SuperCard DSTwo SDK v1.2 released!

Discussion in 'Supercard SDK' started by Pate, Oct 15, 2011.

Oct 15, 2011

SuperCard DSTwo SDK v1.2 released! by Pate at 6:43 AM (13,619 Views / 1 Likes) 66 replies

  1. Pate
    OP

    Member Pate GBAtemp Regular

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    Interesting news!

    http://forum.supercard.sc/thread-9390-1-1.html

    I took a quick look at the sources, and indeed it seems to include also the sources for the NDS side of the communications! Lots of uncommented code, so it will take a while to decipher it, but looks like at least in theory I might be able to move the AdLib emulation in DS2x86 from the MIPS side to the ARM7 side.

    Can't wait to start digging into this further!

    Pate
     
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  2. Normmatt

    Member Normmatt Former AKAIO Programmer

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    I see their fpga encryption key is still in the archive :P
     
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  3. Mbmax

    Member Mbmax Homebrew addicted

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    Maybe SC team should consider to make a proper unbricker now they released this. :P
     
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  4. Pate
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    Member Pate GBAtemp Regular

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    Hmm.. Looks like the Nintendo DS side is built with an ancient DevKitPro r17. Does anyone know where I could find that old version? Just the source code for it would be sufficient, I think, as the main thing is to see what are the DSTwo SDK features and what are the default features of that old DevKitPro (in the SDK sources).

    Pate
     
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  5. Buleste

    Member Buleste Old Fart

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    Have you tried getting in touch with the devkitpro team? Wintermute might still have r17 and if the SDK can be updated to the latest version then maybe at long last things can be updated.
     
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  6. Killermech

    Member Killermech Cookie Monster

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    Hopefully someone puts this information on the front page. Cause alot of people gave up on properly dedicate themselves to code DSTWO specific homebrew cause of the limited SDK.
    Also, does this mean that those portable browsers can properly be ported now? If so, this might turn up to be great :)
     
  7. nl255

    Member nl255 GBAtemp Advanced Maniac

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    Eventually, yes. However even though the full source code (including the entire DS/DSTwo communication layer) has been released it is not very well documented so it will take some time to figure out how to add wifi support to the DS/DSTwo communication layer.
     
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  8. chaosdarkneo

    Member chaosdarkneo GBAtemp Advanced Fan

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    Holy sh*t. An update to the SDK?! I never thought this would happen... EVER.
     
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  9. nl255

    Member nl255 GBAtemp Advanced Maniac

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    Not only that, but full source code to everything including the DS/DSTwo communication stuff. In other words, a port of dingux to the DSTwo is now possible, at least once the the source code has been properly documented (as of right now it is still an uncommented mess, but the full source is still there).
     
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  10. Gh0sti

    Member Gh0sti iOS Guru

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    wow i hope to see some new updates now form the SC team especially the GBA emulator
     
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  11. SignZ

    Member SignZ Timelord

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    With this I hope to see even more SCDS2 homebrew. :)
     
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  12. VatoLoco

    Member VatoLoco Don't crush that dwarf, hand me the pliers.

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    Maybe now we'll see MAME4all get optimized =)
     
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  13. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    Is this card really that good?
     
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  14. nl255

    Member nl255 GBAtemp Advanced Maniac

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    Now that the full SDK source has been released so that a decent SDK can be made (either by modifying the existing SDK or writing a new one), yes it is.
     
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  15. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    Oh, then that means they can finally port/make a good Snes emulator. SnemulDS just doesn't cut it.
     
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  16. Buleste

    Member Buleste Old Fart

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    The release of this SDK is more than likely the death nell as far as the SC team are concerned. I doubt we will see much more than the game fixes that we have seen over the past few months.
    At the least we might see MAME4All running New Zealand Story and New Zealand Story 2 at long last.
    They already do have a good SNES emulator. BAGSFC and CATSFC are far better than Snemul but now maybe they can be improved even further.
     
  17. Sheimi

    Member Sheimi A cute Vixen!

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    :hrth: I can finally resume my homebrew
     
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  18. Hyro-Sama

    Member Hyro-Sama I'm from the fucking future.

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    Someone release a Game fix for Megaman Zero Collection. The slow downs are killing me.
     
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  19. DinohScene

    Member DinohScene The Gift of Dino

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    Time to dust off my DSTwo again.
    Warning: Spoilers inside!


    This is excellent news!
     
  20. mercluke

    Member mercluke ‮҉

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