1. giwty

    OP giwty Advanced Member
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    Would love to better understand this, as there shouldn't be performance differences between NSP/XCI.
    Also you should see a progress bar indicating the scan status.
    Can you please share log file? also a screen capture that shows the lack of feedback during scan would be great

    — Posts automatically merged - Please don't double post! —

    Can you please enable debug logs in the config.json and share the slm.log file ?
    As longs as your files have the release tags (i.e. file-name [title-id][version].xci) it should work without prod.keys.
    btw, are all the files with an "xci" suffix ? i'm not checking for capital "XCI", so that might explain it as well.
     
  2. mspy

    mspy Advanced Member
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    What I can tell you is that when scanning NSPs the app goes straight to the point and gets only the required info from the file quick and painless and I do not even have the the title ID and whatnot on the file name. When scanning XCIs that's another matter, the app seems to read the entire file from top to bottom consuming all my ram and utilizing all my hard disk read speed until it's done reading the entirety of the file which can take quite a while. I suppose the intention here is to get only the needed information (titleID, etc) but this is not the case. There's nothing on the logs that indicate any problem. As for the progress bar it just disappears altogether after a couple of minutes when scanning XCIs files.
     
  3. giwty

    OP giwty Advanced Member
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    oops, you are right, i was reading the entire secure section, which is most of the file..
    Next update will fix that to only read the header.
     
  4. samuzomoxo

    samuzomoxo Member
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    and what about previous question ?
     
  5. giwty

    OP giwty Advanced Member
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    The source of truth for me is Tinfoil, and based on Tinfoil, DLC's can have their own separate updates.
    For instance, take captain toad adventure, it has two DLC's available, one with version v0, and one that has an update.
    This is the data i'm reflecting back through the UI.

    That's all i know, i did not try to dig further then that.
     
  6. giwty

    OP giwty Advanced Member
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    New version is up with XCZ support, and massive XCI performance improvements (thanks @mspy)
     
  7. scroeffie1984

    scroeffie1984 GBAtemp Regular
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    windows 10 says github is unsafe or hacked when i tried to download the file

    how do i enable this ?? enable debug logs in the config.json and share the slm.log file


    stil the same wont scan my games just 4 games all games have xci not XCI
     
    Last edited by scroeffie1984, Aug 4, 2020
  8. mspy

    mspy Advanced Member
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    github is safe it even belongs to microsoft ffs. also check here https://www.virustotal.com/gui/file...097ad415b7bf95b394afda55471e66bec47/detection

    As for scanning games, like I told you before you need to put prod.keys on the app directory, it's very easy to get them.
     
  9. scroeffie1984

    scroeffie1984 GBAtemp Regular
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    how do i name the key files txt ?
     
  10. mspy

    mspy Advanced Member
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    as is: prod.keys
     
  11. giwty

    OP giwty Advanced Member
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    @mspy - did you notice performance improvement with the XCI scanning ?
     
  12. mspy

    mspy Advanced Member
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    Yes it seems fixed now.
     
  13. giwty

    OP giwty Advanced Member
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    New version is out 1.1.8 with big performance improvements, more then x10 faster scanning time.
    The performance improvement will be noticeable on the 2nd run, once the scan data is stored in a local DB.

    Also added support for multi content NSP/XCI (all DLC and updates are now correctly scanned).
     
    UnT7oh and kornychaos like this.
  14. Gabesz1987

    Gabesz1987 Newbie
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    Hello! I scanning the local folder and i get javascript error. Why is getting this error? :( And no downloading latest Switch titles/versions
     
  15. giwty

    OP giwty Advanced Member
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    Please look at the slm.log, are there any errors ?
     
  16. Chaos_Therum

    Chaos_Therum Member
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    Would there be a possibility to delete duplicates I believe I've got some files that are duplicates and it would be great if this could take care of them. Also an option to move unidentified files to another folder would be nice as well.
     
  17. UnT7oh

    UnT7oh Member
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    @giwty any chance you can remove the web folder and electron dependencies for command line only users? It's still required even when GUI is off in the settings json. Would be nice to only require the exe and not have the additional bloat in that instance as it was before the GUI release. Thanks!
     
  18. giwty

    OP giwty Advanced Member
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    Done, will be part of next release.

    — Posts automatically merged - Please don't double post! —

    Both are planned, will do it once everything is more stable/performant.
     
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  19. giwty

    OP giwty Advanced Member
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    New version is out, please update.
    I've noticed that new updates are not being saved locally, which means the app was not aware of any new game updates from the past ~10 days.
    This should fix this issue
     
  20. Chaos_Therum

    Chaos_Therum Member
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    Awesome I've been waiting for someone to create a tool like this thanks for all the hard work I see this becoming a go to tool for me.
     
    Last edited by Chaos_Therum, Aug 7, 2020
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