tl;dr: LAG Original post: Warning: Spoilers inside! Something really weird is happening in my game and I don't know if it's a bug or due to lag or something. My character is equipped with Splashdown as the Special Attack and ever since the 1.1.2 update, attempting to use the Splashdown will result in an instant death of my character. When triggered, the character will jump like normal, but as soon as they reach the highest point of the jump they immediately explode in the opponent's ink colour and the kill is awarded to a nearby opponent. I understand that characters are vulnerable when in the air during the attack, however I wasn't actually getting hit by anything. There were no damage sound effects, animations, nor the "damage cloud" effect on-screen. The worst cases are when I sneak up behind an opponent with a Roller weapon who's not even facing my way and try to Splashdown on them. My character will just explode and die instantly with the kill awarded to the Roller despite the fact that I was above them, they weren't doing the slinging attack, and nor were they rolling towards me. This never happened prior to the 1.1.2 update and I was able to get a 17 "Freshness" rating on my weapon with a 28/22 win/lose ratio. Now because of this I'm losing 40 to 10 and the weapon has lost all bonuses. It's incredibly frustrating. Is it a bug? Lag? Consistent bad luck? WTF?