I'm still on firmware 3.0.0 - whats the best way to use payloads and homebrew channel?
And as I read, its possible to boot into rcm without jigs on Firmware 3.0.0 - is this true?
And to boot into RCM without a jig involves AutoRCM, which corrupts the boot-up of your Switch. However, to install it, it must be done as a payload meaning you will need to enter RCM with a jig or something else to install AutoRCM so you can enter AutoRCM without a jig. Also be aware that AutoRCM will prevent you from booting your Switch up normally or even charging it. You will need to send a payload.bin that will let you boot into the Switch's OS (such as Hekate) and from there you can use your Switch like normal except for the lack of sleep mode because Hekate doesn't support sleep mode.Follow this tutorial here. When you get to the part where it mentions to download Hekate for 4.x or 5.x, you will use this version of Hekate that supports all firmwares.
This will give you several options on how you can block updates from your Switch: https://gbatemp.net/threads/dns-to-block-the-updates-of-the-switch.465952/#post-7208328How do we prevent automatic updates from occuring. Do we use a DNS? Is that the first thing everyone is supposed to do if they plan on staying on older updates? If so this is the first time I heard about it when it comes to the switch.
First, thanks for updating OP! Its looking good! I've got 2 possible changes you could make.I forgot to mention this earlier, but I updated the thread. All the information should be up to date again. If you have anything to add or if i got anything wrong, please let me know!
Fixed! Thanks for pointing those out!First, thanks for updating OP! Its looking good! I've got 2 possible changes you could make.
1. 5.1 doesn't break Atmosphere's loader of homebrew. It patches the public homebrew menu that the community has been using. The one SciresM uses has to be re-compiled by someone else for use outside of Atmosphere for 5.1 or a dev has to patch the currently available homebrew menu. Anyways, I bring this up because someone might mistake 5.1 as patching Atmosphere when it so far doesn't.
2. There's a second Switch emulator by the name of Ryujinx that has been shown to run Sonic Mania and Mario Odyssey. It's pretty even with Yuzu when it comes to game compatibility and bugs. Its up to you if you even wanna mention it under the Switch emulators section.
Can't really tell what you're doing wrong or right since this is the entire process of what you're supposed to do. Going to need gather additional information.Hi you all
I know this question is already answer? or not .
So I follow all the steps based on the forum tutorials that found from advanced users and also by regular users but no luck.
1º.I follow the steps regarding Fusèe on my iMac and (the payload was injected but nothing was shown) the screen on the switch was blank
2º.I follow the steps for Windows 10(OS that I'm using) TegraRCM injected the file but my screen is still blank
What am I doing wrong.
Using USB Male 3 - USB C
iMac Sierra and Parallels or even a normal PC
payloads - rekate (latest version 2.0 exFat)
Can anyone help?
I saw lots of videos in particular (Mazumi), I thought that Jailbreaking iOS(not) was hard or even r00t on android(not) but heck no, Switch is more challenging)
Thanks advance
Theoretically, yes. The CFW part will probably be harder to check since developers will try to make it mimic the Horizon OS as much as possible, but it can never be perfect since we don't know what information Nintendo is collecting to ban users who use CFW. For backups, game cartridges specifically, they have a unique certificate attached to them. All of the ones BBB uploaded have them removed, but supposedly there are checks if you inject a header that doesn't originally belong to that cartridge. We will have to wait and see if people get banned or not for using TX's modchip to play backups while they are online.I know thats just speculation by now but... will Nintendo be able to identify who's using CFW and backups while the console is online?
I mean, If I download the next pokémon RPG and play it using their paid online service, is there any reason to worry? Like, the game can have an unique ID or something in this line, I don't know.
As of right now, the only confirmed way to play that game using hacks would be with TX's modchip. Atmosphere may or may not have implemented backup launching by the time this game comes out.
Can't really tell what you're doing wrong or right since this is the entire process of what you're supposed to do. Going to need gather additional information.
1. Are you sure your Switch is in RCM? It doesn't show the Nintendo Logo when you press power and vol +? It shows up as an APX device on both of your computers?
2. Does your iMAC have USB 3.0 ports? Fusee Gelee only works with USB 3.0
3. Does your PC have either USB 2.0/3.0 ports? TegraRCMSmash works with both USB types
4. On your PC, did you install the correct drivers using Zadig? Did you even install the drivers? I see no mention of them in your post.
Theoretically, yes. The CFW part will probably be harder to check since developers will try to make it mimic the Horizon OS as much as possible, but it can never be perfect since we don't know what information Nintendo is collecting to ban users who use CFW. For backups, game cartridges specifically, they have a unique certificate attached to them. All of the ones BBB uploaded have them removed, but supposedly there are checks if you inject a header that doesn't originally belong to that cartridge. We will have to wait and see if people get banned or not for using TX's modchip to play backups while they are online.
I would buy the Switch now because Nintendo is planning on releasing a new Switch revision that fixes the exploit that not only Team Xecuter is using with their modchip, but the one the whole Switch community is using. Their modchip is the only currently known way of running backups, provided you have a backup to run (it will go on a micro SD card as a .XCI file).Okay thanks, im not familiar with them so i guess i'll look into it. So if i buy a switch now, I can get it ready for when the pokemon games come out?
Can't really tell what you're doing wrong or right since this is the entire process of what you're supposed to do. Going to need gather additional information.
1. Are you sure your Switch is in RCM? It doesn't show the Nintendo Logo when you press power and vol +? It shows up as an APX device on both of your computers?
2. Does your iMAC have USB 3.0 ports? Fusee Gelee only works with USB 3.0
3. Does your PC have either USB 2.0/3.0 ports? TegraRCMSmash works with both USB types
4. On your PC, did you install the correct drivers using Zadig? Did you even install the drivers? I see no mention of them in your post.
Theoretically, yes. The CFW part will probably be harder to check since developers will try to make it mimic the Horizon OS as much as possible, but it can never be perfect since we don't know what information Nintendo is collecting to ban users who use CFW. For backups, game cartridges specifically, they have a unique certificate attached to them. All of the ones BBB uploaded have them removed, but supposedly there are checks if you inject a header that doesn't originally belong to that cartridge. We will have to wait and see if people get banned or not for using TX's modchip to play backups while they are online.
i use the screwdriver method too. you only have to be shorting the pin while your booting. once it's in RCM, you can take the screwdriver/jig out.Hi and thanks for quick answer @Draxzelex
To answer your questions;
1. Well TegraRCMGUI says that I'm on RCM so I suppose it is / and on my iMac everything went smooth on injecting also the same on parallels or the PC ( "I saw in some vids online" that a bunch of guys using a jig all the time even when injecting the payload) does this matters? (I used the mazumi method with the screw drive "have the same one as he".
2. iMac 27" 5k late 2015 has the 4 ports USB3 - and I have the cable usb3->usb c /and lots of USB2 cable (I think I will open a USB house )
3. PC have USB2 ports only and I used TegraRCMSmash (used on all 3 available ports the fourth is for my mouse )
4. Yes I used Zadig to install the libusb
Yeah but I'm not expecting on buying the TX Modchip to much expensive here in Portugal, and I prefer challenges