Splatoon 2 Global Testfire - Local Severs?

Discussion in 'Switch - Hacking & Homebrew' started by typ0, Mar 16, 2017.

  1. typ0
    OP

    typ0 Advanced Member

    Newcomer
    91
    71
    Aug 19, 2014
    Hey guys,

    No idea if it was done on the Wii U in the past but would there be any way to trick Splatoon 2 into connecting to a local server in order to play the Global Testfire?

    Probably impossible to do at this stage as very little is known but thought I would ask.
     
  2. yeddish

    yeddish Member

    Newcomer
    16
    1
    Feb 2, 2016
    United States
    The way to figure it out would be to setup BurpSuite as your proxy and watch where the Nintendo is trying to go, then try to emulate the proper responses from your own PC. It's not going to be easy, as you'll have to homebrew a whole Splatoon server on your PC, but things of this nature have been done before.
     
  3. lefthandsword

    lefthandsword GBAtemp Fan

    Member
    338
    209
    Apr 6, 2015
    Hong Kong
    root
    I'm pretty sure server connection is SSL secured
     
    Subtle Demise likes this.
  4. Dann_

    Dann_ Advanced Member

    Newcomer
    61
    33
    May 3, 2016
    Afghanistan
    Hmm sounds like a fun challenge to do with Splatoon 1 tbh, However it won't be useful to do it with the TestFire because RE'ing a server takes a shit load of time and effort. As soon as something stable would be created you could probably buy the actual game xD
     
    jrm89 likes this.
  5. EpicLPer

    EpicLPer Nice unless you give me a reason to hate you ;)

    Member
    923
    604
    Mar 13, 2015
    Austria
    Austria
    Since Mario Kart Wii also has custom servers by now it should somehow work with Splatoon too, even tho not as easy.
     
  6. Dann_

    Dann_ Advanced Member

    Newcomer
    61
    33
    May 3, 2016
    Afghanistan
    If they use any kind of asymmetric encryption we aren't gonna be able to sniff the packets that the wii u sends, the only way to get it to work then is to reverse engineer the whole splatoon client :(
     
    EpicLPer likes this.
  7. yeddish

    yeddish Member

    Newcomer
    16
    1
    Feb 2, 2016
    United States
    True, without a sploit, we can't see inside. Has anyone confirmed that it's SSL secured?
     
  8. AecdArmy

    AecdArmy Because Its Nintendo

    Member
    489
    170
    Jan 4, 2016
    The Ninty Ninja HQ
    I might have a look soon to see if it's ssl or not. Also I will not make a private server way to much work plus we don't know how the game talks to the server and so on.
     
  9. yeddish

    yeddish Member

    Newcomer
    16
    1
    Feb 2, 2016
    United States
    Agreed. It's likely worth a look just for the lulz, but not much else.
     
  10. thomasnet

    thomasnet Advanced Member

    Newcomer
    95
    83
    Mar 6, 2016
    France
    If it's like the 3DS, the SSL cert is in a package we need to dump (the ClCertA equivalent). Then we could extract the certs from it and decrypt the Splatoon packets.
     
    Last edited by thomasnet, Mar 18, 2017
  11. tunip3

    tunip3 [debugger active]

    Member
    990
    187
    Oct 31, 2016
    United Kingdom
    the custom splatfests for splatoon 1 must use a custom server why dont you speak to the creator of that
     
    thomasnet likes this.
  12. Leanny

    Leanny Advanced Member

    Newcomer
    86
    29
    Feb 14, 2009
    Gambia, The
    Because they dont use custom server.
     
  13. tunip3

    tunip3 [debugger active]

    Member
    990
    187
    Oct 31, 2016
    United Kingdom
    soz i was wrong wouldnt be the first time