for now, but mostly all features are P2P)</p>
<a href="http://www.kongregate.com/games/AlexanderOcias/loved" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Loved<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
"I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game." Loved is a flash platformer, described as a "short story", and in that respect it does well.</p>
<a href="http://www.kongregate.com/games/Titch/level-up" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Level Up!<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Sandbox/Platformer
Sandbox Platform RPG Comedy – Run, jump, collect gems and talk to zany NPC’s to level up! I suppose it could be called satire of modern RPGs - you can liturally level up everything. Even just staying idle, you level up.</p>
<a href="http://www.kongregate.com/games/GregoryWeir/the-majesty-of-colors" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->The Majesty of Colors<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Adventure
"Last night I dreamed I was an immense beast, floating in darkness. I knew nothing of the surface world until I fell in love with the majesty of colors."
“(I Fell in Love With) The Majesty of Colors” is a pixel-horror game that puts the player behind the tentacles of a titanic, writhing sea creature. It’s a tale of love, loss, and balloons with five different endings. Will you befriend the humans or fight them? The choice is up to you.</p>
<a href="http://www.kongregate.com/games/2DArray/the-company-of-myself" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->The Company of Myself<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
This is a story about a hermit. It features art by Luka Marcetic (c404.net) and music by David Carney</p>
<a href="http://dan-ball.jp/en/javagame/dust/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Powder<!--sizec--></span><!--/sizec--></a> (Java)
<p align=" " class="none">Sandbox
Powder Game, or PG, is a popular particle simulator from the Dan-Ball website, also known as 'dust,' with the ability to create things with the available elements, and then you can upload them for others to vote or delete for.</p>
<a href="http://lord.lordlegacy.com/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Legend of the Red Dragon<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Text-based Adventure
The premise of LORD is that a Red Dragon is wreaking havoc in a town where the player has recently arrived. Multiple players compete over a period of weeks to advance their skills and to kill the dragon. In order to achieve this goal, players must face combat to gain experience. Once they have gained enough experience, they must face their master at Turgon's Warrior Training and advance in skill level. Advancement presents stronger enemies and masters; a player must reach level 12, the final level, before challenging Turgon himself and attacking the dragon.
<a href="http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon" target="_blank">Wiki</a></p>
<a href="http://www.adamatomic.com/canabalt/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Canabalt<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer/One-button
Canabalt is a running game by Adam Saltsman (known online as Adam Atomic) who is most famed for creating the Flixel engine, a tool to help flash developers create retro games. With Flixel, he's made a variety of games including Canabalt, probably the most popular and the most ridiculously addictive. Play it - you won't stop for a while. Also on iPod Touch and iPhone.</p><hr />
<p align=" " class="none">Platformer
"I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game." Loved is a flash platformer, described as a "short story", and in that respect it does well.</p>
<a href="http://www.kongregate.com/games/Titch/level-up" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Level Up!<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Sandbox/Platformer
Sandbox Platform RPG Comedy – Run, jump, collect gems and talk to zany NPC’s to level up! I suppose it could be called satire of modern RPGs - you can liturally level up everything. Even just staying idle, you level up.</p>
<a href="http://www.kongregate.com/games/GregoryWeir/the-majesty-of-colors" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->The Majesty of Colors<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Adventure
"Last night I dreamed I was an immense beast, floating in darkness. I knew nothing of the surface world until I fell in love with the majesty of colors."
“(I Fell in Love With) The Majesty of Colors” is a pixel-horror game that puts the player behind the tentacles of a titanic, writhing sea creature. It’s a tale of love, loss, and balloons with five different endings. Will you befriend the humans or fight them? The choice is up to you.</p>
<a href="http://www.kongregate.com/games/2DArray/the-company-of-myself" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->The Company of Myself<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer
This is a story about a hermit. It features art by Luka Marcetic (c404.net) and music by David Carney</p>
<a href="http://dan-ball.jp/en/javagame/dust/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Powder<!--sizec--></span><!--/sizec--></a> (Java)
<p align=" " class="none">Sandbox
Powder Game, or PG, is a popular particle simulator from the Dan-Ball website, also known as 'dust,' with the ability to create things with the available elements, and then you can upload them for others to vote or delete for.</p>
<a href="http://lord.lordlegacy.com/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Legend of the Red Dragon<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Text-based Adventure
The premise of LORD is that a Red Dragon is wreaking havoc in a town where the player has recently arrived. Multiple players compete over a period of weeks to advance their skills and to kill the dragon. In order to achieve this goal, players must face combat to gain experience. Once they have gained enough experience, they must face their master at Turgon's Warrior Training and advance in skill level. Advancement presents stronger enemies and masters; a player must reach level 12, the final level, before challenging Turgon himself and attacking the dragon.
<a href="http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon" target="_blank">Wiki</a></p>
<a href="http://www.adamatomic.com/canabalt/" target="_blank"><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Canabalt<!--sizec--></span><!--/sizec--></a>
<p align=" " class="none">Platformer/One-button
Canabalt is a running game by Adam Saltsman (known online as Adam Atomic) who is most famed for creating the Flixel engine, a tool to help flash developers create retro games. With Flixel, he's made a variety of games including Canabalt, probably the most popular and the most ridiculously addictive. Play it - you won't stop for a while. Also on iPod Touch and iPhone.</p><hr />