Sumon Night Twin Age

Discussion in 'NDS - Console and Game Discussions' started by Kelsey, Jan 19, 2009.

Jan 19, 2009

Sumon Night Twin Age by Kelsey at 5:41 AM (1,308 Views / 0 Likes) 8 replies

  1. Kelsey
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    Newcomer Kelsey Advanced Member

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    Just starting play this, what can I say!
    This is a VERY good looking game to say the least, the learning curve isn't too steep, the game play uses a great balance of scenes/actual action, and 11 tiers of abilities!

    Very good game so far, I just have a couple questions;

    1) Do you end up getting enough points for every skill?
    2) Does your party always consist of 3 people?
     
  2. nvidia5500

    Newcomer nvidia5500 Member

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    1) if points do you mean the points used in the skill tree? no, just when level up
    2) Yes - main, support and a party character
     
  3. JDandy

    Member JDandy GBAtemp Regular

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    1) No, you do have to choose some skills to specialise in, but you will get plenty of points.
    2) Yes, and you'll get more support characters to choose from in the future.

    Spellcaster girl is top tier.
    Fighter guy is middle tier.
    Supports are casuals tier.
     
  4. Kelsey
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    Newcomer Kelsey Advanced Member

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    Alrighty, thanks! [​IMG]
    I'm level 25 and Dash Attack (click 15 enemies and whack them for 500 while being invincible) + Attack Up seems pretty broken.
     
  5. Canonbeat234

    Member Canonbeat234 Redeemed Temper

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    That's nothing just wait until you learn the last skill tree. They are broken...

    The game is a mostly dialogue since this is Atlus we are talking about here. Also you will notice that this game is fairly easy; just be warned not to waste your money on golden weapons since they have no resell value what-so-ever.
     
  6. Kelsey
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    Newcomer Kelsey Advanced Member

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    Alright, thanks!

    Another question for you folks;
    Is there any way to redistribute spent skill points?
     
  7. frebels

    Newcomer frebels Advanced Member

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    Did anyone notice that this game is verry easy or do i just kick ass?
     
  8. JDandy

    Member JDandy GBAtemp Regular

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    Seeing as how one is immune to any form of damage while charging a spell/ability, why yes, I did happen to notice the difficulty, or lack thereof.
     
  9. Anakir

    Member Anakir Project: Melee

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    Yeah, the moment I realize there's immunity from charging, I abused like mad and the game was way too easy. But I only realized that very late into the game. I just mob level with the melee-sword guy. Forgot his name.
     

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