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Thanks for your reply!Ritchburn said:Yup, as you've found Swordcraft Story 1 and 2's scripts are compressed, but the menu is not.
Luckily it looks to be the same as in this game. So just a few random points:
If you just want a script dump, it's not too bad.
If you want to get the text back in the game, it's a bit more trouble.
Do you have any coding experience? Just some very basic stuff is required.
Otherwise, I don't see how you're going to get the text back in.
[Edit: fixed links, but you probably want to view with a fixed width font]
Some reading material about the compression:
https://docs.google.com/document/edit?id=1c...uthkey=CJW_9a8F
Example from Swordcraft 2 after decompression:
https://docs.google.com/document/edit?id=1m...uthkey=CJ2ng-UN
Annotated example from Summon Night CSM3:
https://docs.google.com/document/edit?id=1t...uthkey=CPW0jrQG
Sorry, I don't have any coding experience. I've only used game-specific tools and hex editors.
The main purpose is translating the game, yeah, but also I'd like to handle dumping and reinsertion.
If you don't mind, would you be interested in a collaboration? If it's not so difficult, you'd dump the script and reinsert it when it's translated. I'm in charge of the translation and font editing.