Supercard DSTWO SDK ready for developers!

Discussion in 'GBAtemp & Scene News' started by Costello, Jul 30, 2010.

Jul 30, 2010
  1. Costello
    OP

    Administrator Costello Headmaster

    Joined:
    Oct 24, 2002
    Messages:
    12,031
    I have just received an e-mail from Romman, sales manager of the Supercard Team, letting me know that they have finished developing the Supercard DSTWO SDK*. He also informs me that the SDK will be available on demand for developers who require it (they will also receive a free DSTWO sample!), instead of going completely public. He hopes that by opening the card to 3rd party applications, the 360 MHz CPU could be better exploited to run emulators and homebrew such as the ones found on the PSP (who said PS1 emulation?). Here is the full message below:

    Many thanks to the SC team for opening their card to third parties as promised, and giving away SCDSTWO's to developers sounds even more generous. Some might say that they are 'lame' for having to rely on homebrew developers to provide optimal emulators and applications, some might be completely delighted by imagining what the community could come up with. What about you, what do you think? Is the cup half-full or half-empty?

    [​IMG] SDK: a Software Development Kit is a set of development tools (libraries, functions, utilities...) that helps developers make the most of the hardware. Without SDK, programmers cannot fully utilize the SCDSTWO's onboard CPU and other features specific to the card. Only a few card manufacturers generally provide a SDK for their card, but this often results in awesome developments from the community. The best example would be AKAIO for the Acekard 2i.
     


  2. Canonbeat234

    Member Canonbeat234 Redeemed Temper

    Joined:
    Sep 24, 2008
    Messages:
    2,278
    Country:
    Japan
    Hey Costo, not causing any trouble on the forums and what waht.
     
  3. Pong20302000

    Member Pong20302000 making notes on everything

    Joined:
    Sep 8, 2009
    Messages:
    8,076
    Location:
    One's inner self
    Country:
    Japan
    Well here is to hoping that some good things come from this

    they most likely dont trust me tho hahaha
     
  4. SignZ

    Member SignZ Timelord

    Joined:
    Jul 16, 2008
    Messages:
    2,080
    Country:
    Germany
    Will we see SCAIO soon? [​IMG]

    Great news, now many many many "improved" homebrews may come.
     
  5. Traitor

    Newcomer Traitor Advanced Member

    Joined:
    Mar 29, 2010
    Messages:
    53
    Country:
    Canada
    meh, I'm interested, but I'm no DS coder. guess I'll have to wait for the final.
     
  6. Overlord Nadrian

    Banned Overlord Nadrian Banned

    Joined:
    Jul 28, 2008
    Messages:
    6,671
    Location:
    Riviera
    Country:
    Belgium
    So, technically, if one were to fake that he/she were a homebrew developer, he/she could just get a free DSTWO, no? Or does the SC team require some sort of proof that you have experience (perhaps show off one of your projects and prove that you are the true author)?

    Anyhow, this is still great news and I hope that a great many homebrew developers will make use of this (so that the DS homebrew scene could at long last be more lively again).
     
  7. Frederica Bernkastel

    Member Frederica Bernkastel WebPerf and PWA advocate; @antoligy on Twitter

    Joined:
    Jan 31, 2008
    Messages:
    3,145
    Location:
    Hinamizawa
    Country:
    United Kingdom
    We said that about the iPlayer SDK, all we got was an emulator that was ripped and is the USP of the SCDS2.
    Still, Team SC is better heard of, and there are probably more SCDS2's out there, and I'm sure that the free SCDS2 with SDK is an offer that a lot of devs will be interested in.
     
  8. Chaosruler

    Member Chaosruler GBAtemp Fan

    Joined:
    Jun 5, 2009
    Messages:
    491
    Location:
    Tekoa
    Country:
    Israel
    How many seconds are left til Normmatt claims a free Supercard DSTwo with a SDK privately released?
     
  9. Canonbeat234

    Member Canonbeat234 Redeemed Temper

    Joined:
    Sep 24, 2008
    Messages:
    2,278
    Country:
    Japan
    Sounds good, at least Nintendo can't say anything about homebrewing lawlz!

    Although I'm curious, how will DSTWO SDK be beneficial? I mean I'm no homebrewer so I someone to explain to me in detail.
     
  10. Overlord Nadrian

    Banned Overlord Nadrian Banned

    Joined:
    Jul 28, 2008
    Messages:
    6,671
    Location:
    Riviera
    Country:
    Belgium
    Normmatt isn't God, you know... [​IMG]
     
  11. BoxShot

    Member BoxShot Chiyo-chan :3

    Joined:
    Dec 18, 2008
    Messages:
    3,447
    Location:
    Middle of the ocean.
    Country:
    United States
    Do you seriously think they would give you a SCDS2 without some proof in someway shape or form?
     
  12. spinal_cord

    Member spinal_cord Knows his stuff

    Joined:
    Jul 21, 2007
    Messages:
    2,871
    Location:
    somewhere
    Country:
    United Kingdom
    the DSTwo SDK will allow homebrew coders to use the extra RAM and processor in the DSTwo cart to creat more powerful software than can be run on the DS by itself, such as the GBA emulator available for the DSTwo.
     
  13. Berthenk

    Member Berthenk Epitome of Awesomeness

    Joined:
    May 16, 2008
    Messages:
    1,314
    Country:
    Netherlands
    Read the OP please. It allows homebrew developers to use the CPU intergrated in the DSTWO.
    Edit: spinal_cord beat me to et...
     
  14. Chaosruler

    Member Chaosruler GBAtemp Fan

    Joined:
    Jun 5, 2009
    Messages:
    491
    Location:
    Tekoa
    Country:
    Israel
    Are you sure? it can be God communicating with us through the internet [​IMG]
    Oh wait, yeah, people sending God a EZ 3in1\ewin samples in order to let AKAIO support it doesn't make sense xP
     
  15. tuddy666

    Member tuddy666 GBAtemp Regular

    Joined:
    Mar 12, 2008
    Messages:
    123
    Location:
    somewhere in the UK
    Country:
    United Kingdom
    They'll be approaching developers like Alekmaul, Flubba and Normmatt (and a few other developers they've mentioned in passing with release announcements and similar) and asking them to develop DSTwo compatible homebrew in exchange for a free DSTwo and the SDK. A "regular" developer, however, can just email them and get the SDK Download link, but will need to provide their own DSTwo.
     
  16. Overlord Nadrian

    Banned Overlord Nadrian Banned

    Joined:
    Jul 28, 2008
    Messages:
    6,671
    Location:
    Riviera
    Country:
    Belgium
    Ah, I see now, thanks for explaining [​IMG]
     
  17. Mbmax

    Member Mbmax Homebrew addicted

    Joined:
    Nov 7, 2006
    Messages:
    2,272
    Country:
    Antarctica
    Why do this SDK stay private ?
    Is there a reason ? Copyrighted stuff inside ?
     
  18. Berthenk

    Member Berthenk Epitome of Awesomeness

    Joined:
    May 16, 2008
    Messages:
    1,314
    Country:
    Netherlands
     
  19. Chaosruler

    Member Chaosruler GBAtemp Fan

    Joined:
    Jun 5, 2009
    Messages:
    491
    Location:
    Tekoa
    Country:
    Israel
    I think they just don't want to let people develop this SDK until they make sure it cannot harm the DSTwo itself, in other words bricking it
     
  20. tuddy666

    Member tuddy666 GBAtemp Regular

    Joined:
    Mar 12, 2008
    Messages:
    123
    Location:
    somewhere in the UK
    Country:
    United Kingdom
    The SDK itself is still a beta, but it's a semi-open beta: you can get it if you email the supercard team and ask for it; but they're obviously waiting until they deem the SDK to be complete for a 100% public release.
     

Share This Page