local wienerDog = Instance.new("Model") wienerDog.Name = "Wiener Dog"
local body = Instance.new("Part") body.Name = "Body" body.Size = Vector3.new(1, 1, 2) body.Position = Vector3.new(0, 0, 0) body.Parent = wienerDog
local head = Instance.new("Part") head.Name = "Head" head.Size = Vector3.new(1, 1, 1) head.Position = Vector3.new(0, 1, 0) head.Parent = wienerDog
local tail = Instance.new("Part") tail.Name = "Tail" tail.Size = Vector3.new(0.5, 0.5, 0.5) tail.Position = Vector3.new(0, -1, 0) tail.Parent = wienerDog
local leftFrontLeg = Instance.new("Part") leftFrontLeg.Name = "Left Front Leg" leftFrontLeg.Size = Vector3.new(0.5, 1, 0.5) leftFrontLeg.Position = Vector3.new(-0.5, -0.5, 1) leftFrontLeg.Parent = wienerDog
local rightFrontLeg = Instance.new("Part") rightFrontLeg.Name = "Right Front Leg" rightFrontLeg.Size = Vector3.new(0.5, 1, 0.5) rightFrontLeg.Position = Vector3.new(0.5, -0.5, 1) rightFrontLeg.Parent = wienerDog
local leftBackLeg = Instance.new("Part") leftBackLeg.Name = "Left Back Leg" leftBackLeg.Size = Vector3.new(0.5, 1, 0.5) leftBackLeg.Position = Vector3.new(-0.5, -0.5, -1) leftBackLeg.Parent = wienerDog
local rightBackLeg = Instance.new("Part") rightBackLeg.Name = "Right Back Leg" rightBackLeg.Size = Vector3.new(0.5, 1, 0.5) rightBackLeg.Position = Vector3.new(0.5, -0.5, -1) rightBackLeg.Parent = wienerDog