SSB Clash Rebirth

Discussion in 'NDS - Emulation and Homebrew' started by Swifty1992, Dec 24, 2010.

Dec 24, 2010

SSB Clash Rebirth by Swifty1992 at 10:54 PM (1,713 Views / 0 Likes) 5 replies

  1. Swifty1992
    OP

    Newcomer Swifty1992 Member

    Joined:
    Apr 13, 2009
    Messages:
    48
    Country:
    Australia
    Team Clash has released the SSB Clash Rebirth Test.

    You can find it here:
    http://www.mediafire.com/?9j223b2yd4fhjwp

    Changes from Test Awesome + 1/2 are too many to list but include:
    - Graphical Revamp
    - Stock Mode
    - Classic Mode
    - All A Attacks (Non-Smash)
    - Dash Attacks
    - Taunts
    - Airdodges
    - Pause (Not huge news but it's nice, right?)

    There will be more frequent updates to follow.
     
  2. RoyalCardMan

    Member RoyalCardMan DS App Studio™ Developer

    Joined:
    Aug 11, 2010
    Messages:
    628
    Location:
    In the middle of gun fire.
    Country:
    United States
    This is actually pretty cool!

    What new features are you thinking about adding?
     
  3. rockstar99

    Member rockstar99 Hi

    Joined:
    Dec 3, 2008
    Messages:
    7,375
    Location:
    Toronto
    Country:
    Canada
    How many chars and stages?
     
  4. RoyalCardMan

    Member RoyalCardMan DS App Studio™ Developer

    Joined:
    Aug 11, 2010
    Messages:
    628
    Location:
    In the middle of gun fire.
    Country:
    United States
    I have a few suggestions:

    - You should have cursors(or hands) determining what character each player is using

    - Add effects so we can tell whether we hit someone or not


    I didn't see any really bugs, so I wont report any

    Nice work!
     
  5. Mazor

    Member Mazor Z80 master arch

    Joined:
    Feb 14, 2008
    Messages:
    547
    Country:
    Sweden
    Filetrip download.

    It's advisable to post your homebrew on filetrip, this way you will get more downloads and feedback and your homebrew will stay indexed.
     
  6. Swifty1992
    OP

    Newcomer Swifty1992 Member

    Joined:
    Apr 13, 2009
    Messages:
    48
    Country:
    Australia
    Thanks!

    In the near future I'm cleaning up some of the code to optimise it, and fixing some minor bugs. After that, I'll have to take into account feedback from everyone. I'll also be adding in some more characters (including Ike) and some more stages.

    @Rockstar
    There are currently 12 characters total and 6 stages total. The full roster has a ludicrous amount of characters planned, and the stage lineup isn't fully decided yet (although expect most if not all of the retro stages back).

    @RoyalCardMan
    You're right. Discs that represent the characters are something I have planned for the near future. And you're right about the hit effects. I'll see what I can do about that.

    @Mazor
    Thanks man.
     

Share This Page