TempGBA4PSP - New Build

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ive done a small test with the games i usually play and heres the result.

Pokemon Unbound: unfortunately it runs the same as the previous version. The performance was practically the same and still cant run well on stereo with high quality audio from the game. I think its more of the psp not powerful enough in this case since i got 60fps with low quality audio and a mono setting.

Pokemon Aesthetic Red: Tried on both versions and it stuck on "now loading". So it basically doesnt run at all. I think it has to do with the patched game i have but idk really.

Pokemon Lazarus and Emerald Seaglass: Sadly the new version cant run it (it gives "bad jump" message") but the previous version runs fine. The performance was 30-60fps on the previous version with audio being just fine.

Pokemon Blast Burn: Same thing with lazarus.

Pokemon Radical Red: this one works fine on both. Good performance and audio was good also.

Pokemon Oddysey: It had a "bad jump" error but it worked the second time i try it. Performance was the same with 60fps outside battles (in-battles it only managed to run 20-30fps).

Fire Emblem The Sacred Stones: Runs good and its the same as the previous version.

Golden Sun The Lost Age: It doesnt work on the new version but it does on the previous one. Also a "bad jump" error.

I did the test to see if theres any audio differences and perfomance jump by running the games three times on a new save and already played save. So far theres no problem with the audio (maybe im just dumb to make notice of the differences). Performance wise its either "will it run or not?" cuz if it does, theres only a small bump of performance or a dip. Also theres this new problem i found when opening the savestates option where it crashes the emulator. I go in the savestates option and press on one of the saves and it then crashes.

Note: I have all the games on a zip (level 9) if it does something to the emulation.

For now ill stick to the previous version but thank you again for working on the mod and a new update.

cheers.
@Jellitlerockstar thank you so much for the comprehensive testing, i really appreciate it, but i'm sorry it didn't change much and actually made things worse elsewhere!

Definitely stick with the previous version. I think I will test more thoroughly before putting something up for community testing in future, to make sure it's not a waste of time for everyone. If I make a breakthrough I will post a new build here.

All the best and thanks again
:)
 
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@Jellitlerockstar thank you so much for the comprehensive testing, i really appreciate it, but i'm sorry it didn't change much and actually made things worse elsewhere!

Definitely stick with the previous version. I think I will test more thoroughly before putting something up for community testing in future, to make sure it's not a waste of time for everyone. If I make a breakthrough I will post a new build here.

All the best and thanks again
:)
your welcome. your efforts are not wasted i promise.
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Hey,
I made a new install of the eboot you posted and tried unbound again.
Have you tried changing the settings in game? the sound quality to low and speakers from stereo to mono, also turn off the battle effects. If you want a smoother performance you should also turn off the background music altogether. I find that doing this settings imrpove the fps.
 
your welcome. your efforts are not wasted i promise.
Post automatically merged:


Have you tried changing the settings in game? the sound quality to low and speakers from stereo to mono, also turn off the battle effects. If you want a smoother performance you should also turn off the background music altogether. I find that doing this settings imrpove the fps.

@Jellitlerockstar @Happy1337 @oceanco

Guys, can you test this emulator with Unbound for me pls -


It's the other emulator I worked on, it is very basic but I'm specifically interested if the performance is as bad in the second battle. It may give me clues (don't worry about graphics glitches)
 
Last edited by leapster,
I tried the last version from 25.10 and I can not get it to work.
The game is mad about wrong save type
Attached a vid

Btw. gPSP-temp sadly doesnt work with the new framerater plugin.
 

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  • vid-20260.mp4
    17.1 MB
@Jellitlerockstar @Happy1337 @oceanco

Guys, can you test this emulator with Unbound for me pls -


It's the other emulator I worked on, it is very basic but I'm specifically interested if the performance is as bad in the second battle. It may give me clues (don't worry about graphics glitches)
For short,lr-gPSP can't work in my side.About the last build of Temp4PSP,It's ok for me without any problem.However I unzip them,maybe it's the different.
 
Hey everyone im super knew to modding PSPS and I would really appreciate any help with actually installing this properly on my PSP.
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Hey everyone, I am fairly new to modding my psp and would appreciate any help in getting this installed. I would like to have cheats on my pokemon games just to go through them faster but couldnt figure out how to install it. thanks!
 
Hey everyone im super knew to modding PSPS and I would really appreciate any help with actually installing this properly on my PSP.
Post automatically merged:

Hey everyone, I am fairly new to modding my psp and would appreciate any help in getting this installed. I would like to have cheats on my pokemon games just to go through them faster but couldnt figure out how to install it. thanks!
You should get TempGBA from https://github.com/phoe-nix/TempGBA4PSP-mod first,then replace the EBOOT.PBP.So you can use this mod.
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You should get TempGBA from https://github.com/phoe-nix/TempGBA4PSP-mod first,then replace the EBOOT.PBP.If so you can use this mod.
 
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Hi everyone. Does TempGBA4PSP work well with Fire Emblem 8 hacks (from Feuniverse)? Have any of you tried any of these titles? Usually, if one works, the others do too. Thanks. :)
In developing I've only tested FE Sacred Stone which works well but with a bit of stutter in battles which I'll see if I can fix. ROM hacks are a law unto themselves, usually there are bugs which somehow work on real hardware but will trip emulators up as they rely on specific timing or hardware idiosyncrasies to 'work', which sometimes don't exist in the emulator.
 
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Hey, did a fresh install with TempGBA4PSP-mod 20260515
Video is with default settings. I tried HBLANK Cap 0 / off , but the result was the same

I tried Breath of fire and it didnt crash, but graphics were completly broken . (HBLANK Cap 160 and 0)

e: Am I supposed to rename the rom ?

# Pokemon Unbound
game_name = POKEMON FIRE
game_code = BPRE
vender_code = 01
filename_match = Unbound

Well I tried Unbound.gba and it's the same for me
 

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  • 20260528-ezg.mp4
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Last edited by Happy1337,
Wow! That's so weird, I'm not sure what's happening there! I've done the same on my PSP1000 and it works ok?

You said clean install, did you just use all the files from the zip?

No you don't need to rename the file, I added the filename match as otherwise it will just match to the generic Pokemon Fire Red entries instead based on the ID it gets from the file header.

There's something fundamentally wrong going on there, I'll try installing myself from GitHub, but I've had quite a few people on Reddit installing with no issues?
 
Ok ok, I found the solution.
I was using a version of Unbound which I patched myself (1636 - Pokemon Fire Red (U)(Squirrels)+Unbound 2.1.1.1 patch)

Just got it from another source (prepatched) - now it's working. Idk maybe some checksum mismatch or something ?

Btw it's running much better now !
 

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  • VID_20260529-ez.mp4
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Ok ok, I found the solution.
I was using a version of Unbound which I patched myself (1636 - Pokemon Fire Red (U)(Squirrels)+Unbound 2.1.1.1 patch)

Just got it from another source (prepatched) - now it's working. Idk maybe some checksum mismatch or something ?

Btw it's running much better now !
Glad you got it working! You should fine Unbound battles work a lot better if you set the cap to 1 (although you may lose some gfx effects)
 

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