Super Mario Sunburn - Super Mario Sunshine hack

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Deleted User

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Wade123 worked 2 1/2 years on Super Mario Sunburn, a hack for Super Mario Sunshine.



Changes made from the Original:
  • Open world: Free travel from stage to stage.
  • Multiple missions: You can collect shines out of order.
  • No boot out: Collecting shines doesn't bring you back to the hub.
  • Blue coins: Blue coin's have been put in multiple act's where possible.
  • More coins: added around 30-60 coins to every stage.
  • Custom stages: Three new custom stages created by yours truly.
  • Various other features: Restored ciao audio clip, hover nozzle can move on ceilings, cut scenes skipable, and blue coins don't give you a save prompt.
  • v1.1: Fixed the pipe to Gelato not working in Delfino Plaza state 1.
  • BugFix v1.2: Fixed a bug causing the spooky stage to crash.
  • BugFix v1.2: Removed a duplicate rocket nozzle box from Ricco.
  • BugFix v1.2: Removed a duplicate pokey from Bianco Hills.
  • Addition v1.2: Changed the way you access the final stage to collecting 70 shines instead of the 7th shine in each stage.
  • Addition v1.3: PC edition now has a separate patch for shadow Mario mode.
  • Addition v1.3: Created a set of cheat codes for people who use Swiss.
  • BugFix v1.3: Fixed underwater stages so they don't lock you in place after shine get!
  • BugFix v1.3: Added entrance to the Noki Bay underwater cave stage in episode 5.
  • BugFix v1.3: Removed duplicate warp zone in the custom hub
Requires a Clean Dump of Super Mario Sunshine (US)
Confirmed to work on Gamecube and Wii Hardware.

Source:https://gamebanana.com/maps/209335
 

ChaosEternal

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Wow, that's super impressive. Changes on that scale must've been a huge amount of work to implement. I wonder if we'll see more Sunshine hacks in the future?
 

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