Well when someone can find a simple and easy to explain way for me to do this, that's when I'll be happy to take that advice. no point in me staying up till sunrise trying to figure out stuff i don't understand.
Yeah.......I think I am stuck on my Windows 10. I get toWell when someone can find a simple and easy to explain way for me to do this, that's when I'll be happy to take that advice. no point in me staying up till sunrise trying to figure out stuff i don't understand.
Probably what I will have to do. Got to wait, since apparently MSYS is still "Running" certain things. Seriously wish it would state how long it is supposed to take (average time). Been sitting and staring at it for 5 Minutes+ and nothing is happening. Still at that Linehttps://www.omgubuntu.co.uk/how-to-install-wsl2-on-windows-10
Follow that then once Ubuntu is running under wsl2 its literally a copy/paste job from the ports readme.
And stuck again. Where exactly am I supposed to place the baserom.us.z64 ????
View attachment 226218
It is. Same File I used to create the PC BuildIn that exact folder you have open, same one with the makefile.
Just make sure its actually a z64
Compiling it right now. Will PM you. You have VitaCheat/FinalCheat, right? Need you to test if it works with it. The Dev before he closed it as Read-Only set the TitleID as PCSE64001, so it should work.And its in the same location just for the vita sauce, IDK msys is sus.
Compiling it right now. Will PM you. You have VitaCheat/FinalCheat, right? Need you to test if it works with it. The Dev before he closed it as Read-Only set the TitleID as PCSE64001, so it should work.
EDIT - Can't seem to PM you
Well, I got it Compiled. But when I try to run it, it does not work. Unless I am missing something entirely. Like it requires that Shader Plugin in a certain area, and it is now throwing me Errors. But when the older Build was Edited with a different TitleID (one that the Current Build has), I got the same error, but it worked for others.I don't nor have I ever used those cheating plugins so I have no idea how they work, not sure why PM doesn't work tho.
No, it is a (C2-12828-1) Errorif its giving you the shader error then iirc you copy the file out of the folder its in, delete it then remake it then put the shader back into it.
it sometimes has perm issues.
I already tried rebuilding the Database. Still gives the Error.Searching up that error brings up a few "fixes" for it so you could try some of those but IDK.
That actually DID work! thanks!After you make the shader using psm.. And sharkfood... Ur shader should appear in ur0 data... If it's is but it's not working.. Rename data to data2... And remake a data folder and put the shader in there... And it will work fine.. I had this issue with the AVP Ps Vita port...