cheers buddy!!! Glad to hear back from you! hope you have a Happy new year with family and friends.Just so you guys know I was indeed MIA for this last semestre, but that doesn't mean I was KIA.
I, same as all of you, want to play this game on its full translated glory.
The thing is, this last semestre took alot from me, both on my work aswell as at college.
The early release for the new script format didn't happen because I'm almost done (Seeing the big picture the code is quite close, but I'm at a stage that I need to understand better the game, not just type code), but because I predicted that I wouldn't be much active this semestre, so I pushed it out earlier (with some issues, but this was bound to happen) to allow people to work while I'm not that active.
It seen that I need to reinforce yet again that I will be with this project until it is finished.
It is quite a shame that I don't have the time this team needs, and I can't do much about it but to say that I'm sorry.
Happy new year o/
Be waiting for my status post soon on jan 2017.
Nice to see you again!!!!! XDJust so you guys know I was indeed MIA for this last semestre, but that doesn't mean I was KIA.
I, same as all of you, want to play this game on its full translated glory.
The thing is, this last semestre took alot from me, both on my work aswell as at college.
The early release for the new script format didn't happen because I'm almost done (Seeing the big picture the code is quite close, but I'm at a stage that I need to understand better the game, not just type code), but because I predicted that I wouldn't be much active this semestre, so I pushed it out earlier (with some issues, but this was bound to happen) to allow people to work while I'm not that active.
It seen that I need to reinforce yet again that I will be with this project until it is finished.
It is quite a shame that I don't have the time this team needs, and I can't do much about it but to say that I'm sorry.
Happy new year o/
Be waiting for my status post soon on jan 2017.
Well yeah a release date is a good new year gift.So... seeing that we have a baseline to understand better what's going on with your end Pablitox, is it possible to get a (rough) release date?
I hope this will happen.For now i'd like to wait for Earthdarkness 2017 progress post but i am hopeful a patch will be released by end of jan- mid of feb with the prologue translated already. In the meantime i will check @Salixa files so they can be inserted without problems (btw, we are back on track ). Another thing I forgot to mention is about the NPC and map location stuff, the function calls need to be identified to make a proper insertion.
Graphics are pretty much done except for that troublesome load game graphic.