Tetris - Retro or modern?

  • Thread starter Thread starter YayMii
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Which tetris style do you prefer?


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Game Boy Tetris for me. I had hours of fun with just the simplest of gameplay and few options back then.
 
I think Tetris DS had a timer where if you rotated continuously while the piece was on the floor it would lock down after 8 seconds. If you can't place a piece after 8 seconds you're doomed anyway. For 8 seconds or infinity, if you can continuously rotate the piece for a long period of time without penalty, it takes away from the core of the game massively.

Tetris DS is the only one I've played that had such a timer anyhow. I don't live in Japan, so Arika ports don't affect me.
Tetris DS only has a timer on VS play though. In singleplayer mode, you can spin until your thumbs get tired of spinning, just like Tetris Worlds.
Every official Tetris Company game after that (Splash, Party, Friends, and Axis) had a fairly short timer (something like 5 spins or 2 seconds).

Also, there's a number of Tetris clones that faithfully recreate the Arika games. A lot of people consider the Arika games to be the best games for speedrunning Tetris, so it might be worth giving a try.

The only ones I've played recently are Tetris Party Deluxe, Tetris Friends (online) and Tetris on Android, and all of them had infinite rotation. I really hope they limit it in all future games, or have a mode without it. What would be ideal is a full custom mode.

What are some clones of Arika? I've played Lockjaw, which is pretty nice with its extensive customization.
 
I personally like the classic version on the NES though I find it to be a bit above my ability. The DS one is easy enough (due to all the features) that I can finish, but something about it just seems... lacking.
 

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